1 /*=========================================================================
2 Program: vv http://www.creatis.insa-lyon.fr/rio/vv
5 - University of LYON http://www.universite-lyon.fr/
6 - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr
7 - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr
9 This software is distributed WITHOUT ANY WARRANTY; without even
10 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11 PURPOSE. See the copyright notices for more information.
13 It is distributed under dual licence
15 - BSD See included LICENSE.txt file
16 - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
17 ======================================================================-====*/
21 #include "vvSlicerManagerCommand.h"
22 #include "vvGlyphSource.h"
23 #include "vvGlyph2D.h"
24 #include "vvImageMapToWLColors.h"
26 #include <vtkTextProperty.h>
27 #include <vtkTextActor.h>
28 #include <vtkTextSource.h>
29 #include <vtkActor2D.h>
30 #include <vtkCursor2D.h>
31 #include <vtkPolyDataMapper2D.h>
32 #include <vtkProperty2D.h>
33 #include <vtkCornerAnnotation.h>
34 #include <vtkImageMapToWindowLevelColors.h>
35 #include <vtkImageData.h>
36 #include <vtkImageActor.h>
37 #include <vvBlendImageActor.h>
38 #include <vtkToolkits.h>
39 #include <vtkObjectFactory.h>
40 #include <vtkPointData.h>
41 #include <vtkDataArray.h>
42 #include <vtkFloatArray.h>
43 #include <vtkClipPolyData.h>
44 #include <vtkGlyph3D.h>
46 #include <vtkCursor3D.h>
47 #include <vtkProperty.h>
49 #include <vtkLightCollection.h>
50 #include <vtkScalarBarActor.h>
51 #include <vtkLookupTable.h>
53 #include <vtkRenderer.h>
54 #include <vtkRendererCollection.h>
55 #include <vtkRenderWindow.h>
56 #include <vtkRenderWindowInteractor.h>
57 #include <vtkCamera.h>
58 #include <vtkCallbackCommand.h>
59 #include <vtkCommand.h>
60 #include <vtkPolyDataMapper.h>
63 #include <vtkExtractVOI.h>
64 #include <vtkSphereSource.h>
65 #include <vtkCutter.h>
66 #include <vtkAssignAttribute.h>
67 #include <vtkImageAccumulate.h>
68 #include <vtkImageReslice.h>
70 vtkCxxRevisionMacro(vvSlicer, "DummyRevision");
71 vtkStandardNewMacro(vvSlicer);
73 //------------------------------------------------------------------------------
76 this->UnInstallPipeline();
79 mUseReducedExtent = false;
81 mCurrent[0] = -VTK_DOUBLE_MAX;
82 mCurrent[1] = -VTK_DOUBLE_MAX;
83 mCurrent[2] = -VTK_DOUBLE_MAX;
85 mCursor[0] = -VTK_DOUBLE_MAX;
86 mCursor[1] = -VTK_DOUBLE_MAX;
87 mCursor[2] = -VTK_DOUBLE_MAX;
88 mCursor[3] = -VTK_DOUBLE_MAX;
95 std::string text = "F1 = sagital; F2 = coronal; F3 = axial\n";
96 text += "F5 = horizontal flip; F6 = vertical flip\n\n";
97 text += "0,1,2,3,4,5 : preset windowing\n";
98 text += "6,7,8,9 : preset colormap\n";
99 text += "z : local windowing\n";
100 text += "r : reset view\n";
101 text += "l : reload image\n";
102 text += "f : fly to mouse position\n";
103 text += "g : go to cross hair position\n\n";
104 text += "Up,down : change slice\n";
105 text += "Left,right : change tenporal slice\n\n";
106 text += "Scrollbar (or w/x) : zoom in/out\n";
107 text += "left button : synchronize all views\n";
108 text += "middle button : grab image\n";
109 text += "right button : change windowing\n";
111 crossCursor = vtkSmartPointer<vtkCursor2D>::New();
112 crossCursor->AllOff();
113 crossCursor->AxesOn();
114 crossCursor->SetTranslationMode(1);
115 crossCursor->SetRadius(2);
117 pdm = vtkSmartPointer<vtkPolyDataMapper2D>::New();
118 pdm->SetInput(crossCursor->GetOutput());
120 pdmA = vtkSmartPointer<vtkActor2D>::New();
121 pdmA->SetMapper(pdm);
122 pdmA->GetProperty()->SetColor(255,10,212);
123 pdmA->SetVisibility(0);
124 pdmA->SetPickable(0);
126 ca = vtkSmartPointer<vtkCornerAnnotation>::New();
127 ca->GetTextProperty()->SetColor(255,10,212);
128 ca->SetVisibility(1);
136 legend = vtkSmartPointer<vtkScalarBarActor>::New();
137 //legend->SetTitle("test!");
138 legend->SetPosition(0.82,0.18);
139 legend->SetWidth(0.1);
140 legend->SetVisibility(0);
141 legend->SetLabelFormat("%.1f");
142 this->GetRenderer()->AddActor(legend);
144 this->WindowLevel->Delete();
145 this->WindowLevel = vvImageMapToWLColors::New();
147 this->InstallPipeline();
149 //------------------------------------------------------------------------------
152 //------------------------------------------------------------------------------
153 vtkImageMapToWindowLevelColors* vvSlicer::GetOverlayMapper()
155 return mOverlayMapper.GetPointer();
157 //------------------------------------------------------------------------------
160 //------------------------------------------------------------------------------
161 vvBlendImageActor* vvSlicer::GetOverlayActor()
163 return mOverlayActor.GetPointer();
165 //------------------------------------------------------------------------------
168 //------------------------------------------------------------------------------
169 vtkImageMapToWindowLevelColors* vvSlicer::GetFusionMapper()
171 return mFusionMapper.GetPointer();
173 //------------------------------------------------------------------------------
176 //------------------------------------------------------------------------------
177 vtkImageActor* vvSlicer::GetFusionActor()
179 return mFusionActor.GetPointer();
181 //------------------------------------------------------------------------------
184 //------------------------------------------------------------------------------
185 vtkActor* vvSlicer::GetVFActor()
187 return mVFActor.GetPointer();
189 //------------------------------------------------------------------------------
192 //------------------------------------------------------------------------------
193 vtkCornerAnnotation* vvSlicer::GetAnnotation()
195 return ca.GetPointer();
197 //------------------------------------------------------------------------------
200 //------------------------------------------------------------------------------
201 void vvSlicer::EnableReducedExtent(bool b)
203 mUseReducedExtent = b;
205 //------------------------------------------------------------------------------
208 //------------------------------------------------------------------------------
209 void vvSlicer::SetReducedExtent(int * ext)
211 mReducedExtent = ext;
213 //------------------------------------------------------------------------------
216 //------------------------------------------------------------------------------
217 void vvSlicer::AddContour(vvMesh::Pointer contour,bool propagate)
220 mSurfaceCutActors.push_back(new vvMeshActor());
222 mSurfaceCutActors.back()->Init(contour,mCurrentTSlice,mVF);
224 mSurfaceCutActors.back()->Init(contour,mCurrentTSlice);
225 mSurfaceCutActors.back()->SetSlicingOrientation(SliceOrientation);
226 this->GetRenderer()->AddActor(mSurfaceCutActors.back()->GetActor());
230 //------------------------------------------------------------------------------
233 //------------------------------------------------------------------------------
234 void vvSlicer::ToggleContourSuperposition()
236 for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
237 i!=mSurfaceCutActors.end(); i++)
238 (*i)->ToggleSuperposition();
240 //------------------------------------------------------------------------------
243 //------------------------------------------------------------------------------
244 void vvSlicer::SetCursorColor(int r,int g, int b)
246 pdmA->GetProperty()->SetColor(r,g,b);
248 //------------------------------------------------------------------------------
251 //------------------------------------------------------------------------------
252 void vvSlicer::SetCursorVisibility(bool s)
254 pdmA->SetVisibility(s);
256 //------------------------------------------------------------------------------
259 //------------------------------------------------------------------------------
260 bool vvSlicer::GetCursorVisibility()
262 return pdmA->GetVisibility();
264 //------------------------------------------------------------------------------
267 //------------------------------------------------------------------------------
268 vvSlicer::~vvSlicer()
270 for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
271 i!=mSurfaceCutActors.end(); i++)
274 //------------------------------------------------------------------------------
277 //------------------------------------------------------------------------------
278 void vvSlicer::SetCurrentPosition(double x, double y, double z, int t)
285 //------------------------------------------------------------------------------
288 //------------------------------------------------------------------------------
289 void vvSlicer::SetImage(vvImage::Pointer image)
291 if (image->GetVTKImages().size()) {
293 this->Superclass::SetInput(image->GetVTKImages()[0]);
295 // Prevent crash when reload -> change slice if outside extent
297 this->GetInput()->GetWholeExtent(extent);
298 if (SliceOrientation == 0) {
299 if (Slice >= extent[1]) {
300 Slice = (extent[1]-extent[0])/2.0;
303 if (SliceOrientation == 1) {
304 if (Slice >= extent[3]) {
305 Slice = (extent[3]-extent[2])/2.0;
308 if (SliceOrientation == 2) {
309 if (Slice >= extent[5]) {
310 Slice = (extent[5]-extent[4])/2.0;
314 this->UpdateDisplayExtent();
316 ca->SetText(0,mFileName.c_str());
319 //------------------------------------------------------------------------------
322 //------------------------------------------------------------------------------
323 void vvSlicer::SetOverlay(vvImage::Pointer overlay)
325 if (overlay->GetVTKImages().size()) {
329 mOverlayMapper = vtkSmartPointer<vtkImageMapToWindowLevelColors>::New();
330 mOverlayMapper->SetInput(overlay->GetVTKImages()[0]);
332 if (!mOverlayActor) {
333 mOverlayActor = vtkSmartPointer<vvBlendImageActor>::New();
334 mOverlayActor->SetInput(mOverlayMapper->GetOutput());
335 mOverlayActor->SetPickable(0);
336 mOverlayActor->SetVisibility(false);
337 mOverlayActor->SetOpacity(0.5);
338 this->UpdateDisplayExtent();
341 //stupid but necessary : the Overlay need to be rendered before fusion
343 this->GetRenderer()->RemoveActor(mFusionActor);
344 this->GetRenderer()->AddActor(mOverlayActor);
345 this->GetRenderer()->AddActor(mFusionActor);
347 this->GetRenderer()->AddActor(mOverlayActor);
350 SetTSlice(mCurrentTSlice);
353 //------------------------------------------------------------------------------
356 //------------------------------------------------------------------------------
357 void vvSlicer::SetFusion(vvImage::Pointer fusion)
359 if (fusion->GetVTKImages().size()) {
363 mFusionMapper = vtkSmartPointer<vtkImageMapToWindowLevelColors>::New();
364 mFusionMapper->SetInput(fusion->GetVTKImages()[0]);
367 mFusionActor = vtkSmartPointer<vtkImageActor>::New();
368 mFusionActor->SetInput(mFusionMapper->GetOutput());
369 mFusionActor->SetPickable(0);
370 mFusionActor->SetVisibility(false);
371 mFusionActor->SetOpacity(0.7);
372 this->UpdateDisplayExtent();
373 this->GetRenderer()->AddActor(mFusionActor);
377 SetTSlice(mCurrentTSlice);
380 //------------------------------------------------------------------------------
383 //------------------------------------------------------------------------------
384 void vvSlicer::SetActorVisibility(const std::string& actor_type, int overlay_index ,bool vis)
386 if (actor_type == "vector") {
387 this->mVFActor->SetVisibility(vis);
389 if (actor_type == "overlay") {
390 this->mOverlayActor->SetVisibility(vis);
392 if (actor_type == "fusion") {
393 this->mFusionActor->SetVisibility(vis);
395 if (actor_type == "contour")
396 this->mSurfaceCutActors[overlay_index]->GetActor()->SetVisibility(vis);
397 UpdateDisplayExtent();
399 //------------------------------------------------------------------------------
402 //------------------------------------------------------------------------------
403 void vvSlicer::SetVF(vvImage::Pointer vf)
405 if (vf->GetVTKImages().size()) {
409 mAAFilter= vtkSmartPointer<vtkAssignAttribute>::New();
410 mVOIFilter = vtkSmartPointer<vtkExtractVOI>::New();
411 mVOIFilter->SetSampleRate(mSubSampling,mSubSampling,mSubSampling);
413 mVOIFilter->SetInput(vf->GetVTKImages()[0]);
414 mAAFilter->SetInput(mVOIFilter->GetOutput());
415 ///This tells VTK to use the scalar (pixel) data of the image to draw the little arrows
416 mAAFilter->Assign(vtkDataSetAttributes::SCALARS, vtkDataSetAttributes::VECTORS, vtkAssignAttribute::POINT_DATA);
419 mArrow = vtkSmartPointer<vvGlyphSource>::New();
420 mArrow->SetGlyphTypeToSpecificArrow();
421 mArrow->SetScale(mScale);
424 // Glyph the gradient vector (with arrows)
426 mGlyphFilter = vtkSmartPointer<vvGlyph2D>::New();
427 mGlyphFilter->SetInput(mAAFilter->GetOutput());
428 mGlyphFilter->SetSource(mArrow->GetOutput());
429 mGlyphFilter->ScalingOn();
430 mGlyphFilter->SetScaleModeToScaleByVector();
431 mGlyphFilter->OrientOn();
432 mGlyphFilter->SetVectorModeToUseVector();
433 mGlyphFilter->SetColorModeToColorByVector();
436 mVFMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
437 //mVFMapper->SetInputConnection(mGlyphFilter->GetOutputPort());
438 mVFMapper->SetInput(mGlyphFilter->GetOutput());
439 mVFMapper->ImmediateModeRenderingOn();
442 mVFActor = vtkSmartPointer<vtkActor>::New();
443 mVFActor->SetMapper(mVFMapper);
444 mVFActor->SetPickable(0);
445 mVFActor->GetProperty()->SetLineWidth(mVFWidth);
446 this->UpdateDisplayExtent();
447 this->GetRenderer()->AddActor(mVFActor);
450 SetTSlice(mCurrentTSlice);
453 //------------------------------------------------------------------------------
456 //------------------------------------------------------------------------------
457 void vvSlicer::SetLandmarks(vvLandmarks* landmarks)
459 mLandmarks = landmarks;
463 mCross = vtkSmartPointer<vtkCursor3D>::New();
464 mCross->SetFocalPoint(0.0,0.0,0.0);
465 mCross->SetModelBounds(-10,10,-10,10,-10,10);
470 mLandGlyph = vtkSmartPointer<vtkGlyph3D>::New();
471 mLandGlyph->SetSource(mCross->GetOutput());
472 mLandGlyph->SetInput(landmarks->GetOutput());
473 //mLandGlyph->SetIndexModeToScalar();
474 mLandGlyph->SetRange(0,1);
475 mLandGlyph->ScalingOff();
477 mLandGlyph->SetColorModeToColorByScalar();
480 mClipBox = vtkSmartPointer<vtkBox>::New();
482 mLandClipper = vtkSmartPointer<vtkClipPolyData>::New();
483 mLandClipper->InsideOutOn();
484 mLandClipper->SetInput(mLandGlyph->GetOutput());
485 mLandClipper->SetClipFunction(mClipBox);
488 mLandMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
489 mLandMapper->SetInputConnection(mLandClipper->GetOutputPort());
490 //mLandMapper->ScalarVisibilityOff();
493 mLandActor = vtkSmartPointer<vtkActor>::New();
494 mLandActor->SetMapper(mLandMapper);
495 mLandActor->GetProperty()->SetColor(255,10,212);
496 mLandActor->SetPickable(0);
497 mLandActor->SetVisibility(true);
498 this->UpdateDisplayExtent();
499 this->GetRenderer()->AddActor(mLandActor);
502 //------------------------------------------------------------------------------
504 //------------------------------------------------------------------------------
505 //FIXME: this function leaks memory, we should fix it someday :)
506 void vvSlicer::RemoveActor(const std::string& actor_type, int overlay_index)
508 if (actor_type == "vector") {
509 Renderer->RemoveActor(mVFActor);
518 if (actor_type == "overlay") {
519 Renderer->RemoveActor(mOverlayActor);
521 mOverlayActor = NULL;
522 mOverlayMapper = NULL;
524 if (actor_type == "fusion") {
525 Renderer->RemoveActor(mFusionActor);
528 mFusionMapper = NULL;
530 if (actor_type == "contour") {
531 Renderer->RemoveActor(this->mSurfaceCutActors[overlay_index]->GetActor());
532 mSurfaceCutActors.erase(mSurfaceCutActors.begin()+overlay_index);
535 //------------------------------------------------------------------------------
538 //------------------------------------------------------------------------------
539 void vvSlicer::SetVFSubSampling(int sub)
542 mVOIFilter->SetSampleRate(mSubSampling,mSubSampling,mSubSampling);
545 UpdateDisplayExtent();
548 //------------------------------------------------------------------------------
551 //------------------------------------------------------------------------------
552 void vvSlicer::SetVFScale(int scale)
556 mArrow->SetScale(mScale);
557 UpdateDisplayExtent();
560 //------------------------------------------------------------------------------
562 //------------------------------------------------------------------------------
563 void vvSlicer::SetVFWidth(int width)
567 mVFActor->GetProperty()->SetLineWidth(mVFWidth);
568 UpdateDisplayExtent();
571 //------------------------------------------------------------------------------
574 //------------------------------------------------------------------------------
575 void vvSlicer::SetVFLog(int log)
579 mGlyphFilter->SetUseLog(mVFLog);
580 mGlyphFilter->Modified();
582 UpdateDisplayExtent();
585 //------------------------------------------------------------------------------
588 //------------------------------------------------------------------------------
589 void vvSlicer::SetTSlice(int t)
593 else if ((unsigned int)t >= mImage->GetVTKImages().size())
594 t = mImage->GetVTKImages().size() -1;
596 if (mCurrentTSlice == t) return;
599 this->SetInput(mImage->GetVTKImages()[t]);
600 if (mVF && mVFActor->GetVisibility()) {
601 if (mVF->GetVTKImages().size() > (unsigned int)mCurrentTSlice)
602 mVOIFilter->SetInput(mVF->GetVTKImages()[mCurrentTSlice]);
604 if (mOverlay && mOverlayActor->GetVisibility()) {
605 if (mOverlay->GetVTKImages().size() > (unsigned int)mCurrentTSlice)
606 mOverlayMapper->SetInput(mOverlay->GetVTKImages()[mCurrentTSlice]);
608 if (mFusion && mFusionActor->GetVisibility()) {
609 if (mFusion->GetVTKImages().size() > (unsigned int)mCurrentTSlice)
610 mFusionMapper->SetInput(mFusion->GetVTKImages()[mCurrentTSlice]);
612 if (mSurfaceCutActors.size() > 0)
613 for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
614 i!=mSurfaceCutActors.end(); i++)
615 (*i)->SetTimeSlice(mCurrentTSlice);
616 UpdateDisplayExtent();
618 //------------------------------------------------------------------------------
621 //------------------------------------------------------------------------------
622 int vvSlicer::GetTSlice()
624 return mCurrentTSlice;
626 //------------------------------------------------------------------------------
629 //------------------------------------------------------------------------------
630 void vvSlicer::SetSliceOrientation(int orientation)
632 //if 2D image, force to watch in Axial View
634 this->GetInput()->GetWholeExtent(extent);
635 if (extent[5]-extent[4] <= 2)
638 if (orientation < vtkImageViewer2::SLICE_ORIENTATION_YZ ||
639 orientation > vtkImageViewer2::SLICE_ORIENTATION_XY) {
640 vtkErrorMacro("Error - invalid slice orientation " << orientation);
644 this->SliceOrientation = orientation;
647 int *range = this->GetSliceRange();
649 this->Slice = static_cast<int>((range[0] + range[1]) * 0.5);
651 this->UpdateOrientation();
652 this->UpdateDisplayExtent();
654 if (this->Renderer && this->GetInput()) {
655 double scale = this->Renderer->GetActiveCamera()->GetParallelScale();
656 this->Renderer->ResetCamera();
657 this->Renderer->GetActiveCamera()->SetParallelScale(scale);
662 //----------------------------------------------------------------------------
665 //----------------------------------------------------------------------------
666 int * vvSlicer::GetExtent()
669 if (mUseReducedExtent) {
670 w_ext = mReducedExtent;
671 } else w_ext = GetInput()->GetWholeExtent();
674 //----------------------------------------------------------------------------
677 //----------------------------------------------------------------------------
678 int vvSlicer::GetOrientation()
680 return this->SliceOrientation;
682 //----------------------------------------------------------------------------
685 //----------------------------------------------------------------------------
686 void vvSlicer::UpdateDisplayExtent()
688 vtkImageData *input = this->GetInput();
689 if (!input || !this->ImageActor) {
692 input->UpdateInformation();
693 int *w_ext;// = input->GetWholeExtent();
695 if (mUseReducedExtent) {
696 w_ext = mReducedExtent;
697 } else w_ext = input->GetWholeExtent();
699 switch (this->SliceOrientation) {
700 case vtkImageViewer2::SLICE_ORIENTATION_XY:
701 this->ImageActor->SetDisplayExtent(
702 w_ext[0], w_ext[1], w_ext[2], w_ext[3], this->Slice, this->Slice);
703 if (mVF && mVFActor->GetVisibility()) {
705 ComputeVFDisplayedExtent(w_ext[0], w_ext[1], w_ext[2], w_ext[3], this->Slice, this->Slice,vfExtent);
706 mVOIFilter->SetVOI(vfExtent);
707 mGlyphFilter->SetOrientation(1,1,0);
709 // put the vector field between the image and the camera
710 if (Renderer->GetActiveCamera()->GetPosition()[2] > this->Slice)
711 mVFActor->SetPosition(0,0,ImageActor->GetBounds()[5]+2);
713 mVFActor->SetPosition(0,0,ImageActor->GetBounds()[4]-2);
715 if (mOverlay && mOverlayActor->GetVisibility()) {
717 ComputeOverlayDisplayedExtent(w_ext[0], w_ext[1], w_ext[2], w_ext[3], this->Slice, this->Slice,overExtent);
718 mOverlayActor->SetDisplayExtent(overExtent);
719 if (Renderer->GetActiveCamera()->GetPosition()[2] > this->Slice)
720 mOverlayActor->SetPosition(0,0,1);
722 mOverlayActor->SetPosition(0,0,-1);
724 if (mFusion && mFusionActor->GetVisibility()) {
726 ComputeFusionDisplayedExtent(w_ext[0], w_ext[1], w_ext[2], w_ext[3], this->Slice, this->Slice,fusExtent);
727 mFusionActor->SetDisplayExtent(fusExtent);
728 if (Renderer->GetActiveCamera()->GetPosition()[2] > this->Slice)
729 mFusionActor->SetPosition(0,0,1.5);
731 mFusionActor->SetPosition(0,0,-1.5);
736 bounds[0] = ImageActor->GetBounds()[0];
737 bounds[1] = ImageActor->GetBounds()[1];
738 bounds[2] = ImageActor->GetBounds()[2];
739 bounds[3] = ImageActor->GetBounds()[3];
740 bounds[4] = ImageActor->GetBounds()[4]-fabs(0.5/this->GetInput()->GetSpacing()[2]);
741 bounds[5] = ImageActor->GetBounds()[5]+fabs(0.5/this->GetInput()->GetSpacing()[2]);
742 mClipBox->SetBounds(bounds);
745 if (Renderer->GetActiveCamera()->GetPosition()[2] > this->Slice)
746 mLandActor->SetPosition(0,0,1.5);
748 mLandActor->SetPosition(0,0,-1.5);
752 case vtkImageViewer2::SLICE_ORIENTATION_XZ:
753 this->ImageActor->SetDisplayExtent(
754 w_ext[0], w_ext[1], this->Slice, this->Slice, w_ext[4], w_ext[5]);
755 if (mVF && mVFActor->GetVisibility()) {
757 ComputeVFDisplayedExtent(w_ext[0], w_ext[1], this->Slice, this->Slice, w_ext[4], w_ext[5],vfExtent);
758 mVOIFilter->SetVOI(vfExtent);
759 mGlyphFilter->SetOrientation(1,0,1);
761 // put the vector field between the image aSpacingnd the camera
762 if (Renderer->GetActiveCamera()->GetPosition()[1] > this->Slice)
763 mVFActor->SetPosition(0,ImageActor->GetBounds()[3]+2,0);
765 mVFActor->SetPosition(0,ImageActor->GetBounds()[2]-2,0);
767 if (mOverlay && mOverlayActor->GetVisibility()) {
769 ComputeOverlayDisplayedExtent(w_ext[0], w_ext[1], this->Slice, this->Slice, w_ext[4], w_ext[5],overExtent);
770 mOverlayActor->SetDisplayExtent(overExtent);
771 if (Renderer->GetActiveCamera()->GetPosition()[1] > this->Slice)
772 mOverlayActor->SetPosition(0,1,0);
774 mOverlayActor->SetPosition(0,-1,0);
776 if (mFusion && mFusionActor->GetVisibility()) {
778 ComputeFusionDisplayedExtent(w_ext[0], w_ext[1], this->Slice, this->Slice, w_ext[4], w_ext[5],fusExtent);
779 mFusionActor->SetDisplayExtent(fusExtent);
780 if (Renderer->GetActiveCamera()->GetPosition()[1] > this->Slice)
781 mFusionActor->SetPosition(0,1.5,0);
783 mFusionActor->SetPosition(0,-1.5,0);
788 bounds[0] = ImageActor->GetBounds()[0];
789 bounds[1] = ImageActor->GetBounds()[1];
790 bounds[2] = ImageActor->GetBounds()[2]-fabs(0.5/this->GetInput()->GetSpacing()[1]);
791 bounds[3] = ImageActor->GetBounds()[3]+fabs(0.5/this->GetInput()->GetSpacing()[1]);
792 bounds[4] = ImageActor->GetBounds()[4];
793 bounds[5] = ImageActor->GetBounds()[5];
794 mClipBox->SetBounds(bounds);
797 if (Renderer->GetActiveCamera()->GetPosition()[1] > this->Slice)
798 mLandActor->SetPosition(0,1.5,0);
800 mLandActor->SetPosition(0,-1.5,0);
804 case vtkImageViewer2::SLICE_ORIENTATION_YZ:
805 this->ImageActor->SetDisplayExtent(
806 this->Slice, this->Slice, w_ext[2], w_ext[3], w_ext[4], w_ext[5]);
807 if (mVF && mVFActor->GetVisibility()) {
809 ComputeVFDisplayedExtent(this->Slice, this->Slice, w_ext[2], w_ext[3], w_ext[4], w_ext[5],vfExtent);
810 mVOIFilter->SetVOI(vfExtent);
811 mGlyphFilter->SetOrientation(0,1,1);
813 // put the vector field between the image and the camera
814 if (Renderer->GetActiveCamera()->GetPosition()[0] > this->Slice)
815 mVFActor->SetPosition(ImageActor->GetBounds()[1]+2,0,0);
817 mVFActor->SetPosition(ImageActor->GetBounds()[0]-2,0,0);
819 if (mOverlay && mOverlayActor->GetVisibility()) {
821 ComputeOverlayDisplayedExtent(this->Slice, this->Slice, w_ext[2], w_ext[3], w_ext[4], w_ext[5],overExtent);
822 mOverlayActor->SetDisplayExtent(overExtent);
823 if (Renderer->GetActiveCamera()->GetPosition()[0] > this->Slice)
824 mOverlayActor->SetPosition(1,0,0);
826 mOverlayActor->SetPosition(-1,0,0);
828 if (mFusion && mFusionActor->GetVisibility()) {
830 ComputeFusionDisplayedExtent(this->Slice, this->Slice, w_ext[2], w_ext[3], w_ext[4], w_ext[5],fusExtent);
831 mFusionActor->SetDisplayExtent(fusExtent);
832 if (Renderer->GetActiveCamera()->GetPosition()[0] > this->Slice)
833 mFusionActor->SetPosition(1.5,0,0);
835 mFusionActor->SetPosition(-1.5,0,0);
840 bounds[0] = ImageActor->GetBounds()[0]-fabs(0.5/this->GetInput()->GetSpacing()[0]);
841 bounds[1] = ImageActor->GetBounds()[1]+fabs(0.5/this->GetInput()->GetSpacing()[0]);
842 bounds[2] = ImageActor->GetBounds()[2];
843 bounds[3] = ImageActor->GetBounds()[3];
844 bounds[4] = ImageActor->GetBounds()[4];
845 bounds[5] = ImageActor->GetBounds()[5];
846 mClipBox->SetBounds(bounds);
849 if (Renderer->GetActiveCamera()->GetPosition()[0] > this->Slice)
850 mLandActor->SetPosition(1.5,0,0);
852 mLandActor->SetPosition(-1.5,0,0);
857 // Figure out the correct clipping range
859 if (this->Renderer) {
860 if (this->InteractorStyle &&
861 this->InteractorStyle->GetAutoAdjustCameraClippingRange()) {
862 this->Renderer->ResetCameraClippingRange();
864 vtkCamera *cam = this->Renderer->GetActiveCamera();
867 this->ImageActor->GetBounds(bounds);
868 double spos = (double)bounds[this->SliceOrientation * 2];
869 double cpos = (double)cam->GetPosition()[this->SliceOrientation];
870 double range = fabs(spos - cpos);
871 double *spacing = input->GetSpacing();
873 ((double)spacing[0] + (double)spacing[1] + (double)spacing[2]) / 3.0;
874 cam->SetClippingRange(
875 range - avg_spacing * 3.0, range + avg_spacing * 3.0);
880 //----------------------------------------------------------------------------
883 //----------------------------------------------------------------------------
884 void vvSlicer::ComputeVFDisplayedExtent(int x1,int x2,int y1,int y2,int z1,int z2,int vfExtent[6])
886 vtkImageData* image=this->GetInput();
887 vfExtent[0] = (( image->GetOrigin()[0] + x1*image->GetSpacing()[0] ) - mVF->GetOrigin()[0]) /
888 mVF->GetSpacing()[0];
889 vfExtent[1] = (( image->GetOrigin()[0] + x2*image->GetSpacing()[0] ) - mVF->GetOrigin()[0]) /
890 mVF->GetSpacing()[0];
891 vfExtent[2] = (( image->GetOrigin()[1] + y1*image->GetSpacing()[1] ) - mVF->GetOrigin()[1]) /
892 mVF->GetSpacing()[1];
893 vfExtent[3] = (( image->GetOrigin()[1] + y2*image->GetSpacing()[1] ) - mVF->GetOrigin()[1]) /
894 mVF->GetSpacing()[1];
895 vfExtent[4] = (( image->GetOrigin()[2] + z1*image->GetSpacing()[2] ) - mVF->GetOrigin()[2]) /
896 mVF->GetSpacing()[2];
897 vfExtent[5] = (( image->GetOrigin()[2] + z2*image->GetSpacing()[2] ) - mVF->GetOrigin()[2]) /
898 mVF->GetSpacing()[2];
900 ClipDisplayedExtent(vfExtent,mVOIFilter->GetInput()->GetWholeExtent());
902 //----------------------------------------------------------------------------
905 //----------------------------------------------------------------------------
906 void vvSlicer::ComputeOverlayDisplayedExtent(int x1,int x2,int y1,int y2,int z1,int z2,int overExtent[6])
908 vtkImageData* image=this->GetInput();
909 overExtent[0] = (( image->GetOrigin()[0] + x1*image->GetSpacing()[0] ) - mOverlay->GetOrigin()[0]) /
910 mOverlay->GetSpacing()[0];
911 overExtent[1] = (( image->GetOrigin()[0] + x2*image->GetSpacing()[0] ) - mOverlay->GetOrigin()[0]) /
912 mOverlay->GetSpacing()[0];
913 overExtent[2] = (( image->GetOrigin()[1] + y1*image->GetSpacing()[1] ) - mOverlay->GetOrigin()[1]) /
914 mOverlay->GetSpacing()[1];
915 overExtent[3] = (( image->GetOrigin()[1] + y2*image->GetSpacing()[1] ) - mOverlay->GetOrigin()[1]) /
916 mOverlay->GetSpacing()[1];
917 overExtent[4] = (( image->GetOrigin()[2] + z1*image->GetSpacing()[2] ) - mOverlay->GetOrigin()[2]) /
918 mOverlay->GetSpacing()[2];
919 overExtent[5] = (( image->GetOrigin()[2] + z2*image->GetSpacing()[2] ) - mOverlay->GetOrigin()[2]) /
920 mOverlay->GetSpacing()[2];
921 ClipDisplayedExtent(overExtent, mOverlayMapper->GetInput()->GetWholeExtent());
923 //----------------------------------------------------------------------------
926 //----------------------------------------------------------------------------
927 void vvSlicer::ComputeFusionDisplayedExtent(int x1,int x2,int y1,int y2,int z1,int z2,int fusExtent[6])
929 vtkImageData* image=this->GetInput();
930 fusExtent[0] = (( image->GetOrigin()[0] + x1*image->GetSpacing()[0] ) - mFusion->GetOrigin()[0]) /
931 mFusion->GetSpacing()[0];
932 fusExtent[1] = (( image->GetOrigin()[0] + x2*image->GetSpacing()[0] ) - mFusion->GetOrigin()[0]) /
933 mFusion->GetSpacing()[0];
934 fusExtent[2] = (( image->GetOrigin()[1] + y1*image->GetSpacing()[1] ) - mFusion->GetOrigin()[1]) /
935 mFusion->GetSpacing()[1];
936 fusExtent[3] = (( image->GetOrigin()[1] + y2*image->GetSpacing()[1] ) - mFusion->GetOrigin()[1]) /
937 mFusion->GetSpacing()[1];
938 fusExtent[4] = (( image->GetOrigin()[2] + z1*image->GetSpacing()[2] ) - mFusion->GetOrigin()[2]) /
939 mFusion->GetSpacing()[2];
940 fusExtent[5] = (( image->GetOrigin()[2] + z2*image->GetSpacing()[2] ) - mFusion->GetOrigin()[2]) /
941 mFusion->GetSpacing()[2];
942 ClipDisplayedExtent(fusExtent, mFusionMapper->GetInput()->GetWholeExtent());
944 //----------------------------------------------------------------------------
947 //----------------------------------------------------------------------------
948 void vvSlicer::ClipDisplayedExtent(int extent[6], int refExtent[6])
953 //2D overlay on 3D image specific case
954 if (refExtent[4] == refExtent[5]) {
956 extent[4] = refExtent[4];
957 extent[5] = refExtent[5];
960 for (int i = 0; i < maxBound; i = i+2) {
961 //if we are totally outside the image
962 if ( extent[i] > refExtent[i+1] || extent[i+1] < refExtent[i] ) {
966 //crop to the limit of the image
967 extent[i] = (extent[i] > refExtent[i]) ? extent[i] : refExtent[i];
968 extent[i] = (extent[i] < refExtent[i+1]) ? extent[i] : refExtent[i+1];
969 extent[i+1] = (extent[i+1] > refExtent[i]) ? extent[i+1] : refExtent[i];
970 extent[i+1] = (extent[i+1] < refExtent[i+1]) ? extent[i+1] : refExtent[i+1];
973 for (int i = 0; i < maxBound; i = i+2) {
974 extent[i] = refExtent[i];
975 extent[i+1] = refExtent[i];
978 //----------------------------------------------------------------------------
981 //----------------------------------------------------------------------------
982 void vvSlicer::UpdateOrientation()
984 // Set the camera position
985 vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
987 switch (this->SliceOrientation) {
988 case vtkImageViewer2::SLICE_ORIENTATION_XY:
989 cam->SetFocalPoint(0,0,0);
990 cam->SetPosition(0,0,-1); // -1 if medical ?
991 cam->SetViewUp(0,-1,0);
994 case vtkImageViewer2::SLICE_ORIENTATION_XZ:
995 cam->SetFocalPoint(0,0,0);
996 cam->SetPosition(0,-1,0); // 1 if medical ?
997 cam->SetViewUp(0,0,1);
1000 case vtkImageViewer2::SLICE_ORIENTATION_YZ:
1001 cam->SetFocalPoint(0,0,0);
1002 cam->SetPosition(-1,0,0); // -1 if medical ?
1003 cam->SetViewUp(0,0,1);
1008 //----------------------------------------------------------------------------
1011 //----------------------------------------------------------------------------
1012 void vvSlicer::SetOpacity(double s)
1014 this->GetImageActor()->SetOpacity(s);
1016 //----------------------------------------------------------------------------
1019 //----------------------------------------------------------------------------
1020 void vvSlicer::SetRenderWindow(int orientation, vtkRenderWindow * rw)
1022 this->Superclass::SetRenderWindow(rw);
1023 this->SetupInteractor(rw->GetInteractor());
1024 ca->SetImageActor(this->GetImageActor());
1025 ca->SetWindowLevel(this->GetWindowLevel());
1026 ca->SetText(2, "<slice>");
1027 ca->SetText(3, "<window>\n<level>");
1039 crossCursor->SetModelBounds(bounds);
1040 this->GetRenderer()->AddActor(pdmA);
1041 this->GetRenderer()->AddActor(ca);
1042 this->GetRenderer()->ResetCamera();
1044 //this is just a mapping between the labeling of the orientations presented to the user and
1045 //the one used by vtk
1046 SetSliceOrientation(2-(orientation%3));
1049 //----------------------------------------------------------------------------
1052 //----------------------------------------------------------------------------
1053 void vvSlicer::ResetCamera()
1055 if (this->GetInput()) {
1056 double* input_bounds=this->GetInput()->GetBounds();
1057 double bmax=input_bounds[1]-input_bounds[0];
1058 if (bmax < input_bounds[3]-input_bounds[2]) bmax=input_bounds[3]-input_bounds[2];
1059 if (bmax < input_bounds[5]-input_bounds[4]) bmax=input_bounds[5]-input_bounds[4];
1060 this->GetRenderer()->ResetCamera();
1061 this->GetRenderer()->GetActiveCamera()->SetParallelScale(bmax/2);
1064 //----------------------------------------------------------------------------
1067 //----------------------------------------------------------------------------
1068 void vvSlicer::SetDisplayMode(bool i)
1070 this->GetImageActor()->SetVisibility(i);
1071 this->GetAnnotation()->SetVisibility(i);
1072 this->GetRenderer()->SetDraw(i);
1074 mLandActor->SetVisibility(i);
1075 pdmA->SetVisibility(i);
1077 UpdateDisplayExtent();
1079 //----------------------------------------------------------------------------
1082 //----------------------------------------------------------------------------
1083 void vvSlicer::FlipHorizontalView()
1085 vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
1087 double *position = cam->GetPosition();
1088 switch (this->SliceOrientation) {
1089 case vtkImageViewer2::SLICE_ORIENTATION_XY:
1090 cam->SetPosition(position[0],position[1],-position[2]);
1093 case vtkImageViewer2::SLICE_ORIENTATION_XZ:
1094 cam->SetPosition(position[0],-position[1],position[2]);
1097 case vtkImageViewer2::SLICE_ORIENTATION_YZ:
1098 cam->SetPosition(-position[0],position[1],position[2]);
1101 this->Renderer->ResetCameraClippingRange();
1102 this->UpdateDisplayExtent();
1105 //----------------------------------------------------------------------------
1108 //----------------------------------------------------------------------------
1109 void vvSlicer::FlipVerticalView()
1111 vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
1113 FlipHorizontalView();
1114 double *viewup = cam->GetViewUp();
1115 cam->SetViewUp(-viewup[0],-viewup[1],-viewup[2]);
1116 this->UpdateDisplayExtent();
1119 //----------------------------------------------------------------------------
1122 //----------------------------------------------------------------------------
1123 void vvSlicer::SetColorWindow(double window)
1125 vtkLookupTable* LUT = static_cast<vtkLookupTable*>(this->GetWindowLevel()->GetLookupTable());
1127 double level = this->GetWindowLevel()->GetLevel();
1128 LUT->SetTableRange(level-fabs(window)/4,level+fabs(window)/4);
1131 this->vtkImageViewer2::SetColorWindow(window);
1133 //----------------------------------------------------------------------------
1136 //----------------------------------------------------------------------------
1137 void vvSlicer::SetColorLevel(double level)
1139 vtkLookupTable* LUT = static_cast<vtkLookupTable*>(this->GetWindowLevel()->GetLookupTable());
1141 double window = this->GetWindowLevel()->GetWindow();
1142 LUT->SetTableRange(level-fabs(window)/4,level+fabs(window)/4);
1145 this->vtkImageViewer2::SetColorLevel(level);
1147 //----------------------------------------------------------------------------
1149 //----------------------------------------------------------------------------
1150 // Returns the min an the max value in a 41x41 region around the mouse pointer
1151 void vvSlicer::GetExtremasAroundMousePointer(double & min, double & max)
1153 //Get mouse pointer position in view coordinates
1154 double fLocalExtents[6];
1155 for(int i=0; i<3; i++) {
1156 fLocalExtents[i*2 ] = mCurrent[i];
1157 fLocalExtents[i*2+1] = mCurrent[i];
1159 this->Renderer->WorldToView(fLocalExtents[0], fLocalExtents[2], fLocalExtents[4]);
1160 this->Renderer->WorldToView(fLocalExtents[1], fLocalExtents[3], fLocalExtents[5]);
1161 for(int i=0; i<3; i++) {
1162 if (i!=SliceOrientation) { //SR: assumes that SliceOrientation is valid in ViewCoordinates (???)
1163 fLocalExtents[i*2 ] -= 0.2;
1164 fLocalExtents[i*2+1] += 0.2;
1167 this->Renderer->ViewToWorld(fLocalExtents[0], fLocalExtents[2], fLocalExtents[4]);
1168 this->Renderer->ViewToWorld(fLocalExtents[1], fLocalExtents[3], fLocalExtents[5]);
1170 //Convert to image pixel coordinates (rounded)
1171 int iLocalExtents[6];
1172 for(int i=0; i<3; i++) {
1173 fLocalExtents[i*2 ] = (fLocalExtents[i*2 ] - this->GetInput()->GetOrigin()[i])/this->GetInput()->GetSpacing()[i];
1174 fLocalExtents[i*2+1] = (fLocalExtents[i*2+1] - this->GetInput()->GetOrigin()[i])/this->GetInput()->GetSpacing()[i];
1176 iLocalExtents[i*2 ] = lrint(fLocalExtents[i*2 ]);
1177 iLocalExtents[i*2+1] = lrint(fLocalExtents[i*2+1]);
1179 if(iLocalExtents[i*2 ]>iLocalExtents[i*2+1])
1180 std::swap(iLocalExtents[i*2], iLocalExtents[i*2+1]);
1183 vtkSmartPointer<vtkExtractVOI> voiFilter = vtkSmartPointer<vtkExtractVOI>::New();
1184 voiFilter->SetInput(this->GetInput());
1185 voiFilter->SetVOI(iLocalExtents);
1186 voiFilter->Update();
1187 if (!voiFilter->GetOutput()->GetNumberOfPoints()) {
1193 vtkSmartPointer<vtkImageAccumulate> accFilter = vtkSmartPointer<vtkImageAccumulate>::New();
1194 accFilter->SetInput(voiFilter->GetOutput());
1195 accFilter->Update();
1197 min = *(accFilter->GetMin());
1198 max = *(accFilter->GetMax());
1200 //----------------------------------------------------------------------------
1202 //----------------------------------------------------------------------------
1203 void vvSlicer::Render()
1205 // DD("vvSlicer::Render");
1206 // DD(SliceOrientation);
1207 if (this->GetWindowLevel()->GetLookupTable() && !this->mOverlay && !this->mFusion) {
1208 legend->SetLookupTable(this->GetWindowLevel()->GetLookupTable());
1209 legend->SetVisibility(1);
1210 } else legend->SetVisibility(0);
1212 if (ca->GetVisibility()) {
1213 std::string worldPos = "";
1214 std::stringstream world1;
1215 std::stringstream world2;
1216 std::stringstream world3;
1217 world1 << (int)mCurrent[0];
1218 world2 << (int)mCurrent[1];
1219 world3 << (int)mCurrent[2];
1220 double X = (mCurrent[0] - this->GetInput()->GetOrigin()[0])/this->GetInput()->GetSpacing()[0];
1221 double Y = (mCurrent[1] - this->GetInput()->GetOrigin()[1])/this->GetInput()->GetSpacing()[1];
1222 double Z = (mCurrent[2] - this->GetInput()->GetOrigin()[2])/this->GetInput()->GetSpacing()[2];
1224 if (pdmA->GetVisibility()) {
1225 double x = mCursor[0];
1226 double y = mCursor[1];
1227 double z = mCursor[2];
1228 double xCursor = (x - this->GetInput()->GetOrigin()[0])/this->GetInput()->GetSpacing()[0];
1229 double yCursor = (y - this->GetInput()->GetOrigin()[1])/this->GetInput()->GetSpacing()[1];
1230 double zCursor = (z - this->GetInput()->GetOrigin()[2])/this->GetInput()->GetSpacing()[2];
1232 if (xCursor >= this->GetImageActor()->GetDisplayExtent()[0] &&
1233 xCursor < this->GetImageActor()->GetDisplayExtent()[1]+1 &&
1234 yCursor >= this->GetImageActor()->GetDisplayExtent()[2] &&
1235 yCursor < this->GetImageActor()->GetDisplayExtent()[3]+1 &&
1236 zCursor >= this->GetImageActor()->GetDisplayExtent()[4] &&
1237 zCursor < this->GetImageActor()->GetDisplayExtent()[5]+1 ) {
1238 vtkRenderer * renderer = this->Renderer;
1240 renderer->WorldToView(x,y,z);
1241 renderer->ViewToNormalizedViewport(x,y,z);
1242 renderer->NormalizedViewportToViewport(x,y);
1243 renderer->ViewportToNormalizedDisplay(x,y);
1244 renderer->NormalizedDisplayToDisplay(x,y);
1245 crossCursor->SetFocalPoint(x,y,z);
1247 crossCursor->SetFocalPoint(-1,-1,z);
1250 if (X >= this->GetInput()->GetWholeExtent()[0] &&
1251 X <= this->GetInput()->GetWholeExtent()[1] &&
1252 Y >= this->GetInput()->GetWholeExtent()[2] &&
1253 Y <= this->GetInput()->GetWholeExtent()[3] &&
1254 Z >= this->GetInput()->GetWholeExtent()[4] &&
1255 Z <= this->GetInput()->GetWholeExtent()[5]) {
1256 std::stringstream pixel1;
1257 std::stringstream pixel2;
1258 std::stringstream pixel3;
1259 std::stringstream temps;
1263 temps << mCurrentTSlice;
1264 double value = this->GetInput()->GetScalarComponentAsDouble(lrint(X),
1268 std::stringstream val;
1270 worldPos += "data value : " + val.str();
1271 worldPos += "\n mm : " + world1.str() + " " + world2.str() + " " +
1272 world3.str() + " " + temps.str();
1273 worldPos += "\n pixel : " + pixel1.str() + " " + pixel2.str() + " " +
1274 pixel3.str() + " " + temps.str();
1276 ca->SetText(1,worldPos.c_str());
1278 if (mOverlay && mOverlayActor->GetVisibility()) {
1279 mOverlayMapper->SetWindow(this->GetColorWindow());
1280 mOverlayMapper->SetLevel(this->GetColorLevel());
1281 mOverlayMapper->Update();
1285 //this->Superclass::Render();
1286 this->GetRenderWindow()->Render();
1288 //----------------------------------------------------------------------------
1291 //----------------------------------------------------------------------------
1292 void vvSlicer::UpdateCursorPosition()
1294 if (this->GetImageActor()->GetVisibility()) {
1295 pdmA->SetVisibility(true);
1296 mCursor[0] = mCurrent[0];
1297 mCursor[1] = mCurrent[1];
1298 mCursor[2] = mCurrent[2];
1299 mCursor[3] = mCurrentTSlice;
1302 //----------------------------------------------------------------------------
1305 //----------------------------------------------------------------------------
1306 void vvSlicer::UpdateLandmarks()
1308 vtkPolyData *pd = static_cast<vtkPolyData*>(mLandClipper->GetInput());
1309 if (pd->GetPoints()) {
1310 mLandGlyph->SetRange(0,1);
1311 mLandGlyph->Modified();
1312 mLandGlyph->Update();
1314 mClipBox->Modified();
1315 mLandClipper->Update();
1316 mLandMapper->Update();
1320 //----------------------------------------------------------------------------
1323 //----------------------------------------------------------------------------
1324 void vvSlicer::SetSlice(int slice)
1326 int *range = this->GetSliceRange();
1328 if (slice < range[0]) {
1330 } else if (slice > range[1]) {
1335 if (this->Slice == slice) {
1339 this->Slice = slice;
1342 this->UpdateDisplayExtent();
1344 // DD("SetSlice de slicer = Render");
1346 // Seems to work without this line
1349 //----------------------------------------------------------------------------
1352 //----------------------------------------------------------------------------
1353 void vvSlicer::SetContourSlice()
1355 if (mSurfaceCutActors.size() > 0)
1356 for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
1357 i!=mSurfaceCutActors.end(); i++)
1358 (*i)->SetCutSlice((this->Slice)*this->GetImage()->GetSpacing()[this->SliceOrientation]+
1359 this->GetImage()->GetOrigin()[this->SliceOrientation]);
1361 //----------------------------------------------------------------------------
1364 //----------------------------------------------------------------------------
1365 void vvSlicer::ForceUpdateDisplayExtent()
1367 this->UpdateDisplayExtent();
1369 //----------------------------------------------------------------------------
1372 //----------------------------------------------------------------------------
1373 int* vvSlicer::GetDisplayExtent()
1375 return this->GetImageActor()->GetDisplayExtent();
1377 //----------------------------------------------------------------------------
1380 //----------------------------------------------------------------------------
1381 void vvSlicer::PrintSelf(ostream& os, vtkIndent indent)
1383 this->Superclass::PrintSelf(os, indent);
1385 //----------------------------------------------------------------------------