1 /*=========================================================================
4 Module: $RCSfile: vtkGdcmReader.h,v $
6 Date: $Date: 2005/07/17 04:34:20 $
7 Version: $Revision: 1.23 $
9 Copyright (c) CREATIS (Centre de Recherche et d'Applications en Traitement de
10 l'Image). All rights reserved. See Doc/License.txt or
11 http://www.creatis.insa-lyon.fr/Public/Gdcm/License.html for details.
13 This software is distributed WITHOUT ANY WARRANTY; without even
14 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
15 PURPOSE. See the above copyright notices for more information.
17 =========================================================================*/
19 #ifndef __vtkGdcmReader_h
20 #define __vtkGdcmReader_h
22 #include "gdcmCommon.h" // To avoid warnings concerning the std
25 #include <vtkImageReader.h>
30 //-----------------------------------------------------------------------------
33 //-----------------------------------------------------------------------------
34 class VTK_EXPORT vtkGdcmReader : public vtkImageReader
37 static vtkGdcmReader *New();
38 vtkTypeRevisionMacro(vtkGdcmReader, vtkImageReader);
39 void PrintSelf(ostream& os, vtkIndent indent);
41 virtual void RemoveAllFileName(void);
42 virtual void AddFileName(const char *name);
43 virtual void SetFileName(const char *name);
44 void SetCoherentFileList( std::vector<gdcm::File* > *cfl) {
45 CoherentFileList = cfl; };
46 void SetCheckFileCoherenceLight();
49 // If this flag is set and the DICOM reader encounters a dicom file with
50 // lookup table the data will be kept as unsigned chars and a lookuptable
51 // will be exported and accessible through GetLookupTable()
52 vtkSetMacro(AllowLookupTable, int);
53 vtkGetMacro(AllowLookupTable, int);
54 vtkBooleanMacro(AllowLookupTable, int);
56 vtkGetObjectMacro(LookupTable, vtkLookupTable);
59 * \brief Sets the LoadMode as a boolean string.
60 * NO_SEQ, NO_SHADOW, NO_SHADOWSEQ... (nothing more, right now)
61 * WARNING : before using NO_SHADOW, be sure *all* your files
62 * contain accurate values in the 0x0000 element (if any)
63 * of *each* Shadow Group. The parser will fail if the size is wrong !
64 * @param mode Load mode to be used
66 void SetLoadMode (int mode) { LoadMode = mode; }
72 virtual void ExecuteInformation();
73 virtual void ExecuteData(vtkDataObject *output);
74 virtual void BuildFileListFromPattern();
75 virtual int CheckFileCoherence();
76 virtual int CheckFileCoherenceLight();
77 virtual int CheckFileCoherenceAlreadyDone();
79 void RemoveAllInternalFileName(void);
80 void AddInternalFileName(const char* name);
83 size_t LoadImageInMemory(std::string fileName, unsigned char *dest,
84 const unsigned long updateProgressTarget,
85 unsigned long &updateProgressCount);
87 size_t LoadImageInMemory(gdcm::File *f, unsigned char *dest,
88 const unsigned long updateProgressTarget,
89 unsigned long &updateProgressCount);
91 size_t DoTheLoadingJob (gdcm::File *f,
93 const unsigned long updateProgressTarget,
94 unsigned long &updateProgressCount);
98 vtkLookupTable *LookupTable;
99 vtkTimeStamp fileTime;
100 int AllowLookupTable;
104 // Number of columns of the image/volume to be loaded
106 // Number of lines of the image/volume to be loaded
108 // Total number of planes (or images) of the stack to be build.
109 int TotalNumberOfPlanes;
110 // Number of scalar components of the image to be loaded (1=monochrome 3=rgb)
112 // Type of the image[s]: 8/16/32 bits, signed/unsigned:
113 std::string ImageType;
114 // Pixel size (in number of bytes):
116 // List of filenames to be read in order to build a stack of images
117 // or volume. The order in the list shall be the order of the images.
118 std::list<std::string> FileNameList;
120 // List of filenames created in ExecuteInformation and used in
122 // If FileNameList isn't empty, InternalFileNameList is a copy of
124 // Otherwise, InternalFileNameList correspond to the list of
126 std::list<std::string> InternalFileNameList;
127 std::vector<gdcm::File* > *CoherentFileList;
131 /// \brief Bit string integer (each one considered as a boolean)
132 /// Bit 0 : Skip Sequences, if possible
133 /// Bit 1 : Skip Shadow Groups if possible
134 /// Bit 2 : Skip Sequences inside a Shadow Group, if possible
135 /// Probabely (?), some more to add
140 //-----------------------------------------------------------------------------