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1 /*=========================================================================
2   Program:   vv                     http://www.creatis.insa-lyon.fr/rio/vv
3
4   Authors belong to:
5   - University of LYON              http://www.universite-lyon.fr/
6   - Léon Bérard cancer center       http://www.centreleonberard.fr
7   - CREATIS CNRS laboratory         http://www.creatis.insa-lyon.fr
8
9   This software is distributed WITHOUT ANY WARRANTY; without even
10   the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11   PURPOSE.  See the copyright notices for more information.
12
13   It is distributed under dual licence
14
15   - BSD        See included LICENSE.txt file
16   - CeCILL-B   http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
17   ===========================================================================**/
18
19 #include "vvSlicer.h"
20 #include "vvImage.h"
21 #include "vvSlicerManagerCommand.h"
22 #include "vvGlyphSource.h"
23 #include "vvGlyph2D.h"
24 #include "vvImageMapToWLColors.h"
25
26 #include <vtkTextProperty.h>
27 #include <vtkTextActor.h>
28 #include <vtkTextSource.h>
29 #include <vtkActor2D.h>
30 #include <vtkCursor2D.h>
31 #include <vtkPolyDataMapper2D.h>
32 #include <vtkProperty2D.h>
33 #include <vtkCornerAnnotation.h>
34 #include <vtkImageMapToWindowLevelColors.h>
35 #include <vtkImageData.h>
36 #include <vtkImageActor.h>
37 #include <vvBlendImageActor.h>
38 #include <vtkToolkits.h>
39 #include <vtkObjectFactory.h>
40 #include <vtkPointData.h>
41 #include <vtkDataArray.h>
42 #include <vtkFloatArray.h>
43 #include <vtkClipPolyData.h>
44 #include <vtkGlyph3D.h>
45 #include <vtkMath.h>
46 #include <vtkCursor3D.h>
47 #include <vtkProperty.h>
48 #include <vtkLight.h>
49 #include <vtkLightCollection.h>
50 #include <vtkScalarBarActor.h>
51 #include <vtkLookupTable.h>
52
53 #include <vtkRenderer.h>
54 #include <vtkRendererCollection.h>
55 #include <vtkRenderWindow.h>
56 #include <vtkRenderWindowInteractor.h>
57 #include <vtkCamera.h>
58 #include <vtkCallbackCommand.h>
59 #include <vtkCommand.h>
60 #include <vtkPolyDataMapper.h>
61 #include <vtkBox.h>
62
63 #include <vtkExtractVOI.h>
64 #include <vtkSphereSource.h>
65 #include <vtkCutter.h>
66 #include <vtkAssignAttribute.h>
67 #include <vtkImageAccumulate.h>
68 #include <vtkImageReslice.h>
69 #if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
70 #  include <vtkImageMapper3D.h>
71 #endif
72
73 vtkCxxRevisionMacro(vvSlicer, "DummyRevision");
74 vtkStandardNewMacro(vvSlicer);
75 static void copyExtent(int* in, int* to){
76  for(int i=0; i<6; ++i) to[i]=in[i]; 
77 }
78 //------------------------------------------------------------------------------
79 vvSlicer::vvSlicer()
80 {
81   this->UnInstallPipeline();
82   mImage = NULL;
83   mReducedExtent = new int[6];
84   mCurrentTSlice = 0;
85   mCurrentFusionTSlice = 0;
86   mCurrentOverlayTSlice = 0;
87   mUseReducedExtent = false;
88
89   mCurrent[0] = -VTK_DOUBLE_MAX;
90   mCurrent[1] = -VTK_DOUBLE_MAX;
91   mCurrent[2] = -VTK_DOUBLE_MAX;
92
93   mCursor[0] = -VTK_DOUBLE_MAX;
94   mCursor[1] = -VTK_DOUBLE_MAX;
95   mCursor[2] = -VTK_DOUBLE_MAX;
96   mCursor[3] = -VTK_DOUBLE_MAX;
97
98   mSubSampling = 5;
99   mScale = 1;
100   mVFLog = 0;
101   mVFWidth = 1;
102   mVFColor[0] = 0;
103   mVFColor[1] = 1;
104   mVFColor[2] = 0;
105
106   crossCursor = vtkSmartPointer<vtkCursor2D>::New();
107   crossCursor->AllOff();
108   crossCursor->AxesOn();
109   crossCursor->SetTranslationMode(1);
110   crossCursor->SetRadius(2);
111
112   pdm = vtkSmartPointer<vtkPolyDataMapper2D>::New();
113   pdm->SetInput(crossCursor->GetOutput());
114
115   pdmA = vtkSmartPointer<vtkActor2D>::New();
116   pdmA->SetMapper(pdm);
117   pdmA->GetProperty()->SetColor(255,10,212);
118   pdmA->SetVisibility(0);
119   pdmA->SetPickable(0);
120
121   ca = vtkSmartPointer<vtkCornerAnnotation>::New();
122   ca->GetTextProperty()->SetColor(255,10,212);
123   ca->SetVisibility(1);
124   mFileName = "";
125
126   mVF = NULL;
127   mOverlay = NULL;
128   mFusion = NULL;
129   mLandmarks = NULL;
130
131   legend = vtkSmartPointer<vtkScalarBarActor>::New();
132   //legend->SetTitle("test!");
133   legend->SetPosition(0.82,0.18);
134   legend->SetWidth(0.1);
135   legend->SetVisibility(0);
136   legend->SetLabelFormat("%.1f");
137   this->GetRenderer()->AddActor(legend);
138   showFusionLegend = false;
139
140   this->WindowLevel->Delete();
141   this->WindowLevel = vvImageMapToWLColors::New();
142
143   this->InstallPipeline();
144
145   mLinkOverlayWindowLevel = true;
146
147 #if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
148   this->GetImageActor()->GetMapper()->BorderOn();
149 #endif
150
151   mSlicingTransform = vtkSmartPointer<vtkTransform>::New();
152   mConcatenatedTransform = vtkSmartPointer<vtkTransform>::New();
153   mConcatenatedFusionTransform = vtkSmartPointer<vtkTransform>::New();
154   mConcatenatedOverlayTransform = vtkSmartPointer<vtkTransform>::New();
155 }
156 //------------------------------------------------------------------------------
157
158
159 //------------------------------------------------------------------------------
160 vtkImageMapToWindowLevelColors* vvSlicer::GetOverlayMapper()
161 {
162   return mOverlayMapper.GetPointer();
163 }
164 //------------------------------------------------------------------------------
165
166
167 //------------------------------------------------------------------------------
168 vvBlendImageActor* vvSlicer::GetOverlayActor()
169 {
170   return mOverlayActor.GetPointer();
171 }
172 //------------------------------------------------------------------------------
173
174
175 //------------------------------------------------------------------------------
176 vtkImageMapToColors* vvSlicer::GetFusionMapper()
177 {
178   return mFusionMapper.GetPointer();
179 }
180 //------------------------------------------------------------------------------
181
182
183 //------------------------------------------------------------------------------
184 vtkImageActor* vvSlicer::GetFusionActor()
185 {
186   return mFusionActor.GetPointer();
187 }
188 //------------------------------------------------------------------------------
189
190
191 //------------------------------------------------------------------------------
192 vtkActor* vvSlicer::GetVFActor()
193 {
194   return mVFActor.GetPointer();
195 }
196 //------------------------------------------------------------------------------
197
198
199 //------------------------------------------------------------------------------
200 vtkCornerAnnotation* vvSlicer::GetAnnotation()
201 {
202   return ca.GetPointer();
203 }
204 //------------------------------------------------------------------------------
205
206
207 //------------------------------------------------------------------------------
208 void vvSlicer::EnableReducedExtent(bool b)
209 {
210   mUseReducedExtent = b;
211 }
212 //------------------------------------------------------------------------------
213
214
215 //------------------------------------------------------------------------------
216 void vvSlicer::SetReducedExtent(int * ext)
217 {
218   copyExtent(ext, mReducedExtent);
219 }
220 //------------------------------------------------------------------------------
221
222
223 //------------------------------------------------------------------------------
224 void vvSlicer::AddContour(vvMesh::Pointer contour,bool propagate)
225 {
226
227   mSurfaceCutActors.push_back(new vvMeshActor());
228   if (propagate)
229     mSurfaceCutActors.back()->Init(contour,mCurrentTSlice,mVF);
230   else
231     mSurfaceCutActors.back()->Init(contour,mCurrentTSlice);
232   mSurfaceCutActors.back()->SetSlicingOrientation(SliceOrientation);
233   this->GetRenderer()->AddActor(mSurfaceCutActors.back()->GetActor());
234
235   SetContourSlice();
236 }
237 //------------------------------------------------------------------------------
238
239
240 //------------------------------------------------------------------------------
241 void vvSlicer::ToggleContourSuperposition()
242 {
243   for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
244        i!=mSurfaceCutActors.end(); i++)
245     (*i)->ToggleSuperposition();
246 }
247 //------------------------------------------------------------------------------
248
249
250 //------------------------------------------------------------------------------
251 void vvSlicer::SetCursorColor(int r,int g, int b)
252 {
253   pdmA->GetProperty()->SetColor(r,g,b);
254 }
255 //------------------------------------------------------------------------------
256
257
258 //------------------------------------------------------------------------------
259 void vvSlicer::SetCursorVisibility(bool s)
260 {
261   pdmA->SetVisibility(s);
262 }
263 //------------------------------------------------------------------------------
264
265
266 //------------------------------------------------------------------------------
267 bool vvSlicer::GetCursorVisibility()
268 {
269   return pdmA->GetVisibility();
270 }
271 //------------------------------------------------------------------------------
272
273
274 //------------------------------------------------------------------------------
275 void vvSlicer::SetCornerAnnotationVisibility(bool s)
276 {
277   ca->SetVisibility(s);
278 }
279 //------------------------------------------------------------------------------
280
281
282 //------------------------------------------------------------------------------
283 bool vvSlicer::GetCornerAnnotationVisibility()
284 {
285   return ca->GetVisibility();
286 }
287 //------------------------------------------------------------------------------
288
289
290 //------------------------------------------------------------------------------
291 vvSlicer::~vvSlicer()
292 {
293   for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
294        i!=mSurfaceCutActors.end(); i++)
295     delete (*i);
296   delete [] mReducedExtent;
297 }
298 //------------------------------------------------------------------------------
299
300 //------------------------------------------------------------------------------
301 double* vvSlicer::GetCurrentPosition()
302 {
303   return mCurrentBeforeSlicingTransform;
304 }
305 //------------------------------------------------------------------------------
306
307 //------------------------------------------------------------------------------
308 void vvSlicer::SetCurrentPosition(double x, double y, double z, int t)
309 {
310   mCurrentBeforeSlicingTransform[0]=x;
311   mCurrentBeforeSlicingTransform[1]=y;
312   mCurrentBeforeSlicingTransform[2]=z;
313   mSlicingTransform->GetInverse()->TransformPoint(mCurrentBeforeSlicingTransform,mCurrent);
314   SetTSlice(t);
315 }
316 //------------------------------------------------------------------------------
317
318
319 //------------------------------------------------------------------------------
320 void vvSlicer::SetImage(vvImage::Pointer image)
321 {
322   if (image->GetVTKImages().size()) {
323     mImage = image;
324
325     if (!mImageReslice) {
326       mImageReslice = vtkSmartPointer<vtkImageReslice>::New();
327       mImageReslice->SetInterpolationModeToLinear();
328       mImageReslice->AutoCropOutputOn();
329       mImageReslice->SetBackgroundColor(-1000,-1000,-1000,1);
330     }
331
332     mConcatenatedTransform->Identity();
333     mConcatenatedTransform->Concatenate(mImage->GetTransform()[0]);
334     mConcatenatedTransform->Concatenate(mSlicingTransform);
335     mImageReslice->SetResliceTransform(mConcatenatedTransform);
336     mImageReslice->SetInput(0, mImage->GetFirstVTKImageData());
337     mImageReslice->UpdateInformation();
338
339     this->Superclass::SetInput(mImageReslice->GetOutput());
340
341     int extent[6];
342     this->GetInput()->GetWholeExtent(extent);
343
344     // Prevent crash when reload -> change slice if outside extent
345     if (Slice < extent[SliceOrientation*2] || Slice>=extent[SliceOrientation*2+1]) {
346       Slice = (extent[SliceOrientation*2+1]+extent[SliceOrientation*2])/2.0;
347     }
348
349     // Make sure that the required part image has been computed
350     extent[SliceOrientation*2] = Slice;
351     extent[SliceOrientation*2+1] = Slice;
352     mImageReslice->GetOutput()->SetUpdateExtent(extent);
353     mImageReslice->GetOutput()->Update();
354
355     this->UpdateDisplayExtent();
356
357     mCurrentTSlice = 0;
358     ca->SetText(0,mFileName.c_str());
359   }
360 }
361 //------------------------------------------------------------------------------
362
363
364 //------------------------------------------------------------------------------
365 void vvSlicer::SetOverlay(vvImage::Pointer overlay)
366 {
367   if (overlay->GetVTKImages().size()) {
368     mOverlay = overlay;
369     
370     if (!mOverlayReslice) {
371       mOverlayReslice = vtkSmartPointer<vtkImageReslice>::New();
372       mOverlayReslice->SetInterpolationModeToLinear();
373       mOverlayReslice->AutoCropOutputOn();
374       mOverlayReslice->SetBackgroundColor(-1000,-1000,-1000,1);
375     }
376
377     mConcatenatedOverlayTransform->Identity();
378     mConcatenatedOverlayTransform->Concatenate(mOverlay->GetTransform()[0]);
379     mConcatenatedOverlayTransform->Concatenate(mSlicingTransform);
380     mOverlayReslice->SetResliceTransform(mConcatenatedOverlayTransform);
381     mOverlayReslice->SetInput(0, mOverlay->GetFirstVTKImageData());
382     mImageReslice->UpdateInformation();
383
384     if (!mOverlayMapper)
385       mOverlayMapper = vtkSmartPointer<vtkImageMapToWindowLevelColors>::New();
386     mOverlayMapper->SetInput(mOverlayReslice->GetOutput());
387
388     if (!mOverlayActor) {
389       mOverlayActor = vtkSmartPointer<vvBlendImageActor>::New();
390       mOverlayActor->SetInput(mOverlayMapper->GetOutput());
391       mOverlayActor->SetPickable(0);
392       mOverlayActor->SetVisibility(true);
393       mOverlayActor->SetOpacity(0.5);
394 #if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
395       mOverlayActor->GetMapper()->BorderOn();
396 #endif
397       }
398
399     //stupid but necessary : the Overlay need to be rendered before fusion
400     if (mFusionActor) {
401       this->GetRenderer()->RemoveActor(mFusionActor);
402       this->GetRenderer()->AddActor(mOverlayActor);
403       this->GetRenderer()->AddActor(mFusionActor);
404     } else
405       this->GetRenderer()->AddActor(mOverlayActor);
406
407     //Synchronize orientation and slice
408     AdjustResliceToSliceOrientation(mOverlayReslice);
409     this->UpdateDisplayExtent();
410     this->SetTSlice(mCurrentTSlice);
411   }
412 }
413 //------------------------------------------------------------------------------
414
415
416 //------------------------------------------------------------------------------
417 void vvSlicer::SetFusion(vvImage::Pointer fusion)
418 {
419   if (fusion->GetVTKImages().size()) {
420     mFusion = fusion;
421
422     if (!mFusionReslice) {
423       mFusionReslice = vtkSmartPointer<vtkImageReslice>::New();
424       mFusionReslice->SetInterpolationModeToLinear();
425       mFusionReslice->AutoCropOutputOn();
426       mFusionReslice->SetBackgroundColor(-1000,-1000,-1000,1);
427     }
428
429     mConcatenatedFusionTransform->Identity();
430     mConcatenatedFusionTransform->Concatenate(mFusion->GetTransform()[0]);
431     mConcatenatedFusionTransform->Concatenate(mSlicingTransform);
432     mFusionReslice->SetResliceTransform(mConcatenatedFusionTransform);
433     mFusionReslice->SetInput(0, mFusion->GetFirstVTKImageData());
434     mFusionReslice->UpdateInformation();
435
436     if (!mFusionMapper)
437       mFusionMapper = vtkSmartPointer<vtkImageMapToColors>::New();
438
439     vtkSmartPointer<vtkLookupTable> lut = vtkLookupTable::New();
440     lut->SetRange(0, 1);
441     lut->SetValueRange(0, 1);
442     lut->SetSaturationRange(0, 0);
443     lut->Build();
444     mFusionMapper->SetLookupTable(lut);
445     mFusionMapper->SetInput(mFusionReslice->GetOutput());
446
447     if (!mFusionActor) {
448       mFusionActor = vtkSmartPointer<vtkImageActor>::New();
449       mFusionActor->SetInput(mFusionMapper->GetOutput());
450       mFusionActor->SetPickable(0);
451       mFusionActor->SetVisibility(true);
452       mFusionActor->SetOpacity(0.7);
453 #if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
454       mFusionActor->GetMapper()->BorderOn();
455 #endif
456       this->GetRenderer()->AddActor(mFusionActor);
457     }
458
459     //Synchronize orientation and slice
460     AdjustResliceToSliceOrientation(mFusionReslice);
461     this->UpdateDisplayExtent();
462     this->SetTSlice(mCurrentTSlice);
463   }
464 }
465 //------------------------------------------------------------------------------
466
467
468 //------------------------------------------------------------------------------
469 bool vvSlicer::GetActorVisibility(const std::string& actor_type, int overlay_index)
470 {
471   bool vis = false;
472   if (actor_type == "image") {
473     vis = this->ImageActor->GetVisibility();
474   }
475   else if (actor_type == "vector") {
476     vis = this->mVFActor->GetVisibility();
477   }
478   else if (actor_type == "overlay") {
479     vis = this->mOverlayActor->GetVisibility();
480   }
481   else if (actor_type == "fusion") {
482     vis = this->mFusionActor->GetVisibility();
483   }
484   else if (actor_type == "contour")
485     vis = this->mSurfaceCutActors[overlay_index]->GetActor()->GetVisibility();
486
487   return vis;
488 }
489 //------------------------------------------------------------------------------
490
491 //------------------------------------------------------------------------------
492 void vvSlicer::SetActorVisibility(const std::string& actor_type, int overlay_index ,bool vis)
493 {
494   if (actor_type == "image") {
495     this->ImageActor->SetVisibility(vis);
496   }
497   else if (actor_type == "vector") {
498     this->mVFActor->SetVisibility(vis);
499   }
500   else if (actor_type == "overlay") {
501     this->mOverlayActor->SetVisibility(vis);
502   }
503   else if (actor_type == "fusion") {
504     this->mFusionActor->SetVisibility(vis);
505   }
506   else if (actor_type == "contour")
507     this->mSurfaceCutActors[overlay_index]->GetActor()->SetVisibility(vis);
508   UpdateDisplayExtent();
509 }
510 //------------------------------------------------------------------------------
511
512 //------------------------------------------------------------------------------
513 void vvSlicer::SetVF(vvImage::Pointer vf)
514 {
515   if (vf->GetVTKImages().size()) {
516     mVF = vf;
517
518     if (!mAAFilter) {
519       mAAFilter= vtkSmartPointer<vtkAssignAttribute>::New();
520       mVOIFilter = vtkSmartPointer<vtkExtractVOI>::New();
521       mVOIFilter->SetSampleRate(mSubSampling,mSubSampling,mSubSampling);
522     }
523     mVOIFilter->SetInput(vf->GetFirstVTKImageData());
524     mAAFilter->SetInput(mVOIFilter->GetOutput());
525     ///This tells VTK to use the scalar (pixel) data of the image to draw the little arrows
526     mAAFilter->Assign(vtkDataSetAttributes::SCALARS, vtkDataSetAttributes::VECTORS, vtkAssignAttribute::POINT_DATA);
527
528     if (!mArrow)
529       mArrow = vtkSmartPointer<vvGlyphSource>::New();
530     mArrow->SetGlyphTypeToSpecificArrow();
531     mArrow->SetScale(mScale);
532     mArrow->FilledOff();
533
534     // Glyph the gradient vector (with arrows)
535     if (!mGlyphFilter)
536       mGlyphFilter = vtkSmartPointer<vvGlyph2D>::New();
537     mGlyphFilter->SetInput(mAAFilter->GetOutput());
538     mGlyphFilter->SetSource(mArrow->GetOutput());
539     mGlyphFilter->ScalingOn();
540     mGlyphFilter->SetScaleModeToScaleByVector();
541     mGlyphFilter->OrientOn();
542     mGlyphFilter->SetVectorModeToUseVector();
543     mGlyphFilter->SetColorModeToColorByVector();
544
545     if (!mVFColorLUT)
546       mVFColorLUT = vtkSmartPointer<vtkLookupTable>::New();
547
548     double mVFColorHSV[3];
549     vtkMath::RGBToHSV(mVFColor, mVFColorHSV);
550     mVFColorLUT->SetHueRange(mVFColorHSV[0], mVFColorHSV[0]);
551     mVFColorLUT->SetSaturationRange(mVFColorHSV[1],mVFColorHSV[1]);
552     mVFColorLUT->SetValueRange(mVFColorHSV[2], mVFColorHSV[2]);
553
554     if (!mVFMapper)
555       mVFMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
556     mVFMapper->SetInput(mGlyphFilter->GetOutput());
557     mVFMapper->ImmediateModeRenderingOn();
558     mVFMapper->SetLookupTable(mVFColorLUT);
559
560     if (!mVFActor)
561       mVFActor = vtkSmartPointer<vtkActor>::New();
562     mVFActor->SetMapper(mVFMapper);
563     mVFActor->SetPickable(0);
564     mVFActor->GetProperty()->SetLineWidth(mVFWidth);
565     this->UpdateDisplayExtent();
566     this->GetRenderer()->AddActor(mVFActor);
567
568     //Synchronize slice
569     SetTSlice(mCurrentTSlice);
570   }
571 }
572 //------------------------------------------------------------------------------
573
574
575 //------------------------------------------------------------------------------
576 void vvSlicer::SetLandmarks(vvLandmarks* landmarks)
577 {
578   mLandmarks = landmarks;
579   if (landmarks) {
580
581     if (!mCross)
582       mCross = vtkSmartPointer<vtkCursor3D>::New();
583     mCross->SetFocalPoint(0.0,0.0,0.0);
584     mCross->SetModelBounds(-10,10,-10,10,-10,10);
585     mCross->AllOff();
586     mCross->AxesOn();
587
588     if (!mLandGlyph)
589       mLandGlyph = vtkSmartPointer<vtkGlyph3D>::New();
590     mLandGlyph->SetSource(mCross->GetOutput());
591     mLandGlyph->SetInput(landmarks->GetOutput());
592     //mLandGlyph->SetIndexModeToScalar();
593     mLandGlyph->SetRange(0,1);
594     mLandGlyph->ScalingOff();
595
596     mLandGlyph->SetColorModeToColorByScalar();
597
598     if (!mClipBox)
599       mClipBox = vtkSmartPointer<vtkBox>::New();
600     if (!mLandClipper)
601       mLandClipper = vtkSmartPointer<vtkClipPolyData>::New();
602     mLandClipper->InsideOutOn();
603     mLandClipper->SetInput(mLandGlyph->GetOutput());
604     mLandClipper->SetClipFunction(mClipBox);
605
606     if (!mLandMapper)
607       mLandMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
608     mLandMapper->SetInputConnection(mLandClipper->GetOutputPort());
609     //mLandMapper->ScalarVisibilityOff();
610
611     if (!mLandActor)
612       mLandActor = vtkSmartPointer<vtkActor>::New();
613     mLandActor->SetMapper(mLandMapper);
614     mLandActor->GetProperty()->SetColor(255,10,212);
615     mLandActor->SetPickable(0);
616     mLandActor->SetVisibility(true);
617     this->UpdateDisplayExtent();
618     this->GetRenderer()->AddActor(mLandActor);
619   }
620 }
621 //------------------------------------------------------------------------------
622
623 //------------------------------------------------------------------------------
624 //FIXME: this function leaks memory, we should fix it someday :)
625 void vvSlicer::RemoveActor(const std::string& actor_type, int overlay_index)
626 {
627   if (actor_type == "vector") {
628     Renderer->RemoveActor(mVFActor);
629     mGlyphFilter=NULL;
630     mVF = NULL;
631     mArrow = NULL;
632     mAAFilter=NULL;
633     mVOIFilter = NULL;
634     mVFMapper = NULL;
635     mVFActor = NULL;
636   }
637   if (actor_type == "overlay") {
638     Renderer->RemoveActor(mOverlayActor);
639     mOverlay = NULL;
640     mOverlayActor = NULL;
641     mOverlayMapper = NULL;
642   }
643   if (actor_type == "fusion") {
644     Renderer->RemoveActor(mFusionActor);
645     mFusion = NULL;
646     mFusionActor = NULL;
647     mFusionMapper = NULL;
648   }
649   if (actor_type == "contour") {
650     Renderer->RemoveActor(this->mSurfaceCutActors[overlay_index]->GetActor());
651     mSurfaceCutActors.erase(mSurfaceCutActors.begin()+overlay_index);
652   }
653 }
654 //------------------------------------------------------------------------------
655
656
657 //------------------------------------------------------------------------------
658 void vvSlicer::SetVFSubSampling(int sub)
659 {
660   if (mVOIFilter) {
661     mVOIFilter->SetSampleRate(mSubSampling,mSubSampling,mSubSampling);
662     mSubSampling = sub;
663   }
664   UpdateDisplayExtent();
665   Render();
666 }
667 //------------------------------------------------------------------------------
668
669
670 //------------------------------------------------------------------------------
671 void vvSlicer::SetVFScale(int scale)
672 {
673   mScale = scale;
674   if (mArrow)
675     mArrow->SetScale(mScale);
676   UpdateDisplayExtent();
677   Render();
678 }
679 //------------------------------------------------------------------------------
680
681 //------------------------------------------------------------------------------
682 void vvSlicer::SetVFWidth(int width)
683 {
684   mVFWidth = width;
685   if (mVFActor)
686     mVFActor->GetProperty()->SetLineWidth(mVFWidth);
687   UpdateDisplayExtent();
688   Render();
689 }
690 //------------------------------------------------------------------------------
691
692
693 //------------------------------------------------------------------------------
694 void vvSlicer::SetVFLog(int log)
695 {
696   mVFLog = log;
697   if (mGlyphFilter) {
698     mGlyphFilter->SetUseLog(mVFLog);
699     mGlyphFilter->Modified();
700   }
701   UpdateDisplayExtent();
702   Render();
703 }
704 //------------------------------------------------------------------------------
705
706
707 //------------------------------------------------------------------------------
708 void vvSlicer::SetTSlice(int t)
709 {
710   if (t < 0)
711     t = 0;
712   else if ((unsigned int)t >= mImage->GetVTKImages().size())
713     t = mImage->GetVTKImages().size() -1;
714
715   // Update transform
716   mConcatenatedTransform->Identity();
717   mConcatenatedTransform->Concatenate(mImage->GetTransform()[t]);
718   mConcatenatedTransform->Concatenate(mSlicingTransform);
719
720   // Update image data
721   mCurrentTSlice = t;
722   mImageReslice->SetInput( mImage->GetVTKImages()[mCurrentTSlice] );
723   if (mVF && mVFActor->GetVisibility()) {
724     if (mVF->GetVTKImages().size() > (unsigned int)mCurrentTSlice)
725       mVOIFilter->SetInput(mVF->GetVTKImages()[mCurrentTSlice]);
726   }
727   if (mOverlay && mOverlayActor->GetVisibility()) {
728     if (mOverlay->GetVTKImages().size() > (unsigned int)mCurrentTSlice) {
729       mCurrentOverlayTSlice = mCurrentTSlice;
730       mOverlayReslice->SetInput( mOverlay->GetVTKImages()[mCurrentOverlayTSlice] );
731     }
732   }
733   if (mFusion && mFusionActor->GetVisibility()) {
734     if (mFusion->GetVTKImages().size() > (unsigned int)mCurrentTSlice) {
735       mCurrentFusionTSlice = mCurrentTSlice;
736       mFusionReslice->SetInput( mFusion->GetVTKImages()[mCurrentFusionTSlice]);
737     }
738   }
739   if (mSurfaceCutActors.size() > 0)
740     for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
741          i!=mSurfaceCutActors.end(); i++)
742       (*i)->SetTimeSlice(mCurrentTSlice);
743   UpdateDisplayExtent();
744 }
745 //------------------------------------------------------------------------------
746
747
748 //------------------------------------------------------------------------------
749 int vvSlicer::GetTSlice()
750 {
751   return mCurrentTSlice;
752 }
753 //------------------------------------------------------------------------------
754
755 //------------------------------------------------------------------------------
756 int vvSlicer::GetFusionTSlice()
757 {
758   return mCurrentFusionTSlice;
759 }
760 //------------------------------------------------------------------------------
761
762 //------------------------------------------------------------------------------
763 int vvSlicer::GetOverlayTSlice()
764 {
765   return mCurrentOverlayTSlice;
766 }
767 //------------------------------------------------------------------------------
768
769 //------------------------------------------------------------------------------
770 void vvSlicer::SetSliceOrientation(int orientation)
771 {
772   //if 2D image, force to watch in Axial View
773   int extent[6];
774   this->GetInput()->GetWholeExtent(extent);
775   if (extent[5]-extent[4] <= 2)
776     orientation = vtkImageViewer2::SLICE_ORIENTATION_XY;
777
778   if (orientation < vtkImageViewer2::SLICE_ORIENTATION_YZ ||
779       orientation > vtkImageViewer2::SLICE_ORIENTATION_XY) {
780     vtkErrorMacro("Error - invalid slice orientation " << orientation);
781     return;
782   }
783   
784   this->SliceOrientation = orientation;
785
786   if(mFusion)
787     AdjustResliceToSliceOrientation(mFusionReslice);
788
789   if(mOverlay)
790     AdjustResliceToSliceOrientation(mOverlayReslice);
791
792   // Update the viewer
793   int *range = this->GetSliceRange();
794   if (range)
795     this->Slice = static_cast<int>((range[0] + range[1]) * 0.5);
796
797   // Go to current cursor position
798   // double* cursorPos = GetCursorPosition();
799   // DDV(cursorPos, 3);
800   // SetCurrentPosition(cursorPos[0],cursorPos[1],cursorPos[2],cursorPos[3]);
801
802   this->UpdateOrientation();
803   this->UpdateDisplayExtent();
804
805   if (this->Renderer && this->GetInput()) {
806     double scale = this->Renderer->GetActiveCamera()->GetParallelScale();
807     this->Renderer->ResetCamera();
808     this->Renderer->GetActiveCamera()->SetParallelScale(scale);
809   }
810
811   SetContourSlice();
812 }
813 //----------------------------------------------------------------------------
814
815 //------------------------------------------------------------------------------
816 // This function ensures that we sample the slices of a vtkImageReslice filter
817 // in the direction of the slicer (SliceOrientation) similarly as mImageReslice.
818 // In other words, we change the grid of the reslice in the same way as the grid
819 // of the displayed image in the slicing direction.
820 void vvSlicer::AdjustResliceToSliceOrientation(vtkImageReslice *reslice)
821 {
822   // Reset autocrop and update output information
823   reslice->SetOutputOriginToDefault();
824   reslice->SetOutputSpacingToDefault();
825   reslice->GetOutput()->UpdateInformation();
826
827   // Ge new origin / spacing
828   double origin[3];
829   double spacing[3];
830   reslice->GetOutput()->GetOrigin(origin);
831   reslice->GetOutput()->GetSpacing(spacing);
832
833   // Use similar spacing as the image in the direction SliceOrientation
834   spacing[this->SliceOrientation] = mImageReslice->GetOutput()->GetSpacing()[this->SliceOrientation];
835
836   // Modify origin to be on the image grid in the direction SliceOrientation in 3 steps
837   // Step 1: from world coordinates to image coordinates
838   origin[this->SliceOrientation] -= mImageReslice->GetOutput()->GetOrigin()[this->SliceOrientation];
839   origin[this->SliceOrientation] /= mImageReslice->GetOutput()->GetSpacing()[this->SliceOrientation];
840   // Step 2: round to superior grid positionInc
841   origin[this->SliceOrientation] = itk::Math::Ceil<double>(origin[this->SliceOrientation]);
842   // Step 3: back to world coordinates
843   origin[this->SliceOrientation] *= mImageReslice->GetOutput()->GetSpacing()[this->SliceOrientation];
844   origin[this->SliceOrientation] += mImageReslice->GetOutput()->GetOrigin()[this->SliceOrientation];
845
846   // Set new spacing and origin
847   reslice->SetOutputOrigin(origin);
848   reslice->SetOutputSpacing(spacing);
849   reslice->UpdateInformation();
850   reslice->GetOutput()->UpdateInformation();
851 }
852 //------------------------------------------------------------------------------
853
854 //----------------------------------------------------------------------------
855 int * vvSlicer::GetExtent(){
856   int *w_ext;
857   if (mUseReducedExtent) {
858     w_ext = mReducedExtent;
859   } else w_ext = GetInput()->GetWholeExtent();
860   return w_ext;
861 }
862 //----------------------------------------------------------------------------
863
864
865 //----------------------------------------------------------------------------
866 int vvSlicer::GetOrientation()
867 {
868   return this->SliceOrientation;
869 }
870 //----------------------------------------------------------------------------
871
872
873 //----------------------------------------------------------------------------
874 void vvSlicer::UpdateDisplayExtent()
875 {
876   vtkImageData *input = this->GetInput();
877   if (!input || !this->ImageActor) {
878     return;
879   }
880   input->UpdateInformation();
881
882   // Local copy of extent
883   int w_ext[6];
884   int* ext = GetExtent();
885   copyExtent(ext, w_ext);
886   // Set slice value
887   int s = this->Slice > ext[this->SliceOrientation*2+1] ? ext[this->SliceOrientation*2 + 1] : this->Slice;
888   w_ext[ this->SliceOrientation*2   ] = s;
889   w_ext[ this->SliceOrientation*2+1 ] = s;
890   
891   // Image actor
892   this->ImageActor->SetDisplayExtent(w_ext);
893   
894   // Overlay image actor
895   if (mOverlay && mOverlayActor->GetVisibility()) {
896     AdjustResliceToSliceOrientation(mOverlayReslice);
897     int overExtent[6];
898     this->ConvertImageToImageDisplayExtent(input, w_ext, mOverlayReslice->GetOutput(), overExtent);
899     ClipDisplayedExtent(overExtent, mOverlayMapper->GetInput()->GetWholeExtent());
900     mOverlayActor->SetDisplayExtent( overExtent );
901   }
902
903   // Fusion image actor
904   if (mFusion && mFusionActor->GetVisibility()) {
905     AdjustResliceToSliceOrientation(mFusionReslice);
906     int fusExtent[6];
907     this->ConvertImageToImageDisplayExtent(input, w_ext, mFusionReslice->GetOutput(), fusExtent);
908     ClipDisplayedExtent(fusExtent, mFusionMapper->GetInput()->GetWholeExtent());
909     mFusionActor->SetDisplayExtent(fusExtent);
910   }
911
912   // Vector field actor
913   double* camera = Renderer->GetActiveCamera()->GetPosition();
914   double* image_bounds = ImageActor->GetBounds();
915   double position[3] = {0, 0, 0};
916   position[this->SliceOrientation] = image_bounds[this->SliceOrientation*2]; 
917
918   //print_vector<double, 6>("camera", camera);
919   //print_vector<double, 6>("image_bounds", image_bounds);
920   //print_vector<double, 3>("position", position);
921
922   // find where to place the VF actor. to deal with
923   // z-buffer issues, the VF is placed right in front of the image,
924   // subject to a small offset. the position actually depends on the
925   // the location of the camera relative to the image. 
926   double offset = 1;
927   if (camera[this->SliceOrientation] < image_bounds[this->SliceOrientation*2])
928     offset = -1;
929   
930   if (mVF && mVFActor->GetVisibility()) {
931     int vfExtent[6];
932     mVF->GetVTKImages()[0]->UpdateInformation();
933     this->ConvertImageToImageDisplayExtent(input, w_ext, mVF->GetVTKImages()[0], vfExtent);
934     ClipDisplayedExtent(vfExtent, mVOIFilter->GetInput()->GetWholeExtent());
935     mVOIFilter->SetVOI(vfExtent);
936     int orientation[3] = {1,1,1};
937     orientation[this->SliceOrientation] = 0;
938     mGlyphFilter->SetOrientation(orientation[0], orientation[1], orientation[2]);
939     mVFMapper->Update();
940
941     position[this->SliceOrientation] += offset;
942     mVFActor->SetPosition(position);
943   }
944   
945   // Landmarks actor
946   if (mLandActor) {
947     if (mClipBox) {
948       double bounds [6];
949       for(unsigned int i=0; i<6; i++)
950         bounds[i] = ImageActor->GetBounds()[i];
951       bounds[ this->SliceOrientation*2   ] = ImageActor->GetBounds()[ this->SliceOrientation*2  ]-fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
952       bounds[ this->SliceOrientation*2+1 ] = ImageActor->GetBounds()[ this->SliceOrientation*2+1 ]+fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
953       mClipBox->SetBounds(bounds);
954       UpdateLandmarks();
955     }
956     
957     position[this->SliceOrientation] = offset;
958     mLandActor->SetPosition(position);
959   }
960
961   // Figure out the correct clipping range
962   if (this->Renderer) {
963     if (this->InteractorStyle &&
964         this->InteractorStyle->GetAutoAdjustCameraClippingRange()) {
965       this->Renderer->ResetCameraClippingRange();
966     } else {
967       vtkCamera *cam = this->Renderer->GetActiveCamera();
968       if (cam) {
969         double bounds[6];
970         this->ImageActor->GetBounds(bounds);
971         double spos = (double)bounds[this->SliceOrientation * 2];
972         double cpos = (double)cam->GetPosition()[this->SliceOrientation];
973         double range = fabs(spos - cpos);
974         double *spacing = input->GetSpacing();
975         double sumSpacing = spacing[0] + spacing[1] + spacing[2];
976         cam->SetClippingRange(range - sumSpacing, range + sumSpacing);
977       }
978     }
979   }
980   
981 }
982 //----------------------------------------------------------------------------
983
984 //----------------------------------------------------------------------------
985 void vvSlicer::ConvertImageToImageDisplayExtent(vtkImageData *sourceImage, const int sourceExtent[6],
986                                                 vtkImageData *targetImage, int targetExtent[6])
987 {
988   double dExtents[6];
989   for(unsigned int i=0; i<6; i++) {
990     // From source voxel coordinates to world coordinates
991     dExtents[i] = sourceImage->GetOrigin()[i/2] + sourceImage->GetSpacing()[i/2] * sourceExtent[i];
992
993     // From world coordinates to floating point target voxel coordinates
994     dExtents[i] = (dExtents[i]- targetImage->GetOrigin()[i/2]) / targetImage->GetSpacing()[i/2];
995     
996     // Round to nearest
997     //targetExtent[i] = itk::Math::Round<double>(dExtents[i]);
998     targetExtent[i] = itk::Math::Floor<double>(dExtents[i]);
999   }
1000 }
1001 //----------------------------------------------------------------------------
1002
1003 //----------------------------------------------------------------------------
1004 void vvSlicer::ClipDisplayedExtent(int extent[6], int refExtent[6])
1005 {
1006   bool out = false;
1007   int maxBound = 6;
1008
1009   //2D overlay on 3D image specific case
1010   if (refExtent[4] == refExtent[5]) {
1011     maxBound = 4;
1012     extent[4] = refExtent[4];
1013     extent[5] = refExtent[5];
1014   }
1015
1016   for (int i = 0; i < maxBound; i = i+2) {
1017     //if we are totally outside the image
1018     if ( extent[i] > refExtent[i+1] || extent[i+1] < refExtent[i] ) {
1019       out = true;
1020       break;
1021     }
1022     //crop to the limit of the image
1023     extent[i] = (extent[i] > refExtent[i]) ? extent[i] : refExtent[i];
1024     extent[i] = (extent[i] < refExtent[i+1]) ? extent[i] : refExtent[i+1];
1025     extent[i+1] = (extent[i+1] > refExtent[i]) ? extent[i+1] : refExtent[i];
1026     extent[i+1] = (extent[i+1] < refExtent[i+1]) ? extent[i+1] : refExtent[i+1];
1027   }
1028   if (out)
1029     for (int i = 0; i < maxBound; i = i+2) {
1030       extent[i] = refExtent[i];
1031       extent[i+1] = refExtent[i];
1032     }
1033 }
1034 //----------------------------------------------------------------------------
1035
1036
1037 //----------------------------------------------------------------------------
1038 void vvSlicer::UpdateOrientation()
1039 {
1040   // Set the camera position
1041   vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
1042   if (cam) {
1043     switch (this->SliceOrientation) {
1044     case vtkImageViewer2::SLICE_ORIENTATION_XY:
1045       cam->SetFocalPoint(0,0,0);
1046       cam->SetPosition(0,0,-1); // -1 if medical ?
1047       cam->SetViewUp(0,-1,0);
1048       break;
1049
1050     case vtkImageViewer2::SLICE_ORIENTATION_XZ:
1051       cam->SetFocalPoint(0,0,0);
1052       cam->SetPosition(0,-1,0); // 1 if medical ?
1053       cam->SetViewUp(0,0,1);
1054       break;
1055
1056     case vtkImageViewer2::SLICE_ORIENTATION_YZ:
1057       cam->SetFocalPoint(0,0,0);
1058       cam->SetPosition(-1,0,0); // -1 if medical ?
1059       cam->SetViewUp(0,0,1);
1060       break;
1061     }
1062   }
1063 }
1064 //----------------------------------------------------------------------------
1065
1066
1067 //----------------------------------------------------------------------------
1068 void vvSlicer::SetOpacity(double s)
1069 {
1070   this->GetImageActor()->SetOpacity(s);
1071 }
1072 //----------------------------------------------------------------------------
1073
1074
1075 //----------------------------------------------------------------------------
1076 void vvSlicer::SetRenderWindow(int orientation, vtkRenderWindow * rw)
1077 {
1078   this->Superclass::SetRenderWindow(rw);
1079   this->SetupInteractor(rw->GetInteractor());
1080   ca->SetImageActor(this->GetImageActor());
1081   ca->SetWindowLevel(this->GetWindowLevel());
1082   ca->SetText(2, "<slice>");
1083   ca->SetText(3, "<window>\n<level>");
1084
1085   double bounds[6];
1086   double max = 65000;
1087
1088   bounds[0] = -max;
1089   bounds[1] = max;
1090   bounds[2] = -max;
1091   bounds[3] = max;
1092   bounds[4] = -max;
1093   bounds[5] = max;
1094
1095   crossCursor->SetModelBounds(bounds);
1096   this->GetRenderer()->AddActor(pdmA);
1097   this->GetRenderer()->AddActor(ca);
1098   this->GetRenderer()->ResetCamera();
1099
1100   //this is just a mapping between the labeling of the orientations presented to the user and
1101   //the one used by vtk
1102   SetSliceOrientation(2-(orientation%3));
1103   ResetCamera();
1104 }
1105 //----------------------------------------------------------------------------
1106
1107
1108 //----------------------------------------------------------------------------
1109 void vvSlicer::ResetCamera()
1110 {
1111   this->GetRenderer()->ResetCamera();
1112 }
1113 //----------------------------------------------------------------------------
1114
1115
1116 //----------------------------------------------------------------------------
1117 void vvSlicer::SetDisplayMode(bool i)
1118 {
1119   this->GetRenderer()->SetDraw(i);
1120   if (i)
1121     UpdateDisplayExtent();
1122 }
1123 //----------------------------------------------------------------------------
1124
1125
1126 //----------------------------------------------------------------------------
1127 void vvSlicer::FlipHorizontalView()
1128 {
1129   vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
1130   if (cam) {
1131     double *position = cam->GetPosition();
1132     double factor[3] = {1, 1, 1};
1133     factor[this->SliceOrientation] = -1;
1134     cam->SetPosition(factor[0]*position[0],factor[1]*position[1],factor[2]*position[2]);
1135     
1136 /*    switch (this->SliceOrientation) {
1137     case vtkImageViewer2::SLICE_ORIENTATION_XY:
1138       cam->SetPosition(position[0],position[1],-position[2]);
1139       break;
1140
1141     case vtkImageViewer2::SLICE_ORIENTATION_XZ:
1142       cam->SetPosition(position[0],-position[1],position[2]);
1143       break;
1144
1145     case vtkImageViewer2::SLICE_ORIENTATION_YZ:
1146       cam->SetPosition(-position[0],position[1],position[2]);
1147       break;
1148     }*/
1149
1150     this->Renderer->ResetCameraClippingRange();
1151     this->UpdateDisplayExtent();
1152   }
1153 }
1154 //----------------------------------------------------------------------------
1155
1156
1157 //----------------------------------------------------------------------------
1158 void vvSlicer::FlipVerticalView()
1159 {
1160   vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
1161   if (cam) {
1162     FlipHorizontalView();
1163     double *viewup = cam->GetViewUp();
1164     cam->SetViewUp(-viewup[0],-viewup[1],-viewup[2]);
1165     this->UpdateDisplayExtent();
1166   }
1167 }
1168 //----------------------------------------------------------------------------
1169
1170
1171 //----------------------------------------------------------------------------
1172 void vvSlicer::SetColorWindow(double window)
1173 {
1174   vtkLookupTable* LUT = static_cast<vtkLookupTable*>(this->GetWindowLevel()->GetLookupTable());
1175   if ( LUT ) {
1176     double level = this->GetWindowLevel()->GetLevel();
1177     LUT->SetTableRange(level-fabs(window)/2,level+fabs(window)/2);
1178     LUT->Build();
1179   }
1180   this->vtkImageViewer2::SetColorWindow(window);
1181 }
1182 //----------------------------------------------------------------------------
1183
1184 //----------------------------------------------------------------------------
1185 void vvSlicer::SetColorLevel(double level)
1186 {
1187   vtkLookupTable* LUT = static_cast<vtkLookupTable*>(this->GetWindowLevel()->GetLookupTable());
1188   if ( LUT ) {
1189     double window = this->GetWindowLevel()->GetWindow();
1190     LUT->SetTableRange(level-fabs(window)/2,level+fabs(window)/2);
1191     LUT->Build();
1192   }
1193   this->vtkImageViewer2::SetColorLevel(level);
1194 }
1195 //----------------------------------------------------------------------------
1196
1197 //----------------------------------------------------------------------------
1198 double vvSlicer::GetOverlayColorWindow()
1199 {
1200   if(mOverlayMapper)
1201     return mOverlayMapper->GetWindow();
1202   else
1203     return 0.;
1204 }
1205 //----------------------------------------------------------------------------
1206
1207 //----------------------------------------------------------------------------
1208 double vvSlicer::GetOverlayColorLevel()
1209 {
1210   if(mOverlayMapper)
1211     return mOverlayMapper->GetLevel();
1212   else
1213     return 0.;
1214 }
1215 //----------------------------------------------------------------------------
1216
1217 //----------------------------------------------------------------------------
1218 void vvSlicer::SetOverlayColorWindow(double window)
1219 {
1220   mOverlayMapper->SetWindow(window);
1221 }
1222 //----------------------------------------------------------------------------
1223
1224 //----------------------------------------------------------------------------
1225 void vvSlicer::SetOverlayColorLevel(double level)
1226 {
1227   mOverlayMapper->SetLevel(level);
1228 }
1229 //----------------------------------------------------------------------------
1230
1231 //----------------------------------------------------------------------------
1232 // Returns the min an the max value in a 20%x20% region around the mouse pointer
1233 void vvSlicer::GetExtremasAroundMousePointer(double & min, double & max, vtkImageData *image, vtkTransform *transform)
1234 {
1235   //Get mouse pointer position in view coordinates
1236   double corner1[3];
1237   double corner2[3];
1238   for(int i=0; i<3; i++) {
1239     corner1[i] = mCurrent[i];
1240     corner2[i] = mCurrent[i];
1241   }
1242
1243   this->Renderer->WorldToView(corner1[0], corner1[1], corner1[2]);
1244   this->Renderer->WorldToView(corner2[0], corner2[1], corner2[2]);
1245
1246   // In view coordinates, x is the slicer width and y is the slicer height are the in-plane axis
1247   int w, h;
1248   this->Renderer->GetTiledSize(&w, &h);
1249   corner1[0] -= 0.2*h/(double)w;
1250   corner2[0] += 0.2*h/(double)w;
1251   corner1[1] -= 0.2;
1252   corner2[1] += 0.2;
1253   this->Renderer->ViewToWorld(corner1[0], corner1[1], corner1[2]);
1254   this->Renderer->ViewToWorld(corner2[0], corner2[1], corner2[2]);
1255
1256   //Convert to image pixel coordinates (rounded)
1257   transform->TransformPoint(corner1, corner1);
1258   transform->TransformPoint(corner2, corner2);
1259   int iLocalExtents[6];
1260   for(int i=0; i<3; i++) {
1261     corner1[i] = (corner1[i] - image->GetOrigin()[i])/image->GetSpacing()[i];
1262     corner2[i] = (corner2[i] - image->GetOrigin()[i])/image->GetSpacing()[i];
1263
1264     iLocalExtents[i*2  ] = lrint(corner1[i]);
1265     iLocalExtents[i*2+1] = lrint(corner2[i]);
1266
1267     if(iLocalExtents[i*2  ]>iLocalExtents[i*2+1])
1268       std::swap(iLocalExtents[i*2], iLocalExtents[i*2+1]);
1269   }
1270
1271   vtkSmartPointer<vtkExtractVOI> voiFilter = vtkSmartPointer<vtkExtractVOI>::New();
1272   voiFilter->SetInput(image);
1273   voiFilter->SetVOI(iLocalExtents);
1274   voiFilter->Update();
1275   if (!voiFilter->GetOutput()->GetNumberOfPoints()) {
1276     min = 0;
1277     max = 0;
1278     return;
1279   }
1280
1281   vtkSmartPointer<vtkImageAccumulate> accFilter = vtkSmartPointer<vtkImageAccumulate>::New();
1282   accFilter->SetInput(voiFilter->GetOutput());
1283   accFilter->Update();
1284
1285   min = *(accFilter->GetMin());
1286   max = *(accFilter->GetMax());
1287 }
1288 //----------------------------------------------------------------------------
1289
1290 //----------------------------------------------------------------------------
1291 double vvSlicer::GetScalarComponentAsDouble(vtkImageData *image, double X, double Y, double Z, int &ix, int &iy, int &iz, int component)
1292 {
1293   ix = lrint(X);
1294   iy = lrint(Y);
1295   iz = lrint(Z);
1296   if (ix < image->GetWholeExtent()[0] ||
1297       ix > image->GetWholeExtent()[1] ||
1298       iy < image->GetWholeExtent()[2] ||
1299       iy > image->GetWholeExtent()[3] ||
1300       iz < image->GetWholeExtent()[4] ||
1301       iz > image->GetWholeExtent()[5] )
1302     return std::numeric_limits<double>::quiet_NaN();
1303
1304   image->SetUpdateExtent(ix, ix, iy, iy, iz, iz);
1305   image->Update();
1306   return image->GetScalarComponentAsDouble(ix, iy, iz, component);
1307 }
1308 //----------------------------------------------------------------------------
1309
1310 //----------------------------------------------------------------------------
1311 void vvSlicer::Render()
1312 {
1313   if (this->mFusion && mFusionActor->GetVisibility() && showFusionLegend) {
1314     legend->SetLookupTable(this->GetFusionMapper()->GetLookupTable());
1315     legend->UseOpacityOn();
1316     legend->SetVisibility(1);
1317   }
1318   else if (this->GetWindowLevel()->GetLookupTable() && !this->mOverlay)  {
1319     legend->SetLookupTable(this->GetWindowLevel()->GetLookupTable());
1320     legend->UseOpacityOff();
1321     legend->SetVisibility(1);
1322   } else legend->SetVisibility(0);
1323
1324   if (ca->GetVisibility()) {
1325     std::stringstream worldPos;
1326     double pt[3];
1327     mConcatenatedTransform->TransformPoint(mCurrent, pt);
1328     double X = (pt[0] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[0])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[0];
1329     double Y = (pt[1] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[1])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[1];
1330     double Z = (pt[2] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[2])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[2];
1331
1332     if (X >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[0]-0.5 &&
1333         X <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[1]+0.5 &&
1334         Y >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[2]-0.5 &&
1335         Y <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[3]+0.5 &&
1336         Z >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[4]-0.5 &&
1337         Z <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[5]+0.5) {
1338
1339       
1340       int ix, iy, iz;
1341       double value = this->GetScalarComponentAsDouble(mImage->GetVTKImages()[mCurrentTSlice], X, Y, Z, ix, iy, iz);
1342
1343       if(ImageActor->GetVisibility())
1344         worldPos << "data value : " << value << std::endl;
1345
1346       worldPos << "mm : " << lrint(mCurrentBeforeSlicingTransform[0]) << ' '
1347                           << lrint(mCurrentBeforeSlicingTransform[1]) << ' '
1348                           << lrint(mCurrentBeforeSlicingTransform[2]) << ' '
1349                           << mCurrentTSlice
1350                           << std::endl;
1351       worldPos << "pixel : " << ix << ' '
1352                              << iy << ' '
1353                              << iz << ' '
1354                              << mCurrentTSlice
1355                              << std::endl;
1356     }
1357     ca->SetText(1,worldPos.str().c_str());
1358   }
1359
1360   if (pdmA->GetVisibility()) {
1361     double x = mCursor[0];
1362     double y = mCursor[1];
1363     double z = mCursor[2];
1364     double xCursor = (x - this->GetInput()->GetOrigin()[0])/this->GetInput()->GetSpacing()[0];
1365     double yCursor = (y - this->GetInput()->GetOrigin()[1])/this->GetInput()->GetSpacing()[1];
1366     double zCursor = (z - this->GetInput()->GetOrigin()[2])/this->GetInput()->GetSpacing()[2];
1367
1368     if (xCursor >= this->GetImageActor()->GetDisplayExtent()[0] &&
1369         xCursor < this->GetImageActor()->GetDisplayExtent()[1]+1 &&
1370         yCursor >= this->GetImageActor()->GetDisplayExtent()[2] &&
1371         yCursor < this->GetImageActor()->GetDisplayExtent()[3]+1 &&
1372         zCursor >= this->GetImageActor()->GetDisplayExtent()[4] &&
1373         zCursor < this->GetImageActor()->GetDisplayExtent()[5]+1 ) {
1374       vtkRenderer * renderer = this->Renderer;
1375
1376       renderer->WorldToView(x,y,z);
1377       renderer->ViewToNormalizedViewport(x,y,z);
1378       renderer->NormalizedViewportToViewport(x,y);
1379       renderer->ViewportToNormalizedDisplay(x,y);
1380       renderer->NormalizedDisplayToDisplay(x,y);
1381       crossCursor->SetFocalPoint(x,y,z);
1382     } else
1383       crossCursor->SetFocalPoint(-1,-1,z);
1384   }
1385
1386
1387   if (mOverlay && mOverlayActor->GetVisibility()) {
1388     if(mLinkOverlayWindowLevel) {
1389       mOverlayMapper->SetWindow(this->GetColorWindow());
1390       mOverlayMapper->SetLevel(this->GetColorLevel());
1391     }
1392     mOverlayMapper->GetOutput()->SetUpdateExtent(mOverlayActor->GetDisplayExtent());
1393     mOverlayMapper->GetOutput()->Update();
1394     mOverlayMapper->Update();
1395   }
1396   if (mLandMapper)
1397     UpdateLandmarks();
1398
1399   this->GetRenderWindow()->Render();
1400 }
1401 //----------------------------------------------------------------------------
1402
1403
1404 //----------------------------------------------------------------------------
1405 void vvSlicer::UpdateCursorPosition()
1406 {
1407   pdmA->SetVisibility(true);
1408   mCursor[0] = mCurrent[0];
1409   mCursor[1] = mCurrent[1];
1410   mCursor[2] = mCurrent[2];
1411   mCursor[3] = mCurrentTSlice;
1412 }
1413 //----------------------------------------------------------------------------
1414
1415
1416 //----------------------------------------------------------------------------
1417 void vvSlicer::UpdateLandmarks()
1418 {
1419   vtkPolyData *pd = static_cast<vtkPolyData*>(mLandClipper->GetInput());
1420   if (pd->GetPoints()) {
1421     mLandGlyph->SetRange(0,1);
1422     mLandGlyph->Modified();
1423     mLandGlyph->Update();
1424
1425     mClipBox->Modified();
1426     mLandClipper->Update();
1427     mLandMapper->Update();
1428   }
1429
1430 }
1431 //----------------------------------------------------------------------------
1432
1433
1434 //----------------------------------------------------------------------------
1435 void vvSlicer::SetSlice(int slice)
1436 {
1437   int *range = this->GetSliceRange();
1438   if (range) {
1439     if (slice < range[0]) {
1440       slice = range[0];
1441     } else if (slice > range[1]) {
1442       slice = range[1];
1443     }
1444   }
1445
1446   if (this->Slice == slice) {
1447     return;
1448   }
1449
1450   this->Slice = slice;
1451   SetContourSlice();
1452   this->Modified();
1453   this->UpdateDisplayExtent();
1454
1455   // Seems to work without this line
1456   //this->Render();
1457 }
1458 //----------------------------------------------------------------------------
1459
1460
1461 //----------------------------------------------------------------------------
1462 void vvSlicer::SetContourSlice()
1463 {
1464   if (mSurfaceCutActors.size() > 0)
1465     for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
1466          i!=mSurfaceCutActors.end(); i++) {
1467          
1468       (*i)->SetSlicingOrientation(this->SliceOrientation);
1469       (*i)->SetCutSlice((this->Slice)*this->GetImage()->GetSpacing()[this->SliceOrientation]+
1470                         this->GetImage()->GetOrigin()[this->SliceOrientation]);
1471     }
1472 }
1473 //----------------------------------------------------------------------------
1474
1475
1476 //----------------------------------------------------------------------------
1477 void vvSlicer::ForceUpdateDisplayExtent()
1478 {
1479   this->UpdateDisplayExtent();
1480 }
1481 //----------------------------------------------------------------------------
1482
1483
1484 //----------------------------------------------------------------------------
1485 int* vvSlicer::GetDisplayExtent()
1486 {
1487   return this->GetImageActor()->GetDisplayExtent();
1488 }
1489 //----------------------------------------------------------------------------
1490
1491
1492 //----------------------------------------------------------------------------
1493 void vvSlicer::PrintSelf(ostream& os, vtkIndent indent)
1494 {
1495   this->Superclass::PrintSelf(os, indent);
1496 }
1497 //----------------------------------------------------------------------------
1498
1499 //----------------------------------------------------------------------------
1500 void vvSlicer::SetVFColor(double r, double g, double b)
1501 {
1502   double mVFColorHSV[3];
1503   mVFColor[0] = r;
1504   mVFColor[1] = g;
1505   mVFColor[2] = b;
1506
1507   vtkMath::RGBToHSV(mVFColor, mVFColorHSV);
1508   mVFColorLUT->SetHueRange(mVFColorHSV[0], mVFColorHSV[0]);
1509   mVFColorLUT->SetSaturationRange(mVFColorHSV[1],mVFColorHSV[1]);
1510   mVFColorLUT->SetValueRange(mVFColorHSV[2], mVFColorHSV[2]);
1511
1512   this->Render();
1513 }  
1514