1 /*=========================================================================
2 Program: vv http://www.creatis.insa-lyon.fr/rio/vv
5 - University of LYON http://www.universite-lyon.fr/
6 - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr
7 - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr
9 This software is distributed WITHOUT ANY WARRANTY; without even
10 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11 PURPOSE. See the copyright notices for more information.
13 It is distributed under dual licence
15 - BSD See included LICENSE.txt file
16 - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
17 ======================================================================-====*/
18 #include "vvSlicerManagerCommand.h"
19 #include "vvSlicerManager.h"
21 #include <vtkTextProperty.h>
22 #include <vtkRenderer.h>
23 #include <vtkImageActor.h>
24 #include <vtkRenderWindowInteractor.h>
25 #include <vtkPropPicker.h>
26 #include <vtkCamera.h>
27 #include <vtkImageMapToWindowLevelColors.h>
28 #include <vtkLookupTable.h>
30 #include <vtkAbstractPropPicker.h>
31 #include <vtkAssemblyPath.h>
32 #include <vtkCornerAnnotation.h>
33 #include <vtkRenderWindow.h>
35 #include <vtkImageReslice.h>
37 #include "vvInteractorStyleNavigator.h"
38 #include "vtkTransform.h"
42 //------------------------------------------------------------------------------
43 vvSlicerManagerCommand::vvSlicerManagerCommand()
48 //------------------------------------------------------------------------------
51 //------------------------------------------------------------------------------
52 //return the num of the current slicer if visible (-1 else)
53 int vvSlicerManagerCommand::FindSlicerNumber(vtkRenderWindow* renwin)
56 if (renwin != SM->GetSlicer(mSlicerNumber)->GetRenderWindow() ||
57 !SM->GetSlicer(mSlicerNumber)->GetRenderer()->GetDraw())
59 else rvalue = mSlicerNumber;
60 //std::cerr << this << ":" << mSlicerNumber << ": " << rvalue << endl;
63 //------------------------------------------------------------------------------
66 //------------------------------------------------------------------------------
67 void vvSlicerManagerCommand::Execute(vtkObject *caller,
69 void *vtkNotUsed(callData))
72 vvInteractorStyleNavigator *isi =
73 dynamic_cast<vvInteractorStyleNavigator *>(caller);
75 double x = isi->GetInteractor()->GetEventPosition()[0];
76 double y = isi->GetInteractor()->GetEventPosition()[1];
79 int VisibleInWindow = this->FindSlicerNumber(isi->GetInteractor()->GetRenderWindow());
80 vtkRenderer* renderer=NULL;
81 if (VisibleInWindow>-1)
82 renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
87 if (event == vtkCommand::StartPickEvent && VisibleInWindow == -1) {
88 for (int i = 0; i < this->SM->GetNumberOfSlicers(); i++) {
89 if (this->SM->GetSlicer(i)->GetCursorVisibility() && !this->SM->IsLinked()) {
90 this->SM->GetSlicer(i)->SetCursorVisibility(0);
91 this->SM->GetSlicer(i)->SetCornerAnnotationVisibility(0);
92 this->SM->GetSlicer(i)->Render();
96 if ( VisibleInWindow > -1 ) {
97 if (event == vtkCommand::KeyPressEvent) {
98 std::string KeyPress = isi->GetInteractor()->GetKeySym();
99 if (KeyPress == "Tab") {
100 if(isi->GetInteractor()->GetShiftKey())
101 this->SM->PrevImage(VisibleInWindow);
103 this->SM->NextImage(VisibleInWindow);
106 if (KeyPress == "f" || KeyPress == "F") {
107 FlyToPosition(isi->GetInteractor(),this->SM->GetSlicer(VisibleInWindow));
110 if (KeyPress == "w") {
111 this->SM->SetLocalColorWindowing(VisibleInWindow);
114 if (KeyPress == "0") {
115 this->SM->SetPreset(0);
116 this->SM->UpdateWindowLevel();
119 if (KeyPress == "1") {
120 this->SM->SetPreset(1);
121 this->SM->UpdateWindowLevel();
124 if (KeyPress == "2") {
125 this->SM->SetPreset(2);
126 this->SM->UpdateWindowLevel();
130 if (KeyPress == "3") {
131 this->SM->SetPreset(3);
132 this->SM->UpdateWindowLevel();
135 if (KeyPress == "4") {
136 this->SM->SetPreset(4);
137 this->SM->UpdateWindowLevel();
140 if (KeyPress == "5") {
141 this->SM->SetPreset(5);
142 this->SM->UpdateWindowLevel();
145 if (KeyPress == "6") {
146 this->SM->SetColorMap(0);
147 this->SM->UpdateWindowLevel();
150 if (KeyPress == "7") {
151 this->SM->SetColorMap(1);
152 this->SM->UpdateWindowLevel();
155 if (KeyPress == "8") {
156 this->SM->SetColorMap(2);
157 this->SM->UpdateWindowLevel();
160 if (KeyPress == "9") {
161 this->SM->SetColorMap(3);
162 this->SM->UpdateWindowLevel();
165 if (KeyPress == "equal") { //keycodes are in vtkWin32RenderWindowInteractor
166 this->SM->SetPreset(7);
167 //this->SM->SetColorMap(1);
168 this->SM->UpdateWindowLevel();
171 if (KeyPress == "minus") {
172 this->SM->SetColorWindow(-this->SM->GetColorWindow());
173 this->SM->SetColorMap(-1);
174 this->SM->UpdateWindowLevel();
177 if (KeyPress == "c") {
178 this->SM->ToggleContourSuperposition();
182 if (KeyPress == "l") {
183 this->SM->ToggleInterpolation();
187 if (KeyPress == "h") {
188 std::cout << "KeyPress == \"h\"\n";
189 this->SM->SetCursorAndCornerAnnotationVisibility(0);
193 if (KeyPress == "x") {
194 for(int i=0; i<SM->GetNumberOfSlicers(); i++) {
195 SM->RemoveActor("overlay",0);
201 if (KeyPress == "u") {
206 if (KeyPress == "r" || KeyPress=="R") {
207 this->SM->GetSlicer(VisibleInWindow)->ResetCamera();
208 this->SM->GetSlicer(VisibleInWindow)->Render();
209 this->SM->UpdateLinkedNavigation( this->SM->GetSlicer(VisibleInWindow) );
212 if (KeyPress == "g") {
213 double* cursorPos = this->SM->GetSlicer(VisibleInWindow)->GetCursorPosition();
214 this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(
215 cursorPos[0],cursorPos[1],cursorPos[2],cursorPos[3]);
216 this->SM->UpdateViews(1,VisibleInWindow);
217 this->SM->UpdateLinked(VisibleInWindow);
220 if (KeyPress == "F5") {
221 this->SM->GetSlicer(VisibleInWindow)->FlipHorizontalView();
222 this->SM->GetSlicer(VisibleInWindow)->Render();
225 if (KeyPress == "F6") {
226 this->SM->GetSlicer(VisibleInWindow)->FlipVerticalView();
227 this->SM->GetSlicer(VisibleInWindow)->Render();
230 if (KeyPress == "Up") {
231 this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()+1);
232 this->SM->UpdateSlice(VisibleInWindow);
234 if (KeyPress == "Down") {
235 this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()-1);
236 this->SM->UpdateSlice(VisibleInWindow);
238 if (KeyPress == "space") {
241 if (KeyPress == "Left")
242 this->SM->SetPreviousTSlice(VisibleInWindow);
243 if (KeyPress == "Right")
244 this->SM->SetNextTSlice(VisibleInWindow);
246 if (KeyPress == "F2") {
247 this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Sagital\n<slice>");
248 this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(0);
249 this->SM->UpdateSliceRange(VisibleInWindow);
251 if (KeyPress == "F3") {
252 this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Coronal\n<slice>");
253 this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(1);
254 this->SM->UpdateSliceRange(VisibleInWindow);
256 if (KeyPress == "F4") {
257 this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Axial\n<slice>");
258 this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(2);
259 this->SM->UpdateSliceRange(VisibleInWindow);
264 //All type of mouse events
265 if (event == vtkCommand::LeaveEvent) {
266 this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(-VTK_DOUBLE_MAX,-VTK_DOUBLE_MAX,
267 -VTK_DOUBLE_MAX,this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
268 this->SM->GetSlicer(VisibleInWindow)->Render();
273 // Mouse release HERE
274 if (event == vtkCommand::EndPickEvent) {
275 // DD(VisibleInWindow);
276 if (VisibleInWindow > -1)
277 this->SM->LeftButtonReleaseEvent(VisibleInWindow);
278 return; // no return !!!! ???
281 if (event == vtkCommand::StartWindowLevelEvent) {
283 this->InitialWindow = this->SM->GetColorWindow();
284 this->InitialLevel = this->SM->GetColorLevel();
286 if (VisibleInWindow > -1) {
287 mStartSlicer = VisibleInWindow;
292 if (event == vtkCommand::EndWindowLevelEvent) {
296 if (event == vtkCommand::EndInteractionEvent) {
298 this->SM->UpdateLinkedNavigation(this->SM->GetSlicer(VisibleInWindow),true);
302 if (VisibleInWindow > -1) {
303 this->SM->Activated();
304 this->SM->GetSlicer(VisibleInWindow)->SetCornerAnnotationVisibility(1);
306 if (event == vtkCommand::MouseWheelForwardEvent && !isi->GetInteractor()->GetControlKey()) {
308 this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()+1);
309 this->SM->UpdateSlice(VisibleInWindow);
310 } else if (event == vtkCommand::MouseWheelForwardEvent && isi->GetInteractor()->GetControlKey()) {
312 this->Dolly(pow((double)1.1, factor),isi->GetInteractor());
313 Execute(caller, vtkCommand::EndInteractionEvent, NULL);
314 } else if (event == vtkCommand::MouseWheelBackwardEvent && !isi->GetInteractor()->GetControlKey()) {
316 this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()-1);
317 this->SM->UpdateSlice(VisibleInWindow);
318 } else if (event == vtkCommand::MouseWheelBackwardEvent && isi->GetInteractor()->GetControlKey()) {
320 this->Dolly(pow((double)1.1, factor),isi->GetInteractor());
321 Execute(caller, vtkCommand::EndInteractionEvent, NULL);
327 //Move into World Coordinate
328 renderer->DisplayToNormalizedDisplay(x,y);
329 renderer->NormalizedDisplayToViewport(x,y);
330 renderer->ViewportToNormalizedViewport(x,y);
331 renderer->NormalizedViewportToView(x,y,z);
332 renderer->ViewToWorld(x,y,z);
333 switch (this->SM->GetSlicer(VisibleInWindow)->GetSliceOrientation()) {
334 case vtkImageViewer2::SLICE_ORIENTATION_XY:
337 zWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
338 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[2] +
339 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[2];
342 case vtkImageViewer2::SLICE_ORIENTATION_XZ:
344 yWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
345 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[1] +
346 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[1];
350 case vtkImageViewer2::SLICE_ORIENTATION_YZ:
351 xWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
352 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[0] +
353 this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[0];
358 this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(xWorld,yWorld,zWorld,
359 this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
361 this->SM->AddLandmark(xWorld,yWorld,zWorld,
362 this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
363 this->SM->GetSlicer(VisibleInWindow)->UpdateLandmarks();
366 if (event == vtkCommand::PickEvent || event == vtkCommand::StartPickEvent) {
368 this->SM->UpdateViews(1,VisibleInWindow);
369 this->SM->UpdateLinked(VisibleInWindow);
370 this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
372 this->SM->GetSlicer(VisibleInWindow)->Render();
374 //this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(-VTK_DOUBLE_MAX,-VTK_DOUBLE_MAX,
375 //-VTK_DOUBLE_MAX,this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
376 //this->SM->GetSlicer(VisibleInWindow)->Render();
379 if (event == vtkCommand::WindowLevelEvent && mStartSlicer > -1) {
380 this->SM->GetSlicer(mStartSlicer)->SetCornerAnnotationVisibility(1);
381 // Adjust the window level here
382 int *size = isi->GetInteractor()->GetRenderWindow()->GetSize();
383 double window = this->InitialWindow;
384 double level = this->InitialLevel;
386 this->SM->GetImage()->GetScalarRange(range);
388 // Compute normalized delta
389 double dx = static_cast<double>(isi->GetWindowLevelCurrentPosition()[0] -
390 isi->GetWindowLevelStartPosition()[0]) / size[0];
391 double dy = static_cast<double>(isi->GetWindowLevelStartPosition()[1] -
392 isi->GetWindowLevelCurrentPosition()[1]) / size[1];
393 //Window is exponential in nature, use exponential to avoid falling into negative numbers
394 dx = std::exp(1.0 * (dx*fabs(dx) + dx)) ; //Quadratic behavior for more reactive interface
395 dy = 0.15 * (dy*fabs(dy) + dy) * (range[1]-range[0]);//Quadratic behavior for more reactive interface
397 this->SM->SetColorWindow(window*dx);
398 this->SM->SetColorLevel(level-dy);
399 this->SM->SetPreset(6);
400 this->SM->UpdateWindowLevel();
406 //------------------------------------------------------------------------------
409 //------------------------------------------------------------------------------
410 void vvSlicerManagerCommand::Dolly(double factor, vtkRenderWindowInteractor *interactor)
412 int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
413 vtkRenderer* renderer;
414 if (VisibleInWindow>-1)
415 renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
420 double viewFocus[4],viewPoint[4],motionVector[3], focalDepth;
421 double oldPos[3], newPos[3], distance[2];
422 vtkCamera *camera = renderer->GetActiveCamera();
423 camera->GetFocalPoint(viewFocus);
425 renderer->SetWorldPoint(viewFocus[0], viewFocus[0], viewFocus[0], 1.0);
426 renderer->WorldToDisplay();
427 renderer->GetDisplayPoint(viewFocus);
429 focalDepth = viewFocus[2];
431 oldPos[0] = renderer->GetCenter()[0];
432 oldPos[1] = renderer->GetCenter()[1];
433 oldPos[2] = focalDepth;
435 distance[0] = 1/factor*
436 (interactor->GetEventPosition()[0]-renderer->GetCenter()[0]);
437 distance[1] = 1/factor*
438 (interactor->GetEventPosition()[1]-renderer->GetCenter()[1]);
440 newPos[0] = interactor->GetEventPosition()[0] - distance[0];
441 newPos[1] = interactor->GetEventPosition()[1] - distance[1];
442 newPos[2] = focalDepth;
444 renderer->DisplayToNormalizedDisplay(oldPos[0],oldPos[1]);
445 renderer->NormalizedDisplayToViewport(oldPos[0],oldPos[1]);
446 renderer->ViewportToNormalizedViewport(oldPos[0],oldPos[1]);
447 renderer->NormalizedViewportToView(oldPos[0],oldPos[1],oldPos[2]);
448 renderer->ViewToWorld(oldPos[0],oldPos[1],oldPos[2]);
450 renderer->DisplayToNormalizedDisplay(newPos[0],newPos[1]);
451 renderer->NormalizedDisplayToViewport(newPos[0],newPos[1]);
452 renderer->ViewportToNormalizedViewport(newPos[0],newPos[1]);
453 renderer->NormalizedViewportToView(newPos[0],newPos[1],newPos[2]);
454 renderer->ViewToWorld(newPos[0],newPos[1],newPos[2]);
456 motionVector[0] = newPos[0] - oldPos[0];
457 motionVector[1] = newPos[1] - oldPos[1];
458 motionVector[2] = newPos[2] - oldPos[2];
460 camera->GetFocalPoint(viewFocus);
461 camera->GetPosition(viewPoint);
462 camera->SetFocalPoint(motionVector[0] + viewFocus[0],
463 motionVector[1] + viewFocus[1],
464 motionVector[2] + viewFocus[2]);
466 camera->SetPosition(motionVector[0] + viewPoint[0],
467 motionVector[1] + viewPoint[1],
468 motionVector[2] + viewPoint[2]);
470 if (camera->GetParallelProjection()) {
471 camera->SetParallelScale(camera->GetParallelScale() / factor);
473 camera->Dolly(factor);
476 if (interactor->GetLightFollowCamera()) {
477 renderer->UpdateLightsGeometryToFollowCamera();
479 renderer->ResetCameraClippingRange();
480 //interactor->Render();
482 //------------------------------------------------------------------------------
485 //------------------------------------------------------------------------------
486 void vvSlicerManagerCommand::FlyToPosition(vtkRenderWindowInteractor *interactor,vvSlicer* slicer)
488 double flyFrom[3], flyTo[3];
489 double d[3], focalPt[3], position[3], positionFrom[3];
491 int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
492 vtkRenderer* renderer=NULL;
493 if (VisibleInWindow>-1)
494 renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
498 interactor->GetPicker()->Pick(interactor->GetEventPosition()[0],
499 interactor->GetEventPosition()[1], 0.0,
502 vtkAssemblyPath *path=NULL;
503 vtkAbstractPropPicker *picker;
504 if ( (picker=vtkAbstractPropPicker::SafeDownCast(interactor->GetPicker()))) {
505 path = picker->GetPath();
507 if ( path != NULL ) {
508 flyTo[0] = picker->GetPickPosition()[0];
509 flyTo[1] = picker->GetPickPosition()[1];
510 flyTo[2] = picker->GetPickPosition()[2];
511 renderer->GetActiveCamera()->GetFocalPoint(flyFrom);
512 renderer->GetActiveCamera()->GetPosition(positionFrom);
514 switch (slicer->GetSliceOrientation()) {
515 case vtkImageViewer2::SLICE_ORIENTATION_XY:
516 flyTo[2] = flyFrom[2];
519 case vtkImageViewer2::SLICE_ORIENTATION_XZ:
520 flyTo[1] = flyFrom[1];
523 case vtkImageViewer2::SLICE_ORIENTATION_YZ:
524 flyTo[0] = flyFrom[0];
529 for (i=0; i<3; i++) {
530 d[i] = flyTo[i] - flyFrom[i];
532 double distance = vtkMath::Normalize(d);
533 double delta = distance/15;
535 for (i=1; i<=15; i++) {
536 for (j=0; j<3; j++) {
537 focalPt[j] = flyFrom[j] + d[j]*i*delta;
538 position[j] = positionFrom[j] + d[j]*i*delta;
540 renderer->GetActiveCamera()->SetFocalPoint(focalPt);
541 renderer->GetActiveCamera()->SetPosition(position);
542 renderer->GetActiveCamera()->Dolly(0.3/15 + 1.0);
543 renderer->ResetCameraClippingRange();
544 interactor->Render();
548 //------------------------------------------------------------------------------