]> Creatis software - clitk.git/blob - vv/vvSlicer.cxx
Fix transform update in sequence of overlay/fusion
[clitk.git] / vv / vvSlicer.cxx
1 /*=========================================================================
2   Program:   vv                     http://www.creatis.insa-lyon.fr/rio/vv
3
4   Authors belong to:
5   - University of LYON              http://www.universite-lyon.fr/
6   - Léon Bérard cancer center       http://www.centreleonberard.fr
7   - CREATIS CNRS laboratory         http://www.creatis.insa-lyon.fr
8
9   This software is distributed WITHOUT ANY WARRANTY; without even
10   the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11   PURPOSE.  See the copyright notices for more information.
12
13   It is distributed under dual licence
14
15   - BSD        See included LICENSE.txt file
16   - CeCILL-B   http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
17   ===========================================================================**/
18
19 #include "vvSlicer.h"
20 #include "vvImage.h"
21 #include "vvSlicerManagerCommand.h"
22 #include "vvGlyphSource.h"
23 #include "vvGlyph2D.h"
24 #include "vvImageMapToWLColors.h"
25
26 #include <vtkTextProperty.h>
27 #include <vtkTextActor.h>
28 #include <vtkTextSource.h>
29 #include <vtkActor2D.h>
30 #include <vtkCursor2D.h>
31 #include <vtkPolyDataMapper2D.h>
32 #include <vtkProperty2D.h>
33 #include <vtkCornerAnnotation.h>
34 #include <vtkImageMapToWindowLevelColors.h>
35 #include <vtkImageData.h>
36 #include <vtkImageActor.h>
37 #include <vvBlendImageActor.h>
38 #include <vtkToolkits.h>
39 #include <vtkObjectFactory.h>
40 #include <vtkPointData.h>
41 #include <vtkDataArray.h>
42 #include <vtkFloatArray.h>
43 #include <vtkClipPolyData.h>
44 #include <vtkGlyph3D.h>
45 #include <vtkMath.h>
46 #include <vtkCursor3D.h>
47 #include <vtkProperty.h>
48 #include <vtkLight.h>
49 #include <vtkLightCollection.h>
50 #include <vtkScalarBarActor.h>
51 #include <vtkLookupTable.h>
52
53 #include <vtkRenderer.h>
54 #include <vtkRendererCollection.h>
55 #include <vtkRenderWindow.h>
56 #include <vtkRenderWindowInteractor.h>
57 #include <vtkCamera.h>
58 #include <vtkCallbackCommand.h>
59 #include <vtkCommand.h>
60 #include <vtkPolyDataMapper.h>
61 #include <vtkBox.h>
62
63 #include <vtkExtractVOI.h>
64 #include <vtkSphereSource.h>
65 #include <vtkCutter.h>
66 #include <vtkAssignAttribute.h>
67 #include <vtkImageAccumulate.h>
68 #include <vtkImageReslice.h>
69 #if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
70 #  include <vtkImageMapper3D.h>
71 #endif
72
73 vtkCxxRevisionMacro(vvSlicer, "DummyRevision");
74 vtkStandardNewMacro(vvSlicer);
75 static void copyExtent(int* in, int* to){
76  for(int i=0; i<6; ++i) to[i]=in[i]; 
77 }
78 //------------------------------------------------------------------------------
79 vvSlicer::vvSlicer()
80 {
81   this->UnInstallPipeline();
82   mImage = NULL;
83   mReducedExtent = new int[6];
84   mCurrentTSlice = 0;
85   mCurrentFusionTSlice = 0;
86   mCurrentOverlayTSlice = 0;
87   mUseReducedExtent = false;
88
89   mCurrent[0] = -VTK_DOUBLE_MAX;
90   mCurrent[1] = -VTK_DOUBLE_MAX;
91   mCurrent[2] = -VTK_DOUBLE_MAX;
92
93   mCursor[0] = -VTK_DOUBLE_MAX;
94   mCursor[1] = -VTK_DOUBLE_MAX;
95   mCursor[2] = -VTK_DOUBLE_MAX;
96   mCursor[3] = -VTK_DOUBLE_MAX;
97
98   mSubSampling = 5;
99   mScale = 1;
100   mVFLog = 0;
101   mVFWidth = 1;
102   mVFColor[0] = 0;
103   mVFColor[1] = 1;
104   mVFColor[2] = 0;
105
106   crossCursor = vtkSmartPointer<vtkCursor2D>::New();
107   crossCursor->AllOff();
108   crossCursor->AxesOn();
109   crossCursor->SetTranslationMode(1);
110   crossCursor->SetRadius(2);
111
112   pdm = vtkSmartPointer<vtkPolyDataMapper2D>::New();
113   pdm->SetInput(crossCursor->GetOutput());
114
115   pdmA = vtkSmartPointer<vtkActor2D>::New();
116   pdmA->SetMapper(pdm);
117   pdmA->GetProperty()->SetColor(255,10,212);
118   pdmA->SetVisibility(0);
119   pdmA->SetPickable(0);
120
121   ca = vtkSmartPointer<vtkCornerAnnotation>::New();
122   ca->GetTextProperty()->SetColor(255,10,212);
123   ca->SetVisibility(1);
124   mFileName = "";
125
126   mVF = NULL;
127   mOverlay = NULL;
128   mFusion = NULL;
129   mLandmarks = NULL;
130
131   legend = vtkSmartPointer<vtkScalarBarActor>::New();
132   //legend->SetTitle("test!");
133   legend->SetPosition(0.82,0.18);
134   legend->SetWidth(0.1);
135   legend->SetVisibility(0);
136   legend->SetLabelFormat("%.1f");
137   this->GetRenderer()->AddActor(legend);
138   showFusionLegend = false;
139
140   this->WindowLevel->Delete();
141   this->WindowLevel = vvImageMapToWLColors::New();
142
143   this->InstallPipeline();
144
145   mLinkOverlayWindowLevel = true;
146
147 #if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
148   this->GetImageActor()->GetMapper()->BorderOn();
149 #endif
150
151   mSlicingTransform = vtkSmartPointer<vtkTransform>::New();
152   mConcatenatedTransform = vtkSmartPointer<vtkTransform>::New();
153   mConcatenatedFusionTransform = vtkSmartPointer<vtkTransform>::New();
154   mConcatenatedOverlayTransform = vtkSmartPointer<vtkTransform>::New();
155 }
156 //------------------------------------------------------------------------------
157
158
159 //------------------------------------------------------------------------------
160 vtkImageMapToWindowLevelColors* vvSlicer::GetOverlayMapper()
161 {
162   return mOverlayMapper.GetPointer();
163 }
164 //------------------------------------------------------------------------------
165
166
167 //------------------------------------------------------------------------------
168 vvBlendImageActor* vvSlicer::GetOverlayActor()
169 {
170   return mOverlayActor.GetPointer();
171 }
172 //------------------------------------------------------------------------------
173
174
175 //------------------------------------------------------------------------------
176 vtkImageMapToColors* vvSlicer::GetFusionMapper()
177 {
178   return mFusionMapper.GetPointer();
179 }
180 //------------------------------------------------------------------------------
181
182
183 //------------------------------------------------------------------------------
184 vtkImageActor* vvSlicer::GetFusionActor()
185 {
186   return mFusionActor.GetPointer();
187 }
188 //------------------------------------------------------------------------------
189
190
191 //------------------------------------------------------------------------------
192 vtkActor* vvSlicer::GetVFActor()
193 {
194   return mVFActor.GetPointer();
195 }
196 //------------------------------------------------------------------------------
197
198
199 //------------------------------------------------------------------------------
200 vtkCornerAnnotation* vvSlicer::GetAnnotation()
201 {
202   return ca.GetPointer();
203 }
204 //------------------------------------------------------------------------------
205
206
207 //------------------------------------------------------------------------------
208 void vvSlicer::EnableReducedExtent(bool b)
209 {
210   mUseReducedExtent = b;
211 }
212 //------------------------------------------------------------------------------
213
214
215 //------------------------------------------------------------------------------
216 void vvSlicer::SetReducedExtent(int * ext)
217 {
218   copyExtent(ext, mReducedExtent);
219 }
220 //------------------------------------------------------------------------------
221
222
223 //------------------------------------------------------------------------------
224 void vvSlicer::AddContour(vvMesh::Pointer contour,bool propagate)
225 {
226
227   mSurfaceCutActors.push_back(new vvMeshActor());
228   if (propagate)
229     mSurfaceCutActors.back()->Init(contour,mCurrentTSlice,mVF);
230   else
231     mSurfaceCutActors.back()->Init(contour,mCurrentTSlice);
232   mSurfaceCutActors.back()->SetSlicingOrientation(SliceOrientation);
233   this->GetRenderer()->AddActor(mSurfaceCutActors.back()->GetActor());
234
235   SetContourSlice();
236 }
237 //------------------------------------------------------------------------------
238
239
240 //------------------------------------------------------------------------------
241 void vvSlicer::ToggleContourSuperposition()
242 {
243   for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
244        i!=mSurfaceCutActors.end(); i++)
245     (*i)->ToggleSuperposition();
246 }
247 //------------------------------------------------------------------------------
248
249
250 //------------------------------------------------------------------------------
251 void vvSlicer::SetCursorColor(int r,int g, int b)
252 {
253   pdmA->GetProperty()->SetColor(r,g,b);
254 }
255 //------------------------------------------------------------------------------
256
257
258 //------------------------------------------------------------------------------
259 void vvSlicer::SetCursorVisibility(bool s)
260 {
261   pdmA->SetVisibility(s);
262 }
263 //------------------------------------------------------------------------------
264
265
266 //------------------------------------------------------------------------------
267 bool vvSlicer::GetCursorVisibility()
268 {
269   return pdmA->GetVisibility();
270 }
271 //------------------------------------------------------------------------------
272
273
274 //------------------------------------------------------------------------------
275 void vvSlicer::SetCornerAnnotationVisibility(bool s)
276 {
277   ca->SetVisibility(s);
278 }
279 //------------------------------------------------------------------------------
280
281
282 //------------------------------------------------------------------------------
283 bool vvSlicer::GetCornerAnnotationVisibility()
284 {
285   return ca->GetVisibility();
286 }
287 //------------------------------------------------------------------------------
288
289
290 //------------------------------------------------------------------------------
291 vvSlicer::~vvSlicer()
292 {
293   for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
294        i!=mSurfaceCutActors.end(); i++)
295     delete (*i);
296   delete [] mReducedExtent;
297 }
298 //------------------------------------------------------------------------------
299
300 //------------------------------------------------------------------------------
301 double* vvSlicer::GetCurrentPosition()
302 {
303   return mCurrentBeforeSlicingTransform;
304 }
305 //------------------------------------------------------------------------------
306
307 //------------------------------------------------------------------------------
308 void vvSlicer::SetCurrentPosition(double x, double y, double z, int t)
309 {
310   mCurrentBeforeSlicingTransform[0]=x;
311   mCurrentBeforeSlicingTransform[1]=y;
312   mCurrentBeforeSlicingTransform[2]=z;
313   mSlicingTransform->GetInverse()->TransformPoint(mCurrentBeforeSlicingTransform,mCurrent);
314   SetTSlice(t);
315 }
316 //------------------------------------------------------------------------------
317
318
319 //------------------------------------------------------------------------------
320 void vvSlicer::SetImage(vvImage::Pointer image)
321 {
322   if (image->GetVTKImages().size()) {
323     mImage = image;
324
325     if (!mImageReslice) {
326       mImageReslice = vtkSmartPointer<vtkImageReslice>::New();
327       mImageReslice->SetInterpolationModeToLinear();
328       mImageReslice->AutoCropOutputOn();
329       mImageReslice->SetBackgroundColor(-1000,-1000,-1000,1);
330     }
331
332     mConcatenatedTransform->Identity();
333     mConcatenatedTransform->Concatenate(mImage->GetTransform()[0]);
334     mConcatenatedTransform->Concatenate(mSlicingTransform);
335     mImageReslice->SetResliceTransform(mConcatenatedTransform);
336     mImageReslice->SetInput(0, mImage->GetFirstVTKImageData());
337     mImageReslice->UpdateInformation();
338
339     this->Superclass::SetInput(mImageReslice->GetOutput());
340
341     int extent[6];
342     this->GetInput()->GetWholeExtent(extent);
343
344     // Prevent crash when reload -> change slice if outside extent
345     if (Slice < extent[SliceOrientation*2] || Slice>=extent[SliceOrientation*2+1]) {
346       Slice = (extent[SliceOrientation*2+1]+extent[SliceOrientation*2])/2.0;
347     }
348
349     // Make sure that the required part image has been computed
350     extent[SliceOrientation*2] = Slice;
351     extent[SliceOrientation*2+1] = Slice;
352     mImageReslice->GetOutput()->SetUpdateExtent(extent);
353     mImageReslice->GetOutput()->Update();
354
355     this->UpdateDisplayExtent();
356
357     mCurrentTSlice = 0;
358     ca->SetText(0,mFileName.c_str());
359   }
360 }
361 //------------------------------------------------------------------------------
362
363
364 //------------------------------------------------------------------------------
365 void vvSlicer::SetOverlay(vvImage::Pointer overlay)
366 {
367   if (overlay->GetVTKImages().size()) {
368     mOverlay = overlay;
369     
370     if (!mOverlayReslice) {
371       mOverlayReslice = vtkSmartPointer<vtkImageReslice>::New();
372       mOverlayReslice->SetInterpolationModeToLinear();
373       mOverlayReslice->AutoCropOutputOn();
374       mOverlayReslice->SetBackgroundColor(-1000,-1000,-1000,1);
375     }
376
377     mConcatenatedOverlayTransform->Identity();
378     mConcatenatedOverlayTransform->Concatenate(mOverlay->GetTransform()[0]);
379     mConcatenatedOverlayTransform->Concatenate(mSlicingTransform);
380     mOverlayReslice->SetResliceTransform(mConcatenatedOverlayTransform);
381     mOverlayReslice->SetInput(0, mOverlay->GetFirstVTKImageData());
382     mImageReslice->UpdateInformation();
383
384     if (!mOverlayMapper)
385       mOverlayMapper = vtkSmartPointer<vtkImageMapToWindowLevelColors>::New();
386     mOverlayMapper->SetInput(mOverlayReslice->GetOutput());
387
388     if (!mOverlayActor) {
389       mOverlayActor = vtkSmartPointer<vvBlendImageActor>::New();
390       mOverlayActor->SetInput(mOverlayMapper->GetOutput());
391       mOverlayActor->SetPickable(0);
392       mOverlayActor->SetVisibility(true);
393       mOverlayActor->SetOpacity(0.5);
394 #if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
395       mOverlayActor->GetMapper()->BorderOn();
396 #endif
397       }
398
399     //stupid but necessary : the Overlay need to be rendered before fusion
400     if (mFusionActor) {
401       this->GetRenderer()->RemoveActor(mFusionActor);
402       this->GetRenderer()->AddActor(mOverlayActor);
403       this->GetRenderer()->AddActor(mFusionActor);
404     } else
405       this->GetRenderer()->AddActor(mOverlayActor);
406
407     //Synchronize orientation and slice
408     AdjustResliceToSliceOrientation(mOverlayReslice);
409     this->UpdateDisplayExtent();
410     this->SetTSlice(mCurrentTSlice);
411   }
412 }
413 //------------------------------------------------------------------------------
414
415
416 //------------------------------------------------------------------------------
417 void vvSlicer::SetFusion(vvImage::Pointer fusion)
418 {
419   if (fusion->GetVTKImages().size()) {
420     mFusion = fusion;
421
422     if (!mFusionReslice) {
423       mFusionReslice = vtkSmartPointer<vtkImageReslice>::New();
424       mFusionReslice->SetInterpolationModeToLinear();
425       mFusionReslice->AutoCropOutputOn();
426       mFusionReslice->SetBackgroundColor(-1000,-1000,-1000,1);
427     }
428
429     mConcatenatedFusionTransform->Identity();
430     mConcatenatedFusionTransform->Concatenate(mFusion->GetTransform()[0]);
431     mConcatenatedFusionTransform->Concatenate(mSlicingTransform);
432     mFusionReslice->SetResliceTransform(mConcatenatedFusionTransform);
433     mFusionReslice->SetInput(0, mFusion->GetFirstVTKImageData());
434     mFusionReslice->UpdateInformation();
435
436     if (!mFusionMapper)
437       mFusionMapper = vtkSmartPointer<vtkImageMapToColors>::New();
438
439     vtkSmartPointer<vtkLookupTable> lut = vtkLookupTable::New();
440     lut->SetRange(0, 1);
441     lut->SetValueRange(0, 1);
442     lut->SetSaturationRange(0, 0);
443     lut->Build();
444     mFusionMapper->SetLookupTable(lut);
445     mFusionMapper->SetInput(mFusionReslice->GetOutput());
446
447     if (!mFusionActor) {
448       mFusionActor = vtkSmartPointer<vtkImageActor>::New();
449       mFusionActor->SetInput(mFusionMapper->GetOutput());
450       mFusionActor->SetPickable(0);
451       mFusionActor->SetVisibility(true);
452       mFusionActor->SetOpacity(0.7);
453 #if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
454       mFusionActor->GetMapper()->BorderOn();
455 #endif
456       this->GetRenderer()->AddActor(mFusionActor);
457     }
458
459     //Synchronize orientation and slice
460     AdjustResliceToSliceOrientation(mFusionReslice);
461     this->UpdateDisplayExtent();
462     this->SetTSlice(mCurrentTSlice);
463   }
464 }
465 //------------------------------------------------------------------------------
466
467
468 //------------------------------------------------------------------------------
469 bool vvSlicer::GetActorVisibility(const std::string& actor_type, int overlay_index)
470 {
471   bool vis = false;
472   if (actor_type == "image") {
473     vis = this->ImageActor->GetVisibility();
474   }
475   else if (actor_type == "vector") {
476     vis = this->mVFActor->GetVisibility();
477   }
478   else if (actor_type == "overlay") {
479     vis = this->mOverlayActor->GetVisibility();
480   }
481   else if (actor_type == "fusion") {
482     vis = this->mFusionActor->GetVisibility();
483   }
484   else if (actor_type == "contour")
485     vis = this->mSurfaceCutActors[overlay_index]->GetActor()->GetVisibility();
486
487   return vis;
488 }
489 //------------------------------------------------------------------------------
490
491 //------------------------------------------------------------------------------
492 void vvSlicer::SetActorVisibility(const std::string& actor_type, int overlay_index ,bool vis)
493 {
494   if (actor_type == "image") {
495     this->ImageActor->SetVisibility(vis);
496   }
497   else if (actor_type == "vector") {
498     this->mVFActor->SetVisibility(vis);
499   }
500   else if (actor_type == "overlay") {
501     this->mOverlayActor->SetVisibility(vis);
502   }
503   else if (actor_type == "fusion") {
504     this->mFusionActor->SetVisibility(vis);
505   }
506   else if (actor_type == "contour")
507     this->mSurfaceCutActors[overlay_index]->GetActor()->SetVisibility(vis);
508   UpdateDisplayExtent();
509 }
510 //------------------------------------------------------------------------------
511
512 //------------------------------------------------------------------------------
513 void vvSlicer::SetVF(vvImage::Pointer vf)
514 {
515   if (vf->GetVTKImages().size()) {
516     mVF = vf;
517
518     if (!mAAFilter) {
519       mAAFilter= vtkSmartPointer<vtkAssignAttribute>::New();
520       mVOIFilter = vtkSmartPointer<vtkExtractVOI>::New();
521       mVOIFilter->SetSampleRate(mSubSampling,mSubSampling,mSubSampling);
522     }
523     mVOIFilter->SetInput(vf->GetFirstVTKImageData());
524     mAAFilter->SetInput(mVOIFilter->GetOutput());
525     ///This tells VTK to use the scalar (pixel) data of the image to draw the little arrows
526     mAAFilter->Assign(vtkDataSetAttributes::SCALARS, vtkDataSetAttributes::VECTORS, vtkAssignAttribute::POINT_DATA);
527
528     if (!mArrow)
529       mArrow = vtkSmartPointer<vvGlyphSource>::New();
530     mArrow->SetGlyphTypeToSpecificArrow();
531     mArrow->SetScale(mScale);
532     mArrow->FilledOff();
533
534     // Glyph the gradient vector (with arrows)
535     if (!mGlyphFilter)
536       mGlyphFilter = vtkSmartPointer<vvGlyph2D>::New();
537     mGlyphFilter->SetInput(mAAFilter->GetOutput());
538     mGlyphFilter->SetSource(mArrow->GetOutput());
539     mGlyphFilter->ScalingOn();
540     mGlyphFilter->SetScaleModeToScaleByVector();
541     mGlyphFilter->OrientOn();
542     mGlyphFilter->SetVectorModeToUseVector();
543     mGlyphFilter->SetColorModeToColorByVector();
544
545     if (!mVFColorLUT)
546       mVFColorLUT = vtkSmartPointer<vtkLookupTable>::New();
547
548     double mVFColorHSV[3];
549     vtkMath::RGBToHSV(mVFColor, mVFColorHSV);
550     mVFColorLUT->SetHueRange(mVFColorHSV[0], mVFColorHSV[0]);
551     mVFColorLUT->SetSaturationRange(mVFColorHSV[1],mVFColorHSV[1]);
552     mVFColorLUT->SetValueRange(mVFColorHSV[2], mVFColorHSV[2]);
553
554     if (!mVFMapper)
555       mVFMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
556     mVFMapper->SetInput(mGlyphFilter->GetOutput());
557     mVFMapper->ImmediateModeRenderingOn();
558     mVFMapper->SetLookupTable(mVFColorLUT);
559
560     if (!mVFActor)
561       mVFActor = vtkSmartPointer<vtkActor>::New();
562     mVFActor->SetMapper(mVFMapper);
563     mVFActor->SetPickable(0);
564     mVFActor->GetProperty()->SetLineWidth(mVFWidth);
565     this->UpdateDisplayExtent();
566     this->GetRenderer()->AddActor(mVFActor);
567
568     //Synchronize slice
569     SetTSlice(mCurrentTSlice);
570   }
571 }
572 //------------------------------------------------------------------------------
573
574
575 //------------------------------------------------------------------------------
576 void vvSlicer::SetLandmarks(vvLandmarks* landmarks)
577 {
578   mLandmarks = landmarks;
579   if (landmarks) {
580
581     if (!mCross)
582       mCross = vtkSmartPointer<vtkCursor3D>::New();
583     mCross->SetFocalPoint(0.0,0.0,0.0);
584     mCross->SetModelBounds(-10,10,-10,10,-10,10);
585     mCross->AllOff();
586     mCross->AxesOn();
587
588     if (!mLandGlyph)
589       mLandGlyph = vtkSmartPointer<vtkGlyph3D>::New();
590     mLandGlyph->SetSource(mCross->GetOutput());
591     mLandGlyph->SetInput(landmarks->GetOutput());
592     //mLandGlyph->SetIndexModeToScalar();
593     mLandGlyph->SetRange(0,1);
594     mLandGlyph->ScalingOff();
595
596     mLandGlyph->SetColorModeToColorByScalar();
597
598     if (!mClipBox)
599       mClipBox = vtkSmartPointer<vtkBox>::New();
600     if (!mLandClipper)
601       mLandClipper = vtkSmartPointer<vtkClipPolyData>::New();
602     mLandClipper->InsideOutOn();
603     mLandClipper->SetInput(mLandGlyph->GetOutput());
604     mLandClipper->SetClipFunction(mClipBox);
605
606     if (!mLandMapper)
607       mLandMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
608     mLandMapper->SetInputConnection(mLandClipper->GetOutputPort());
609     //mLandMapper->ScalarVisibilityOff();
610
611     if (!mLandActor)
612       mLandActor = vtkSmartPointer<vtkActor>::New();
613     mLandActor->SetMapper(mLandMapper);
614     mLandActor->GetProperty()->SetColor(255,10,212);
615     mLandActor->SetPickable(0);
616     mLandActor->SetVisibility(true);
617     this->UpdateDisplayExtent();
618     this->GetRenderer()->AddActor(mLandActor);
619   }
620 }
621 //------------------------------------------------------------------------------
622
623 //------------------------------------------------------------------------------
624 //FIXME: this function leaks memory, we should fix it someday :)
625 void vvSlicer::RemoveActor(const std::string& actor_type, int overlay_index)
626 {
627   if (actor_type == "vector") {
628     Renderer->RemoveActor(mVFActor);
629     mGlyphFilter=NULL;
630     mVF = NULL;
631     mArrow = NULL;
632     mAAFilter=NULL;
633     mVOIFilter = NULL;
634     mVFMapper = NULL;
635     mVFActor = NULL;
636   }
637   if (actor_type == "overlay") {
638     Renderer->RemoveActor(mOverlayActor);
639     mOverlay = NULL;
640     mOverlayActor = NULL;
641     mOverlayMapper = NULL;
642   }
643   if (actor_type == "fusion") {
644     Renderer->RemoveActor(mFusionActor);
645     mFusion = NULL;
646     mFusionActor = NULL;
647     mFusionMapper = NULL;
648   }
649   if (actor_type == "contour") {
650     Renderer->RemoveActor(this->mSurfaceCutActors[overlay_index]->GetActor());
651     mSurfaceCutActors.erase(mSurfaceCutActors.begin()+overlay_index);
652   }
653 }
654 //------------------------------------------------------------------------------
655
656
657 //------------------------------------------------------------------------------
658 void vvSlicer::SetVFSubSampling(int sub)
659 {
660   if (mVOIFilter) {
661     mVOIFilter->SetSampleRate(mSubSampling,mSubSampling,mSubSampling);
662     mSubSampling = sub;
663   }
664   UpdateDisplayExtent();
665   Render();
666 }
667 //------------------------------------------------------------------------------
668
669
670 //------------------------------------------------------------------------------
671 void vvSlicer::SetVFScale(int scale)
672 {
673   mScale = scale;
674   if (mArrow)
675     mArrow->SetScale(mScale);
676   UpdateDisplayExtent();
677   Render();
678 }
679 //------------------------------------------------------------------------------
680
681 //------------------------------------------------------------------------------
682 void vvSlicer::SetVFWidth(int width)
683 {
684   mVFWidth = width;
685   if (mVFActor)
686     mVFActor->GetProperty()->SetLineWidth(mVFWidth);
687   UpdateDisplayExtent();
688   Render();
689 }
690 //------------------------------------------------------------------------------
691
692
693 //------------------------------------------------------------------------------
694 void vvSlicer::SetVFLog(int log)
695 {
696   mVFLog = log;
697   if (mGlyphFilter) {
698     mGlyphFilter->SetUseLog(mVFLog);
699     mGlyphFilter->Modified();
700   }
701   UpdateDisplayExtent();
702   Render();
703 }
704 //------------------------------------------------------------------------------
705
706
707 //------------------------------------------------------------------------------
708 void vvSlicer::SetTSlice(int t)
709 {
710   if (t < 0)
711     t = 0;
712   else if ((unsigned int)t >= mImage->GetVTKImages().size())
713     t = mImage->GetVTKImages().size() -1;
714
715   // Update transform
716   mConcatenatedTransform->Identity();
717   mConcatenatedTransform->Concatenate(mImage->GetTransform()[t]);
718   mConcatenatedTransform->Concatenate(mSlicingTransform);
719
720   // Update image data
721   mCurrentTSlice = t;
722   mImageReslice->SetInput( mImage->GetVTKImages()[mCurrentTSlice] );
723   if (mVF && mVFActor->GetVisibility()) {
724     if (mVF->GetVTKImages().size() > (unsigned int)mCurrentTSlice)
725       mVOIFilter->SetInput(mVF->GetVTKImages()[mCurrentTSlice]);
726   }
727   if (mOverlay && mOverlayActor->GetVisibility()) {
728     if (mOverlay->GetVTKImages().size() > (unsigned int)t) {
729       mCurrentOverlayTSlice = t;
730       mOverlayReslice->SetInput( mOverlay->GetVTKImages()[mCurrentOverlayTSlice] );
731
732       // Update overlay transform
733       mConcatenatedOverlayTransform->Identity();
734       mConcatenatedOverlayTransform->Concatenate(mOverlay->GetTransform()[mCurrentOverlayTSlice]);
735       mConcatenatedOverlayTransform->Concatenate(mSlicingTransform);
736     }
737   }
738   if (mFusion && mFusionActor->GetVisibility()) {
739     if (mFusion->GetVTKImages().size() > (unsigned int)t) {
740       mCurrentFusionTSlice = t;
741       mFusionReslice->SetInput( mFusion->GetVTKImages()[mCurrentFusionTSlice]);
742
743       // Update fusion transform
744       mConcatenatedFusionTransform->Identity();
745       mConcatenatedFusionTransform->Concatenate(mFusion->GetTransform()[mCurrentFusionTSlice]);
746       mConcatenatedFusionTransform->Concatenate(mSlicingTransform);
747     }
748   }
749   if (mSurfaceCutActors.size() > 0)
750     for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
751          i!=mSurfaceCutActors.end(); i++)
752       (*i)->SetTimeSlice(mCurrentTSlice);
753   UpdateDisplayExtent();
754 }
755 //------------------------------------------------------------------------------
756
757
758 //------------------------------------------------------------------------------
759 int vvSlicer::GetTSlice()
760 {
761   return mCurrentTSlice;
762 }
763 //------------------------------------------------------------------------------
764
765 //------------------------------------------------------------------------------
766 int vvSlicer::GetFusionTSlice()
767 {
768   return mCurrentFusionTSlice;
769 }
770 //------------------------------------------------------------------------------
771
772 //------------------------------------------------------------------------------
773 int vvSlicer::GetOverlayTSlice()
774 {
775   return mCurrentOverlayTSlice;
776 }
777 //------------------------------------------------------------------------------
778
779 //------------------------------------------------------------------------------
780 void vvSlicer::SetSliceOrientation(int orientation)
781 {
782   //if 2D image, force to watch in Axial View
783   int extent[6];
784   this->GetInput()->GetWholeExtent(extent);
785   if (extent[5]-extent[4] <= 2)
786     orientation = vtkImageViewer2::SLICE_ORIENTATION_XY;
787
788   if (orientation < vtkImageViewer2::SLICE_ORIENTATION_YZ ||
789       orientation > vtkImageViewer2::SLICE_ORIENTATION_XY) {
790     vtkErrorMacro("Error - invalid slice orientation " << orientation);
791     return;
792   }
793   
794   this->SliceOrientation = orientation;
795
796   if(mFusion)
797     AdjustResliceToSliceOrientation(mFusionReslice);
798
799   if(mOverlay)
800     AdjustResliceToSliceOrientation(mOverlayReslice);
801
802   // Update the viewer
803   int *range = this->GetSliceRange();
804   if (range)
805     this->Slice = static_cast<int>((range[0] + range[1]) * 0.5);
806
807   // Go to current cursor position
808   // double* cursorPos = GetCursorPosition();
809   // DDV(cursorPos, 3);
810   // SetCurrentPosition(cursorPos[0],cursorPos[1],cursorPos[2],cursorPos[3]);
811
812   this->UpdateOrientation();
813   this->UpdateDisplayExtent();
814
815   if (this->Renderer && this->GetInput()) {
816     double scale = this->Renderer->GetActiveCamera()->GetParallelScale();
817     this->Renderer->ResetCamera();
818     this->Renderer->GetActiveCamera()->SetParallelScale(scale);
819   }
820
821   SetContourSlice();
822 }
823 //----------------------------------------------------------------------------
824
825 //------------------------------------------------------------------------------
826 // This function ensures that we sample the slices of a vtkImageReslice filter
827 // in the direction of the slicer (SliceOrientation) similarly as mImageReslice.
828 // In other words, we change the grid of the reslice in the same way as the grid
829 // of the displayed image in the slicing direction.
830 void vvSlicer::AdjustResliceToSliceOrientation(vtkImageReslice *reslice)
831 {
832   // Reset autocrop and update output information
833   reslice->SetOutputOriginToDefault();
834   reslice->SetOutputSpacingToDefault();
835   reslice->GetOutput()->UpdateInformation();
836
837   // Ge new origin / spacing
838   double origin[3];
839   double spacing[3];
840   reslice->GetOutput()->GetOrigin(origin);
841   reslice->GetOutput()->GetSpacing(spacing);
842
843   // Use similar spacing as the image in the direction SliceOrientation
844   spacing[this->SliceOrientation] = mImageReslice->GetOutput()->GetSpacing()[this->SliceOrientation];
845
846   // Modify origin to be on the image grid in the direction SliceOrientation in 3 steps
847   // Step 1: from world coordinates to image coordinates
848   origin[this->SliceOrientation] -= mImageReslice->GetOutput()->GetOrigin()[this->SliceOrientation];
849   origin[this->SliceOrientation] /= mImageReslice->GetOutput()->GetSpacing()[this->SliceOrientation];
850   // Step 2: round to superior grid positionInc
851   origin[this->SliceOrientation] = itk::Math::Ceil<double>(origin[this->SliceOrientation]);
852   // Step 3: back to world coordinates
853   origin[this->SliceOrientation] *= mImageReslice->GetOutput()->GetSpacing()[this->SliceOrientation];
854   origin[this->SliceOrientation] += mImageReslice->GetOutput()->GetOrigin()[this->SliceOrientation];
855
856   // Set new spacing and origin
857   reslice->SetOutputOrigin(origin);
858   reslice->SetOutputSpacing(spacing);
859   reslice->UpdateInformation();
860   reslice->GetOutput()->UpdateInformation();
861 }
862 //------------------------------------------------------------------------------
863
864 //----------------------------------------------------------------------------
865 int * vvSlicer::GetExtent(){
866   int *w_ext;
867   if (mUseReducedExtent) {
868     w_ext = mReducedExtent;
869   } else w_ext = GetInput()->GetWholeExtent();
870   return w_ext;
871 }
872 //----------------------------------------------------------------------------
873
874
875 //----------------------------------------------------------------------------
876 int vvSlicer::GetOrientation()
877 {
878   return this->SliceOrientation;
879 }
880 //----------------------------------------------------------------------------
881
882
883 //----------------------------------------------------------------------------
884 void vvSlicer::UpdateDisplayExtent()
885 {
886   vtkImageData *input = this->GetInput();
887   if (!input || !this->ImageActor) {
888     return;
889   }
890   input->UpdateInformation();
891
892   // Local copy of extent
893   int w_ext[6];
894   int* ext = GetExtent();
895   copyExtent(ext, w_ext);
896   // Set slice value
897   int s = this->Slice > ext[this->SliceOrientation*2+1] ? ext[this->SliceOrientation*2 + 1] : this->Slice;
898   w_ext[ this->SliceOrientation*2   ] = s;
899   w_ext[ this->SliceOrientation*2+1 ] = s;
900   
901   // Image actor
902   this->ImageActor->SetDisplayExtent(w_ext);
903   
904   // Overlay image actor
905   if (mOverlay && mOverlayActor->GetVisibility()) {
906     AdjustResliceToSliceOrientation(mOverlayReslice);
907     int overExtent[6];
908     this->ConvertImageToImageDisplayExtent(input, w_ext, mOverlayReslice->GetOutput(), overExtent);
909     ClipDisplayedExtent(overExtent, mOverlayMapper->GetInput()->GetWholeExtent());
910     mOverlayActor->SetDisplayExtent( overExtent );
911   }
912
913   // Fusion image actor
914   if (mFusion && mFusionActor->GetVisibility()) {
915     AdjustResliceToSliceOrientation(mFusionReslice);
916     int fusExtent[6];
917     this->ConvertImageToImageDisplayExtent(input, w_ext, mFusionReslice->GetOutput(), fusExtent);
918     ClipDisplayedExtent(fusExtent, mFusionMapper->GetInput()->GetWholeExtent());
919     mFusionActor->SetDisplayExtent(fusExtent);
920   }
921
922   // Vector field actor
923   double* camera = Renderer->GetActiveCamera()->GetPosition();
924   double* image_bounds = ImageActor->GetBounds();
925   double position[3] = {0, 0, 0};
926   position[this->SliceOrientation] = image_bounds[this->SliceOrientation*2]; 
927
928   //print_vector<double, 6>("camera", camera);
929   //print_vector<double, 6>("image_bounds", image_bounds);
930   //print_vector<double, 3>("position", position);
931
932   // find where to place the VF actor. to deal with
933   // z-buffer issues, the VF is placed right in front of the image,
934   // subject to a small offset. the position actually depends on the
935   // the location of the camera relative to the image. 
936   double offset = 1;
937   if (camera[this->SliceOrientation] < image_bounds[this->SliceOrientation*2])
938     offset = -1;
939   
940   if (mVF && mVFActor->GetVisibility()) {
941     int vfExtent[6];
942     mVF->GetVTKImages()[0]->UpdateInformation();
943     this->ConvertImageToImageDisplayExtent(input, w_ext, mVF->GetVTKImages()[0], vfExtent);
944     ClipDisplayedExtent(vfExtent, mVOIFilter->GetInput()->GetWholeExtent());
945     mVOIFilter->SetVOI(vfExtent);
946     int orientation[3] = {1,1,1};
947     orientation[this->SliceOrientation] = 0;
948     mGlyphFilter->SetOrientation(orientation[0], orientation[1], orientation[2]);
949     mVFMapper->Update();
950
951     position[this->SliceOrientation] += offset;
952     mVFActor->SetPosition(position);
953   }
954   
955   // Landmarks actor
956   if (mLandActor) {
957     if (mClipBox) {
958       double bounds [6];
959       for(unsigned int i=0; i<6; i++)
960         bounds[i] = ImageActor->GetBounds()[i];
961       bounds[ this->SliceOrientation*2   ] = ImageActor->GetBounds()[ this->SliceOrientation*2  ]-fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
962       bounds[ this->SliceOrientation*2+1 ] = ImageActor->GetBounds()[ this->SliceOrientation*2+1 ]+fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
963       mClipBox->SetBounds(bounds);
964       UpdateLandmarks();
965     }
966     
967     position[this->SliceOrientation] = offset;
968     mLandActor->SetPosition(position);
969   }
970
971   // Figure out the correct clipping range
972   if (this->Renderer) {
973     if (this->InteractorStyle &&
974         this->InteractorStyle->GetAutoAdjustCameraClippingRange()) {
975       this->Renderer->ResetCameraClippingRange();
976     } else {
977       vtkCamera *cam = this->Renderer->GetActiveCamera();
978       if (cam) {
979         double bounds[6];
980         this->ImageActor->GetBounds(bounds);
981         double spos = (double)bounds[this->SliceOrientation * 2];
982         double cpos = (double)cam->GetPosition()[this->SliceOrientation];
983         double range = fabs(spos - cpos);
984         double *spacing = input->GetSpacing();
985         double sumSpacing = spacing[0] + spacing[1] + spacing[2];
986         cam->SetClippingRange(range - sumSpacing, range + sumSpacing);
987       }
988     }
989   }
990   
991 }
992 //----------------------------------------------------------------------------
993
994 //----------------------------------------------------------------------------
995 void vvSlicer::ConvertImageToImageDisplayExtent(vtkImageData *sourceImage, const int sourceExtent[6],
996                                                 vtkImageData *targetImage, int targetExtent[6])
997 {
998   double dExtents[6];
999   for(unsigned int i=0; i<6; i++) {
1000     // From source voxel coordinates to world coordinates
1001     dExtents[i] = sourceImage->GetOrigin()[i/2] + sourceImage->GetSpacing()[i/2] * sourceExtent[i];
1002
1003     // From world coordinates to floating point target voxel coordinates
1004     dExtents[i] = (dExtents[i]- targetImage->GetOrigin()[i/2]) / targetImage->GetSpacing()[i/2];
1005     
1006     // Round to nearest
1007     //targetExtent[i] = itk::Math::Round<double>(dExtents[i]);
1008     targetExtent[i] = itk::Math::Floor<double>(dExtents[i]);
1009   }
1010 }
1011 //----------------------------------------------------------------------------
1012
1013 //----------------------------------------------------------------------------
1014 void vvSlicer::ClipDisplayedExtent(int extent[6], int refExtent[6])
1015 {
1016   bool out = false;
1017   int maxBound = 6;
1018
1019   //2D overlay on 3D image specific case
1020   if (refExtent[4] == refExtent[5]) {
1021     maxBound = 4;
1022     extent[4] = refExtent[4];
1023     extent[5] = refExtent[5];
1024   }
1025
1026   for (int i = 0; i < maxBound; i = i+2) {
1027     //if we are totally outside the image
1028     if ( extent[i] > refExtent[i+1] || extent[i+1] < refExtent[i] ) {
1029       out = true;
1030       break;
1031     }
1032     //crop to the limit of the image
1033     extent[i] = (extent[i] > refExtent[i]) ? extent[i] : refExtent[i];
1034     extent[i] = (extent[i] < refExtent[i+1]) ? extent[i] : refExtent[i+1];
1035     extent[i+1] = (extent[i+1] > refExtent[i]) ? extent[i+1] : refExtent[i];
1036     extent[i+1] = (extent[i+1] < refExtent[i+1]) ? extent[i+1] : refExtent[i+1];
1037   }
1038   if (out)
1039     for (int i = 0; i < maxBound; i = i+2) {
1040       extent[i] = refExtent[i];
1041       extent[i+1] = refExtent[i];
1042     }
1043 }
1044 //----------------------------------------------------------------------------
1045
1046
1047 //----------------------------------------------------------------------------
1048 void vvSlicer::UpdateOrientation()
1049 {
1050   // Set the camera position
1051   vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
1052   if (cam) {
1053     switch (this->SliceOrientation) {
1054     case vtkImageViewer2::SLICE_ORIENTATION_XY:
1055       cam->SetFocalPoint(0,0,0);
1056       cam->SetPosition(0,0,-1); // -1 if medical ?
1057       cam->SetViewUp(0,-1,0);
1058       break;
1059
1060     case vtkImageViewer2::SLICE_ORIENTATION_XZ:
1061       cam->SetFocalPoint(0,0,0);
1062       cam->SetPosition(0,-1,0); // 1 if medical ?
1063       cam->SetViewUp(0,0,1);
1064       break;
1065
1066     case vtkImageViewer2::SLICE_ORIENTATION_YZ:
1067       cam->SetFocalPoint(0,0,0);
1068       cam->SetPosition(-1,0,0); // -1 if medical ?
1069       cam->SetViewUp(0,0,1);
1070       break;
1071     }
1072   }
1073 }
1074 //----------------------------------------------------------------------------
1075
1076
1077 //----------------------------------------------------------------------------
1078 void vvSlicer::SetOpacity(double s)
1079 {
1080   this->GetImageActor()->SetOpacity(s);
1081 }
1082 //----------------------------------------------------------------------------
1083
1084
1085 //----------------------------------------------------------------------------
1086 void vvSlicer::SetRenderWindow(int orientation, vtkRenderWindow * rw)
1087 {
1088   this->Superclass::SetRenderWindow(rw);
1089   this->SetupInteractor(rw->GetInteractor());
1090   ca->SetImageActor(this->GetImageActor());
1091   ca->SetWindowLevel(this->GetWindowLevel());
1092   ca->SetText(2, "<slice>");
1093   ca->SetText(3, "<window>\n<level>");
1094
1095   double bounds[6];
1096   double max = 65000;
1097
1098   bounds[0] = -max;
1099   bounds[1] = max;
1100   bounds[2] = -max;
1101   bounds[3] = max;
1102   bounds[4] = -max;
1103   bounds[5] = max;
1104
1105   crossCursor->SetModelBounds(bounds);
1106   this->GetRenderer()->AddActor(pdmA);
1107   this->GetRenderer()->AddActor(ca);
1108   this->GetRenderer()->ResetCamera();
1109
1110   //this is just a mapping between the labeling of the orientations presented to the user and
1111   //the one used by vtk
1112   SetSliceOrientation(2-(orientation%3));
1113   ResetCamera();
1114 }
1115 //----------------------------------------------------------------------------
1116
1117
1118 //----------------------------------------------------------------------------
1119 void vvSlicer::ResetCamera()
1120 {
1121   this->GetRenderer()->ResetCamera();
1122 }
1123 //----------------------------------------------------------------------------
1124
1125
1126 //----------------------------------------------------------------------------
1127 void vvSlicer::SetDisplayMode(bool i)
1128 {
1129   this->GetRenderer()->SetDraw(i);
1130   if (i)
1131     UpdateDisplayExtent();
1132 }
1133 //----------------------------------------------------------------------------
1134
1135
1136 //----------------------------------------------------------------------------
1137 void vvSlicer::FlipHorizontalView()
1138 {
1139   vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
1140   if (cam) {
1141     double *position = cam->GetPosition();
1142     double factor[3] = {1, 1, 1};
1143     factor[this->SliceOrientation] = -1;
1144     cam->SetPosition(factor[0]*position[0],factor[1]*position[1],factor[2]*position[2]);
1145     
1146 /*    switch (this->SliceOrientation) {
1147     case vtkImageViewer2::SLICE_ORIENTATION_XY:
1148       cam->SetPosition(position[0],position[1],-position[2]);
1149       break;
1150
1151     case vtkImageViewer2::SLICE_ORIENTATION_XZ:
1152       cam->SetPosition(position[0],-position[1],position[2]);
1153       break;
1154
1155     case vtkImageViewer2::SLICE_ORIENTATION_YZ:
1156       cam->SetPosition(-position[0],position[1],position[2]);
1157       break;
1158     }*/
1159
1160     this->Renderer->ResetCameraClippingRange();
1161     this->UpdateDisplayExtent();
1162   }
1163 }
1164 //----------------------------------------------------------------------------
1165
1166
1167 //----------------------------------------------------------------------------
1168 void vvSlicer::FlipVerticalView()
1169 {
1170   vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
1171   if (cam) {
1172     FlipHorizontalView();
1173     double *viewup = cam->GetViewUp();
1174     cam->SetViewUp(-viewup[0],-viewup[1],-viewup[2]);
1175     this->UpdateDisplayExtent();
1176   }
1177 }
1178 //----------------------------------------------------------------------------
1179
1180
1181 //----------------------------------------------------------------------------
1182 void vvSlicer::SetColorWindow(double window)
1183 {
1184   vtkLookupTable* LUT = static_cast<vtkLookupTable*>(this->GetWindowLevel()->GetLookupTable());
1185   if ( LUT ) {
1186     double level = this->GetWindowLevel()->GetLevel();
1187     LUT->SetTableRange(level-fabs(window)/2,level+fabs(window)/2);
1188     LUT->Build();
1189   }
1190   this->vtkImageViewer2::SetColorWindow(window);
1191 }
1192 //----------------------------------------------------------------------------
1193
1194 //----------------------------------------------------------------------------
1195 void vvSlicer::SetColorLevel(double level)
1196 {
1197   vtkLookupTable* LUT = static_cast<vtkLookupTable*>(this->GetWindowLevel()->GetLookupTable());
1198   if ( LUT ) {
1199     double window = this->GetWindowLevel()->GetWindow();
1200     LUT->SetTableRange(level-fabs(window)/2,level+fabs(window)/2);
1201     LUT->Build();
1202   }
1203   this->vtkImageViewer2::SetColorLevel(level);
1204 }
1205 //----------------------------------------------------------------------------
1206
1207 //----------------------------------------------------------------------------
1208 double vvSlicer::GetOverlayColorWindow()
1209 {
1210   if(mOverlayMapper)
1211     return mOverlayMapper->GetWindow();
1212   else
1213     return 0.;
1214 }
1215 //----------------------------------------------------------------------------
1216
1217 //----------------------------------------------------------------------------
1218 double vvSlicer::GetOverlayColorLevel()
1219 {
1220   if(mOverlayMapper)
1221     return mOverlayMapper->GetLevel();
1222   else
1223     return 0.;
1224 }
1225 //----------------------------------------------------------------------------
1226
1227 //----------------------------------------------------------------------------
1228 void vvSlicer::SetOverlayColorWindow(double window)
1229 {
1230   mOverlayMapper->SetWindow(window);
1231 }
1232 //----------------------------------------------------------------------------
1233
1234 //----------------------------------------------------------------------------
1235 void vvSlicer::SetOverlayColorLevel(double level)
1236 {
1237   mOverlayMapper->SetLevel(level);
1238 }
1239 //----------------------------------------------------------------------------
1240
1241 //----------------------------------------------------------------------------
1242 // Returns the min an the max value in a 20%x20% region around the mouse pointer
1243 void vvSlicer::GetExtremasAroundMousePointer(double & min, double & max, vtkImageData *image, vtkTransform *transform)
1244 {
1245   //Get mouse pointer position in view coordinates
1246   double corner1[3];
1247   double corner2[3];
1248   for(int i=0; i<3; i++) {
1249     corner1[i] = mCurrent[i];
1250     corner2[i] = mCurrent[i];
1251   }
1252
1253   this->Renderer->WorldToView(corner1[0], corner1[1], corner1[2]);
1254   this->Renderer->WorldToView(corner2[0], corner2[1], corner2[2]);
1255
1256   // In view coordinates, x is the slicer width and y is the slicer height are the in-plane axis
1257   int w, h;
1258   this->Renderer->GetTiledSize(&w, &h);
1259   corner1[0] -= 0.2*h/(double)w;
1260   corner2[0] += 0.2*h/(double)w;
1261   corner1[1] -= 0.2;
1262   corner2[1] += 0.2;
1263   this->Renderer->ViewToWorld(corner1[0], corner1[1], corner1[2]);
1264   this->Renderer->ViewToWorld(corner2[0], corner2[1], corner2[2]);
1265
1266   //Convert to image pixel coordinates (rounded)
1267   transform->TransformPoint(corner1, corner1);
1268   transform->TransformPoint(corner2, corner2);
1269   int iLocalExtents[6];
1270   for(int i=0; i<3; i++) {
1271     corner1[i] = (corner1[i] - image->GetOrigin()[i])/image->GetSpacing()[i];
1272     corner2[i] = (corner2[i] - image->GetOrigin()[i])/image->GetSpacing()[i];
1273
1274     iLocalExtents[i*2  ] = lrint(corner1[i]);
1275     iLocalExtents[i*2+1] = lrint(corner2[i]);
1276
1277     if(iLocalExtents[i*2  ]>iLocalExtents[i*2+1])
1278       std::swap(iLocalExtents[i*2], iLocalExtents[i*2+1]);
1279   }
1280
1281   vtkSmartPointer<vtkExtractVOI> voiFilter = vtkSmartPointer<vtkExtractVOI>::New();
1282   voiFilter->SetInput(image);
1283   voiFilter->SetVOI(iLocalExtents);
1284   voiFilter->Update();
1285   if (!voiFilter->GetOutput()->GetNumberOfPoints()) {
1286     min = 0;
1287     max = 0;
1288     return;
1289   }
1290
1291   vtkSmartPointer<vtkImageAccumulate> accFilter = vtkSmartPointer<vtkImageAccumulate>::New();
1292   accFilter->SetInput(voiFilter->GetOutput());
1293   accFilter->Update();
1294
1295   min = *(accFilter->GetMin());
1296   max = *(accFilter->GetMax());
1297 }
1298 //----------------------------------------------------------------------------
1299
1300 //----------------------------------------------------------------------------
1301 double vvSlicer::GetScalarComponentAsDouble(vtkImageData *image, double X, double Y, double Z, int &ix, int &iy, int &iz, int component)
1302 {
1303   ix = lrint(X);
1304   iy = lrint(Y);
1305   iz = lrint(Z);
1306   if (ix < image->GetWholeExtent()[0] ||
1307       ix > image->GetWholeExtent()[1] ||
1308       iy < image->GetWholeExtent()[2] ||
1309       iy > image->GetWholeExtent()[3] ||
1310       iz < image->GetWholeExtent()[4] ||
1311       iz > image->GetWholeExtent()[5] )
1312     return std::numeric_limits<double>::quiet_NaN();
1313
1314   image->SetUpdateExtent(ix, ix, iy, iy, iz, iz);
1315   image->Update();
1316   return image->GetScalarComponentAsDouble(ix, iy, iz, component);
1317 }
1318 //----------------------------------------------------------------------------
1319
1320 //----------------------------------------------------------------------------
1321 void vvSlicer::Render()
1322 {
1323   if (this->mFusion && mFusionActor->GetVisibility() && showFusionLegend) {
1324     legend->SetLookupTable(this->GetFusionMapper()->GetLookupTable());
1325     legend->UseOpacityOn();
1326     legend->SetVisibility(1);
1327   }
1328   else if (this->GetWindowLevel()->GetLookupTable() && !this->mOverlay)  {
1329     legend->SetLookupTable(this->GetWindowLevel()->GetLookupTable());
1330     legend->UseOpacityOff();
1331     legend->SetVisibility(1);
1332   } else legend->SetVisibility(0);
1333
1334   if (ca->GetVisibility()) {
1335     std::stringstream worldPos;
1336     double pt[3];
1337     mConcatenatedTransform->TransformPoint(mCurrent, pt);
1338     double X = (pt[0] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[0])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[0];
1339     double Y = (pt[1] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[1])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[1];
1340     double Z = (pt[2] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[2])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[2];
1341
1342     if (X >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[0]-0.5 &&
1343         X <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[1]+0.5 &&
1344         Y >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[2]-0.5 &&
1345         Y <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[3]+0.5 &&
1346         Z >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[4]-0.5 &&
1347         Z <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[5]+0.5) {
1348
1349       
1350       int ix, iy, iz;
1351       double value = this->GetScalarComponentAsDouble(mImage->GetVTKImages()[mCurrentTSlice], X, Y, Z, ix, iy, iz);
1352
1353       if(ImageActor->GetVisibility())
1354         worldPos << "data value : " << value << std::endl;
1355
1356       worldPos << "mm : " << lrint(mCurrentBeforeSlicingTransform[0]) << ' '
1357                           << lrint(mCurrentBeforeSlicingTransform[1]) << ' '
1358                           << lrint(mCurrentBeforeSlicingTransform[2]) << ' '
1359                           << mCurrentTSlice
1360                           << std::endl;
1361       worldPos << "pixel : " << ix << ' '
1362                              << iy << ' '
1363                              << iz << ' '
1364                              << mCurrentTSlice
1365                              << std::endl;
1366     }
1367     ca->SetText(1,worldPos.str().c_str());
1368   }
1369
1370   if (pdmA->GetVisibility()) {
1371     double x = mCursor[0];
1372     double y = mCursor[1];
1373     double z = mCursor[2];
1374     double xCursor = (x - this->GetInput()->GetOrigin()[0])/this->GetInput()->GetSpacing()[0];
1375     double yCursor = (y - this->GetInput()->GetOrigin()[1])/this->GetInput()->GetSpacing()[1];
1376     double zCursor = (z - this->GetInput()->GetOrigin()[2])/this->GetInput()->GetSpacing()[2];
1377
1378     if (xCursor >= this->GetImageActor()->GetDisplayExtent()[0] &&
1379         xCursor < this->GetImageActor()->GetDisplayExtent()[1]+1 &&
1380         yCursor >= this->GetImageActor()->GetDisplayExtent()[2] &&
1381         yCursor < this->GetImageActor()->GetDisplayExtent()[3]+1 &&
1382         zCursor >= this->GetImageActor()->GetDisplayExtent()[4] &&
1383         zCursor < this->GetImageActor()->GetDisplayExtent()[5]+1 ) {
1384       vtkRenderer * renderer = this->Renderer;
1385
1386       renderer->WorldToView(x,y,z);
1387       renderer->ViewToNormalizedViewport(x,y,z);
1388       renderer->NormalizedViewportToViewport(x,y);
1389       renderer->ViewportToNormalizedDisplay(x,y);
1390       renderer->NormalizedDisplayToDisplay(x,y);
1391       crossCursor->SetFocalPoint(x,y,z);
1392     } else
1393       crossCursor->SetFocalPoint(-1,-1,z);
1394   }
1395
1396
1397   if (mOverlay && mOverlayActor->GetVisibility()) {
1398     if(mLinkOverlayWindowLevel) {
1399       mOverlayMapper->SetWindow(this->GetColorWindow());
1400       mOverlayMapper->SetLevel(this->GetColorLevel());
1401     }
1402     mOverlayMapper->GetOutput()->SetUpdateExtent(mOverlayActor->GetDisplayExtent());
1403     mOverlayMapper->GetOutput()->Update();
1404     mOverlayMapper->Update();
1405   }
1406   if (mLandMapper)
1407     UpdateLandmarks();
1408
1409   this->GetRenderWindow()->Render();
1410 }
1411 //----------------------------------------------------------------------------
1412
1413
1414 //----------------------------------------------------------------------------
1415 void vvSlicer::UpdateCursorPosition()
1416 {
1417   pdmA->SetVisibility(true);
1418   mCursor[0] = mCurrent[0];
1419   mCursor[1] = mCurrent[1];
1420   mCursor[2] = mCurrent[2];
1421   mCursor[3] = mCurrentTSlice;
1422 }
1423 //----------------------------------------------------------------------------
1424
1425
1426 //----------------------------------------------------------------------------
1427 void vvSlicer::UpdateLandmarks()
1428 {
1429   vtkPolyData *pd = static_cast<vtkPolyData*>(mLandClipper->GetInput());
1430   if (pd->GetPoints()) {
1431     mLandGlyph->SetRange(0,1);
1432     mLandGlyph->Modified();
1433     mLandGlyph->Update();
1434
1435     mClipBox->Modified();
1436     mLandClipper->Update();
1437     mLandMapper->Update();
1438   }
1439
1440 }
1441 //----------------------------------------------------------------------------
1442
1443
1444 //----------------------------------------------------------------------------
1445 void vvSlicer::SetSlice(int slice)
1446 {
1447   int *range = this->GetSliceRange();
1448   if (range) {
1449     if (slice < range[0]) {
1450       slice = range[0];
1451     } else if (slice > range[1]) {
1452       slice = range[1];
1453     }
1454   }
1455
1456   if (this->Slice == slice) {
1457     return;
1458   }
1459
1460   this->Slice = slice;
1461   SetContourSlice();
1462   this->Modified();
1463   this->UpdateDisplayExtent();
1464
1465   // Seems to work without this line
1466   //this->Render();
1467 }
1468 //----------------------------------------------------------------------------
1469
1470
1471 //----------------------------------------------------------------------------
1472 void vvSlicer::SetContourSlice()
1473 {
1474   if (mSurfaceCutActors.size() > 0)
1475     for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
1476          i!=mSurfaceCutActors.end(); i++) {
1477          
1478       (*i)->SetSlicingOrientation(this->SliceOrientation);
1479       (*i)->SetCutSlice((this->Slice)*this->GetImage()->GetSpacing()[this->SliceOrientation]+
1480                         this->GetImage()->GetOrigin()[this->SliceOrientation]);
1481     }
1482 }
1483 //----------------------------------------------------------------------------
1484
1485
1486 //----------------------------------------------------------------------------
1487 void vvSlicer::ForceUpdateDisplayExtent()
1488 {
1489   this->UpdateDisplayExtent();
1490 }
1491 //----------------------------------------------------------------------------
1492
1493
1494 //----------------------------------------------------------------------------
1495 int* vvSlicer::GetDisplayExtent()
1496 {
1497   return this->GetImageActor()->GetDisplayExtent();
1498 }
1499 //----------------------------------------------------------------------------
1500
1501
1502 //----------------------------------------------------------------------------
1503 void vvSlicer::PrintSelf(ostream& os, vtkIndent indent)
1504 {
1505   this->Superclass::PrintSelf(os, indent);
1506 }
1507 //----------------------------------------------------------------------------
1508
1509 //----------------------------------------------------------------------------
1510 void vvSlicer::SetVFColor(double r, double g, double b)
1511 {
1512   double mVFColorHSV[3];
1513   mVFColor[0] = r;
1514   mVFColor[1] = g;
1515   mVFColor[2] = b;
1516
1517   vtkMath::RGBToHSV(mVFColor, mVFColorHSV);
1518   mVFColorLUT->SetHueRange(mVFColorHSV[0], mVFColorHSV[0]);
1519   mVFColorLUT->SetSaturationRange(mVFColorHSV[1],mVFColorHSV[1]);
1520   mVFColorLUT->SetValueRange(mVFColorHSV[2], mVFColorHSV[2]);
1521
1522   this->Render();
1523 }  
1524