1 /*=========================================================================
2 Program: vv http://www.creatis.insa-lyon.fr/rio/vv
5 - University of LYON http://www.universite-lyon.fr/
6 - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr
7 - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr
9 This software is distributed WITHOUT ANY WARRANTY; without even
10 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11 PURPOSE. See the copyright notices for more information.
13 It is distributed under dual licence
15 - BSD See included LICENSE.txt file
16 - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
17 ======================================================================-====*/
18 #include "vvSlicerManagerCommand.h"
19 #include "vvSlicerManager.h"
21 #include <vtkTextProperty.h>
22 #include <vtkRenderer.h>
23 #include <vtkImageActor.h>
24 #include <vtkRenderWindowInteractor.h>
25 #include <vtkPropPicker.h>
26 #include <vtkCamera.h>
27 #include <vtkImageMapToWindowLevelColors.h>
28 #include <vtkLookupTable.h>
30 #include <vtkAbstractPropPicker.h>
31 #include <vtkAssemblyPath.h>
32 #include <vtkCornerAnnotation.h>
33 #include <vtkRenderWindow.h>
35 #include <vtkImageReslice.h>
37 #include "vvInteractorStyleNavigator.h"
38 #include "vtkTransform.h"
42 //------------------------------------------------------------------------------
43 vvSlicerManagerCommand::vvSlicerManagerCommand()
48 //------------------------------------------------------------------------------
51 //------------------------------------------------------------------------------
52 //return the num of the current slicer if visible (-1 else)
53 int vvSlicerManagerCommand::FindSlicerNumber(vtkRenderWindow* renwin)
56 if (renwin != SM->GetSlicer(mSlicerNumber)->GetRenderWindow() ||
57 !SM->GetSlicer(mSlicerNumber)->GetRenderer()->GetDraw())
59 else rvalue = mSlicerNumber;
60 //std::cerr << this << ":" << mSlicerNumber << ": " << rvalue << endl;
63 //------------------------------------------------------------------------------
66 //------------------------------------------------------------------------------
67 void vvSlicerManagerCommand::Execute(vtkObject *caller,
69 void *vtkNotUsed(callData))
72 vvInteractorStyleNavigator *isi =
73 dynamic_cast<vvInteractorStyleNavigator *>(caller);
75 double x = isi->GetInteractor()->GetEventPosition()[0];
76 double y = isi->GetInteractor()->GetEventPosition()[1];
79 int VisibleInWindow = this->FindSlicerNumber(isi->GetInteractor()->GetRenderWindow());
80 vtkRenderer* renderer=NULL;
81 if (VisibleInWindow>-1)
82 renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
87 if (event == vtkCommand::StartPickEvent && VisibleInWindow == -1) {
88 for (int i = 0; i < this->SM->NumberOfSlicers(); i++) {
89 if (this->SM->GetSlicer(i)->GetCursorVisibility()) {
90 this->SM->GetSlicer(i)->SetCursorVisibility(0);
91 this->SM->GetSlicer(i)->Render();
95 if ( VisibleInWindow > -1 ) {
96 if (event == vtkCommand::KeyPressEvent) {
97 std::string KeyPress = isi->GetInteractor()->GetKeySym();
98 if (KeyPress == "Tab") {
99 if(isi->GetInteractor()->GetShiftKey())
100 this->SM->PrevImage(VisibleInWindow);
102 this->SM->NextImage(VisibleInWindow);
105 if (KeyPress == "f" || KeyPress == "F") {
106 FlyToPosition(isi->GetInteractor(),this->SM->GetSlicer(VisibleInWindow));
109 if (KeyPress == "w") {
110 this->SM->SetLocalColorWindowing(VisibleInWindow);
113 if (KeyPress == "0") {
114 this->SM->SetPreset(0);
115 this->SM->UpdateWindowLevel();
118 if (KeyPress == "1") {
119 this->SM->SetPreset(1);
120 this->SM->UpdateWindowLevel();
123 if (KeyPress == "2") {
124 this->SM->SetPreset(2);
125 this->SM->UpdateWindowLevel();
129 if (KeyPress == "3") {
130 this->SM->SetPreset(3);
131 this->SM->UpdateWindowLevel();
134 if (KeyPress == "4") {
135 this->SM->SetPreset(4);
136 this->SM->UpdateWindowLevel();
139 if (KeyPress == "5") {
140 this->SM->SetPreset(5);
141 this->SM->UpdateWindowLevel();
144 if (KeyPress == "6") {
145 this->SM->SetColorMap(0);
146 this->SM->UpdateWindowLevel();
149 if (KeyPress == "7") {
150 this->SM->SetColorMap(1);
151 this->SM->UpdateWindowLevel();
154 if (KeyPress == "8") {
155 this->SM->SetColorMap(2);
156 this->SM->UpdateWindowLevel();
159 if (KeyPress == "9") {
160 this->SM->SetColorMap(3);
161 this->SM->UpdateWindowLevel();
164 if (KeyPress == "equal") { //keycodes are in vtkWin32RenderWindowInteractor
165 this->SM->SetPreset(7);
166 //this->SM->SetColorMap(1);
167 this->SM->UpdateWindowLevel();
170 if (KeyPress == "minus") {
171 this->SM->SetColorWindow(-this->SM->GetColorWindow());
172 this->SM->SetColorMap(-1);
173 this->SM->UpdateWindowLevel();
176 if (KeyPress == "c") {
177 this->SM->ToggleContourSuperposition();
181 if (KeyPress == "l") {
182 this->SM->ToggleInterpolation();
186 if (KeyPress == "h") {
187 this->SM->SetCursorVisibility(0);
191 if (KeyPress == "u") {
196 if (KeyPress == "r" || KeyPress=="R") {
197 this->SM->GetSlicer(VisibleInWindow)->ResetCamera();
198 this->SM->GetSlicer(VisibleInWindow)->Render();
201 if (KeyPress == "g") {
202 double* cursorPos = this->SM->GetSlicer(VisibleInWindow)->GetCursorPosition();
203 this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(
204 cursorPos[0],cursorPos[1],cursorPos[2],cursorPos[3]);
205 this->SM->UpdateViews(1,VisibleInWindow);
206 this->SM->UpdateLinked(VisibleInWindow);
209 if (KeyPress == "F5") {
210 this->SM->GetSlicer(VisibleInWindow)->FlipHorizontalView();
211 this->SM->GetSlicer(VisibleInWindow)->Render();
214 if (KeyPress == "F6") {
215 this->SM->GetSlicer(VisibleInWindow)->FlipVerticalView();
216 this->SM->GetSlicer(VisibleInWindow)->Render();
219 if (KeyPress == "Up") {
220 DD("------------ up");
221 this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()+1);
222 DD("------------ after set slice");
223 this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
224 DD("------------ after UpdateInfoOnCursorPosition");
225 this->SM->UpdateSlice(VisibleInWindow);
226 DD("------------ after updateslice");
228 if (KeyPress == "Down") {
229 this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()-1);
230 this->SM->UpdateSlice(VisibleInWindow);
231 this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
233 if (KeyPress == "space") {
236 if (KeyPress == "Left")
237 this->SM->SetPreviousTSlice(VisibleInWindow);
238 if (KeyPress == "Right")
239 this->SM->SetNextTSlice(VisibleInWindow);
241 if (KeyPress == "F2") {
242 this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Sagital\n<slice>");
243 this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(0);
244 this->SM->UpdateSliceRange(VisibleInWindow);
245 this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
247 if (KeyPress == "F3") {
248 this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Coronal\n<slice>");
249 this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(1);
250 this->SM->UpdateSliceRange(VisibleInWindow);
251 this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
253 if (KeyPress == "F4") {
254 this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Axial\n<slice>");
255 this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(2);
256 this->SM->UpdateSliceRange(VisibleInWindow);
257 this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
262 //All type of mouse events
263 if (event == vtkCommand::LeaveEvent) {
264 this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(-VTK_DOUBLE_MAX,-VTK_DOUBLE_MAX,
265 -VTK_DOUBLE_MAX,this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
266 this->SM->GetSlicer(VisibleInWindow)->Render();
271 // Mouse release HERE
272 if (event == vtkCommand::EndPickEvent) {
273 // DD(VisibleInWindow);
274 if (VisibleInWindow > -1)
275 this->SM->LeftButtonReleaseEvent(VisibleInWindow);
276 return; // no return !!!! ???
279 if (event == vtkCommand::StartWindowLevelEvent) {
281 this->InitialWindow = this->SM->GetColorWindow();
282 this->InitialLevel = this->SM->GetColorLevel();
284 if (VisibleInWindow > -1) {
285 mStartSlicer = VisibleInWindow;
290 if (event == vtkCommand::EndWindowLevelEvent) {
295 if (VisibleInWindow > -1) {
296 this->SM->Activated();
297 //if(!this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->GetVisibility())
298 this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetVisibility(1);
300 if (event == vtkCommand::MouseWheelForwardEvent && !isi->GetInteractor()->GetControlKey()) {
301 this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()+1);
302 this->SM->UpdateSlice(VisibleInWindow);
303 this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
304 } else if (event == vtkCommand::MouseWheelForwardEvent && isi->GetInteractor()->GetControlKey()) {
306 this->Dolly(pow((double)1.1, factor),isi->GetInteractor());
307 } else if (event == vtkCommand::MouseWheelBackwardEvent && !isi->GetInteractor()->GetControlKey()) {
308 this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()-1);
309 this->SM->UpdateSlice(VisibleInWindow);
310 this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
311 } else if (event == vtkCommand::MouseWheelBackwardEvent && isi->GetInteractor()->GetControlKey()) {
313 this->Dolly(pow((double)1.1, factor),isi->GetInteractor());
319 //Move into World Coordinate
320 renderer->DisplayToNormalizedDisplay(x,y);
321 renderer->NormalizedDisplayToViewport(x,y);
322 renderer->ViewportToNormalizedViewport(x,y);
323 renderer->NormalizedViewportToView(x,y,z);
324 renderer->ViewToWorld(x,y,z);
325 switch (this->SM->GetSlicer(VisibleInWindow)->GetSliceOrientation()) {
326 case vtkImageViewer2::SLICE_ORIENTATION_XY:
329 zWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
330 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[2] +
331 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[2];
334 case vtkImageViewer2::SLICE_ORIENTATION_XZ:
336 yWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
337 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[1] +
338 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[1];
342 case vtkImageViewer2::SLICE_ORIENTATION_YZ:
343 xWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
344 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[0] +
345 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[0];
350 this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(xWorld,yWorld,zWorld,
351 this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
353 this->SM->AddLandmark(xWorld,yWorld,zWorld,
354 this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
355 this->SM->GetSlicer(VisibleInWindow)->UpdateLandmarks();
358 if (event == vtkCommand::PickEvent || event == vtkCommand::StartPickEvent) {
359 this->SM->UpdateViews(1,VisibleInWindow);
360 this->SM->UpdateLinked(VisibleInWindow);
361 this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
363 this->SM->GetSlicer(VisibleInWindow)->Render();
365 //this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(-VTK_DOUBLE_MAX,-VTK_DOUBLE_MAX,
366 //-VTK_DOUBLE_MAX,this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
367 //this->SM->GetSlicer(VisibleInWindow)->Render();
370 if (event == vtkCommand::WindowLevelEvent && mStartSlicer > -1) {
371 this->SM->GetSlicer(mStartSlicer)->GetAnnotation()->SetVisibility(1);
372 // Adjust the window level here
373 int *size = isi->GetInteractor()->GetRenderWindow()->GetSize();
374 double window = this->InitialWindow;
375 double level = this->InitialLevel;
377 this->SM->GetImage()->GetScalarRange(range);
379 // Compute normalized delta
380 double dx = static_cast<double>(isi->GetWindowLevelCurrentPosition()[0] -
381 isi->GetWindowLevelStartPosition()[0]) / size[0];
382 double dy = static_cast<double>(isi->GetWindowLevelStartPosition()[1] -
383 isi->GetWindowLevelCurrentPosition()[1]) / size[1];
384 //Window is exponential in nature, use exponential to avoid falling into negative numbers
385 dx = std::exp(1.0 * (dx*fabs(dx) + dx)) ; //Quadratic behavior for more reactive interface
386 dy = 0.15 * (dy*fabs(dy) + dy) * (range[1]-range[0]);//Quadratic behavior for more reactive interface
388 this->SM->SetColorWindow(window*dx);
389 this->SM->SetColorLevel(level-dy);
390 this->SM->SetPreset(6);
391 this->SM->UpdateWindowLevel();
397 //------------------------------------------------------------------------------
400 //------------------------------------------------------------------------------
401 void vvSlicerManagerCommand::Dolly(double factor, vtkRenderWindowInteractor *interactor)
403 int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
404 vtkRenderer* renderer;
405 if (VisibleInWindow>-1)
406 renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
411 double viewFocus[4],viewPoint[4],motionVector[3], focalDepth;
412 double oldPos[3], newPos[3], distance[2];
413 vtkCamera *camera = renderer->GetActiveCamera();
414 camera->GetFocalPoint(viewFocus);
416 renderer->SetWorldPoint(viewFocus[0], viewFocus[0], viewFocus[0], 1.0);
417 renderer->WorldToDisplay();
418 renderer->GetDisplayPoint(viewFocus);
420 focalDepth = viewFocus[2];
422 oldPos[0] = renderer->GetCenter()[0];
423 oldPos[1] = renderer->GetCenter()[1];
424 oldPos[2] = focalDepth;
426 distance[0] = 1/factor*
427 (interactor->GetEventPosition()[0]-renderer->GetCenter()[0]);
428 distance[1] = 1/factor*
429 (interactor->GetEventPosition()[1]-renderer->GetCenter()[1]);
431 newPos[0] = interactor->GetEventPosition()[0] - distance[0];
432 newPos[1] = interactor->GetEventPosition()[1] - distance[1];
433 newPos[2] = focalDepth;
435 renderer->DisplayToNormalizedDisplay(oldPos[0],oldPos[1]);
436 renderer->NormalizedDisplayToViewport(oldPos[0],oldPos[1]);
437 renderer->ViewportToNormalizedViewport(oldPos[0],oldPos[1]);
438 renderer->NormalizedViewportToView(oldPos[0],oldPos[1],oldPos[2]);
439 renderer->ViewToWorld(oldPos[0],oldPos[1],oldPos[2]);
441 renderer->DisplayToNormalizedDisplay(newPos[0],newPos[1]);
442 renderer->NormalizedDisplayToViewport(newPos[0],newPos[1]);
443 renderer->ViewportToNormalizedViewport(newPos[0],newPos[1]);
444 renderer->NormalizedViewportToView(newPos[0],newPos[1],newPos[2]);
445 renderer->ViewToWorld(newPos[0],newPos[1],newPos[2]);
447 motionVector[0] = newPos[0] - oldPos[0];
448 motionVector[1] = newPos[1] - oldPos[1];
449 motionVector[2] = newPos[2] - oldPos[2];
451 camera->GetFocalPoint(viewFocus);
452 camera->GetPosition(viewPoint);
453 camera->SetFocalPoint(motionVector[0] + viewFocus[0],
454 motionVector[1] + viewFocus[1],
455 motionVector[2] + viewFocus[2]);
457 camera->SetPosition(motionVector[0] + viewPoint[0],
458 motionVector[1] + viewPoint[1],
459 motionVector[2] + viewPoint[2]);
461 if (camera->GetParallelProjection()) {
462 camera->SetParallelScale(camera->GetParallelScale() / factor);
464 camera->Dolly(factor);
467 if (interactor->GetLightFollowCamera()) {
468 renderer->UpdateLightsGeometryToFollowCamera();
470 renderer->ResetCameraClippingRange();
471 //interactor->Render();
473 //------------------------------------------------------------------------------
476 //------------------------------------------------------------------------------
477 void vvSlicerManagerCommand::FlyToPosition(vtkRenderWindowInteractor *interactor,vvSlicer* slicer)
479 double flyFrom[3], flyTo[3];
480 double d[3], focalPt[3], position[3], positionFrom[3];
482 int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
483 vtkRenderer* renderer=NULL;
484 if (VisibleInWindow>-1)
485 renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
489 interactor->GetPicker()->Pick(interactor->GetEventPosition()[0],
490 interactor->GetEventPosition()[1], 0.0,
493 vtkAssemblyPath *path=NULL;
494 vtkAbstractPropPicker *picker;
495 if ( (picker=vtkAbstractPropPicker::SafeDownCast(interactor->GetPicker()))) {
496 path = picker->GetPath();
498 if ( path != NULL ) {
499 flyTo[0] = picker->GetPickPosition()[0];
500 flyTo[1] = picker->GetPickPosition()[1];
501 flyTo[2] = picker->GetPickPosition()[2];
502 renderer->GetActiveCamera()->GetFocalPoint(flyFrom);
503 renderer->GetActiveCamera()->GetPosition(positionFrom);
505 switch (slicer->GetSliceOrientation()) {
506 case vtkImageViewer2::SLICE_ORIENTATION_XY:
507 flyTo[2] = flyFrom[2];
510 case vtkImageViewer2::SLICE_ORIENTATION_XZ:
511 flyTo[1] = flyFrom[1];
514 case vtkImageViewer2::SLICE_ORIENTATION_YZ:
515 flyTo[0] = flyFrom[0];
520 for (i=0; i<3; i++) {
521 d[i] = flyTo[i] - flyFrom[i];
523 double distance = vtkMath::Normalize(d);
524 double delta = distance/15;
526 for (i=1; i<=15; i++) {
527 for (j=0; j<3; j++) {
528 focalPt[j] = flyFrom[j] + d[j]*i*delta;
529 position[j] = positionFrom[j] + d[j]*i*delta;
531 renderer->GetActiveCamera()->SetFocalPoint(focalPt);
532 renderer->GetActiveCamera()->SetPosition(position);
533 renderer->GetActiveCamera()->Dolly(0.3/15 + 1.0);
534 renderer->ResetCameraClippingRange();
535 interactor->Render();
539 //------------------------------------------------------------------------------