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[clitk.git] / vv / vvSlicerManagerCommand.cxx
1 /*=========================================================================
2   Program:   vv                     http://www.creatis.insa-lyon.fr/rio/vv
3
4   Authors belong to:
5   - University of LYON              http://www.universite-lyon.fr/
6   - Léon Bérard cancer center       http://oncora1.lyon.fnclcc.fr
7   - CREATIS CNRS laboratory         http://www.creatis.insa-lyon.fr
8
9   This software is distributed WITHOUT ANY WARRANTY; without even
10   the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11   PURPOSE.  See the copyright notices for more information.
12
13   It is distributed under dual licence
14
15   - BSD        See included LICENSE.txt file
16   - CeCILL-B   http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
17 ======================================================================-====*/
18 #include "vvSlicerManagerCommand.h"
19 #include "vvSlicerManager.h"
20
21 #include <vtkTextProperty.h>
22 #include <vtkRenderer.h>
23 #include <vtkImageActor.h>
24 #include <vtkRenderWindowInteractor.h>
25 #include <vtkPropPicker.h>
26 #include <vtkCamera.h>
27 #include <vtkImageMapToWindowLevelColors.h>
28 #include <vtkLookupTable.h>
29 #include <vtkMath.h>
30 #include <vtkAbstractPropPicker.h>
31 #include <vtkAssemblyPath.h>
32 #include <vtkCornerAnnotation.h>
33 #include <vtkRenderWindow.h>
34 #include <vvImage.h>
35 #include <vtkImageReslice.h>
36 #include "vvSlicer.h"
37 #include "vvInteractorStyleNavigator.h"
38 #include "vtkTransform.h"
39
40 #include <cmath>
41
42 //------------------------------------------------------------------------------
43 vvSlicerManagerCommand::vvSlicerManagerCommand()
44 {
45   mStartSlicer = -1;
46   mSlicerNumber=-1;
47 }
48 //------------------------------------------------------------------------------
49
50
51 //------------------------------------------------------------------------------
52 //return the num of the current slicer if visible (-1 else)
53 int vvSlicerManagerCommand::FindSlicerNumber(vtkRenderWindow* renwin)
54 {
55   int rvalue;
56   if (renwin != SM->GetSlicer(mSlicerNumber)->GetRenderWindow() ||
57       !SM->GetSlicer(mSlicerNumber)->GetRenderer()->GetDraw())
58     rvalue = -1;
59   else rvalue = mSlicerNumber;
60   //std::cerr << this << ":" << mSlicerNumber << ": " << rvalue << endl;
61   return rvalue;
62 }
63 //------------------------------------------------------------------------------
64
65
66 //------------------------------------------------------------------------------
67 void vvSlicerManagerCommand::Execute(vtkObject *caller,
68                                      unsigned long event,
69                                      void *vtkNotUsed(callData))
70 {
71   //KeyPress event
72   vvInteractorStyleNavigator *isi =
73     dynamic_cast<vvInteractorStyleNavigator *>(caller);
74   if (isi) {
75     double x = isi->GetInteractor()->GetEventPosition()[0];
76     double y = isi->GetInteractor()->GetEventPosition()[1];
77     double z;
78
79     int VisibleInWindow = this->FindSlicerNumber(isi->GetInteractor()->GetRenderWindow());
80     vtkRenderer* renderer=NULL;
81     if (VisibleInWindow>-1)
82       renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
83     newLandmark = false;
84
85
86
87     if (event == vtkCommand::StartPickEvent && VisibleInWindow == -1) {
88       for (int i = 0; i < this->SM->NumberOfSlicers(); i++) {
89         if (this->SM->GetSlicer(i)->GetCursorVisibility()) {
90           this->SM->GetSlicer(i)->SetCursorVisibility(0);
91           this->SM->GetSlicer(i)->Render();
92         }
93       }
94     }
95     if ( VisibleInWindow > -1 ) {
96       if (event == vtkCommand::KeyPressEvent) {
97         std::string KeyPress = isi->GetInteractor()->GetKeySym();
98         if (KeyPress == "Tab") {
99           if(isi->GetInteractor()->GetShiftKey())
100             this->SM->PrevImage(VisibleInWindow);
101           else
102             this->SM->NextImage(VisibleInWindow);
103           return;
104         }
105         if (KeyPress == "f" || KeyPress == "F") {
106           FlyToPosition(isi->GetInteractor(),this->SM->GetSlicer(VisibleInWindow));
107           return;
108         }
109         if (KeyPress == "w") {
110           this->SM->SetLocalColorWindowing(VisibleInWindow);
111           return;
112         }
113         if (KeyPress == "0") {
114           this->SM->SetPreset(0);
115           this->SM->UpdateWindowLevel();
116           return;
117         }
118         if (KeyPress == "1") {
119           this->SM->SetPreset(1);
120           this->SM->UpdateWindowLevel();
121           return;
122         }
123         if (KeyPress == "2") {
124           this->SM->SetPreset(2);
125           this->SM->UpdateWindowLevel();
126
127           return;
128         }
129         if (KeyPress == "3") {
130           this->SM->SetPreset(3);
131           this->SM->UpdateWindowLevel();
132           return;
133         }
134         if (KeyPress == "4") {
135           this->SM->SetPreset(4);
136           this->SM->UpdateWindowLevel();
137           return;
138         }
139         if (KeyPress == "5") {
140           this->SM->SetPreset(5);
141           this->SM->UpdateWindowLevel();
142           return;
143         }
144         if (KeyPress == "6") {
145           this->SM->SetColorMap(0);
146           this->SM->UpdateWindowLevel();
147           return;
148         }
149         if (KeyPress == "7") {
150           this->SM->SetColorMap(1);
151           this->SM->UpdateWindowLevel();
152           return;
153         }
154         if (KeyPress == "8") {
155           this->SM->SetColorMap(2);
156           this->SM->UpdateWindowLevel();
157           return;
158         }
159         if (KeyPress == "9") {
160           this->SM->SetColorMap(3);
161           this->SM->UpdateWindowLevel();
162           return;
163         }
164         if (KeyPress == "equal") { //keycodes are in vtkWin32RenderWindowInteractor
165           this->SM->SetPreset(7);
166           //this->SM->SetColorMap(1);
167           this->SM->UpdateWindowLevel();
168           return;
169         }
170         if (KeyPress == "minus") {
171           this->SM->SetColorWindow(-this->SM->GetColorWindow());
172           this->SM->SetColorMap(-1);
173           this->SM->UpdateWindowLevel();
174           return;
175         }
176         if (KeyPress == "c") {
177           this->SM->ToggleContourSuperposition();
178           this->SM->Render();
179           return;
180         }
181         if (KeyPress == "l") {
182           this->SM->ToggleInterpolation();
183           this->SM->Render();
184           return;
185         }
186         if (KeyPress == "h") {
187           this->SM->SetCursorVisibility(0);
188           this->SM->Render();
189           return;
190         }
191         if (KeyPress == "u") {
192           this->SM->Reload();
193           this->SM->Render();
194           return;
195         }
196         if (KeyPress == "r" || KeyPress=="R") {
197           this->SM->GetSlicer(VisibleInWindow)->ResetCamera();
198           this->SM->GetSlicer(VisibleInWindow)->Render();
199           return;
200         }
201         if (KeyPress == "g") {
202           double* cursorPos = this->SM->GetSlicer(VisibleInWindow)->GetCursorPosition();
203           this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(
204             cursorPos[0],cursorPos[1],cursorPos[2],cursorPos[3]);
205           this->SM->UpdateViews(1,VisibleInWindow);
206           this->SM->UpdateLinked(VisibleInWindow);
207           return;
208         }
209         if (KeyPress == "F5") {
210           this->SM->GetSlicer(VisibleInWindow)->FlipHorizontalView();
211           this->SM->GetSlicer(VisibleInWindow)->Render();
212           return;
213         }
214         if (KeyPress == "F6") {
215           this->SM->GetSlicer(VisibleInWindow)->FlipVerticalView();
216           this->SM->GetSlicer(VisibleInWindow)->Render();
217           return;
218         }
219         if (KeyPress == "Up") {
220           DD("------------ up");
221           this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()+1);
222           DD("------------ after set slice");
223           this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
224           DD("------------ after UpdateInfoOnCursorPosition");
225           this->SM->UpdateSlice(VisibleInWindow);
226           DD("------------ after updateslice");
227         }
228         if (KeyPress == "Down") {
229           this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()-1);
230           this->SM->UpdateSlice(VisibleInWindow);
231           this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
232         }
233         if (KeyPress == "space") {
234           newLandmark = true;
235         }
236         if (KeyPress == "Left")
237           this->SM->SetPreviousTSlice(VisibleInWindow);
238         if (KeyPress == "Right")
239           this->SM->SetNextTSlice(VisibleInWindow);
240
241         if (KeyPress == "F2") {
242           this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Sagital\n<slice>");
243           this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(0);
244           this->SM->UpdateSliceRange(VisibleInWindow);
245           this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
246         }
247         if (KeyPress == "F3") {
248           this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Coronal\n<slice>");
249           this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(1);
250           this->SM->UpdateSliceRange(VisibleInWindow);
251           this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
252         }
253         if (KeyPress == "F4") {
254           this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Axial\n<slice>");
255           this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(2);
256           this->SM->UpdateSliceRange(VisibleInWindow);
257           this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
258         }
259
260       }
261
262       //All type of mouse events
263       if (event == vtkCommand::LeaveEvent) {
264         this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(-VTK_DOUBLE_MAX,-VTK_DOUBLE_MAX,
265             -VTK_DOUBLE_MAX,this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
266         this->SM->GetSlicer(VisibleInWindow)->Render();
267         return;
268       }
269
270       //DD(event);
271       // Mouse release HERE
272       if (event == vtkCommand::EndPickEvent) {
273         //            DD(VisibleInWindow);
274         if (VisibleInWindow > -1)
275           this->SM->LeftButtonReleaseEvent(VisibleInWindow);
276         return; // no return !!!! ???
277       }
278
279       if (event == vtkCommand::StartWindowLevelEvent) {
280         mStartSlicer = -1;
281         this->InitialWindow = this->SM->GetColorWindow();
282         this->InitialLevel = this->SM->GetColorLevel();
283
284         if (VisibleInWindow > -1) {
285           mStartSlicer = VisibleInWindow;
286         }
287         return;
288       }
289
290       if (event == vtkCommand::EndWindowLevelEvent) {
291         mStartSlicer = -1;
292       }
293
294     }
295     if (VisibleInWindow > -1) {
296       this->SM->Activated();
297       //if(!this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->GetVisibility())
298       this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetVisibility(1);
299
300       if (event == vtkCommand::MouseWheelForwardEvent && !isi->GetInteractor()->GetControlKey()) {
301         this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()+1);
302         this->SM->UpdateSlice(VisibleInWindow);
303         this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
304       } else if (event == vtkCommand::MouseWheelForwardEvent && isi->GetInteractor()->GetControlKey()) {
305         double factor = 2;
306         this->Dolly(pow((double)1.1, factor),isi->GetInteractor());
307       } else if (event == vtkCommand::MouseWheelBackwardEvent && !isi->GetInteractor()->GetControlKey()) {
308         this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()-1);
309         this->SM->UpdateSlice(VisibleInWindow);
310         this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
311       } else if (event == vtkCommand::MouseWheelBackwardEvent && isi->GetInteractor()->GetControlKey()) {
312         double factor = -2;
313         this->Dolly(pow((double)1.1, factor),isi->GetInteractor());
314       }
315       double xWorld=0;
316       double yWorld=0;
317       double zWorld=0;
318
319       //Move into World Coordinate
320       renderer->DisplayToNormalizedDisplay(x,y);
321       renderer->NormalizedDisplayToViewport(x,y);
322       renderer->ViewportToNormalizedViewport(x,y);
323       renderer->NormalizedViewportToView(x,y,z);
324       renderer->ViewToWorld(x,y,z);
325       switch (this->SM->GetSlicer(VisibleInWindow)->GetSliceOrientation()) {
326       case vtkImageViewer2::SLICE_ORIENTATION_XY:
327         xWorld = x;
328         yWorld = y;
329         zWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
330                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[2] +
331                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[2];
332         break;
333
334       case vtkImageViewer2::SLICE_ORIENTATION_XZ:
335         xWorld = x;
336         yWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
337                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[1] +
338                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[1];
339         zWorld = z;
340         break;
341
342       case vtkImageViewer2::SLICE_ORIENTATION_YZ:
343         xWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
344                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[0] +
345                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[0];
346         yWorld = y;
347         zWorld = z;
348         break;
349       }
350       this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(xWorld,yWorld,zWorld,
351           this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
352       if (newLandmark) {
353         this->SM->AddLandmark(xWorld,yWorld,zWorld,
354                               this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
355         this->SM->GetSlicer(VisibleInWindow)->UpdateLandmarks();
356         this->SM->Render();
357       }
358       if (event == vtkCommand::PickEvent || event == vtkCommand::StartPickEvent) {
359         this->SM->UpdateViews(1,VisibleInWindow);
360         this->SM->UpdateLinked(VisibleInWindow);
361         this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
362       } else {
363         this->SM->GetSlicer(VisibleInWindow)->Render();
364       }
365       //this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(-VTK_DOUBLE_MAX,-VTK_DOUBLE_MAX,
366       //-VTK_DOUBLE_MAX,this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
367       //this->SM->GetSlicer(VisibleInWindow)->Render();
368     }
369
370     if (event == vtkCommand::WindowLevelEvent && mStartSlicer > -1) {
371       this->SM->GetSlicer(mStartSlicer)->GetAnnotation()->SetVisibility(1);
372       // Adjust the window level here
373       int *size = isi->GetInteractor()->GetRenderWindow()->GetSize();
374       double window = this->InitialWindow;
375       double level = this->InitialLevel;
376       double range[2];
377       this->SM->GetImage()->GetScalarRange(range);
378
379       // Compute normalized delta
380       double dx = static_cast<double>(isi->GetWindowLevelCurrentPosition()[0] -
381                                       isi->GetWindowLevelStartPosition()[0]) / size[0];
382       double dy = static_cast<double>(isi->GetWindowLevelStartPosition()[1] -
383                                       isi->GetWindowLevelCurrentPosition()[1]) / size[1];
384       //Window is exponential in nature, use exponential to avoid falling into negative numbers
385       dx = std::exp(1.0 * (dx*fabs(dx) + dx)) ; //Quadratic behavior for more reactive interface
386       dy = 0.15 * (dy*fabs(dy) + dy) * (range[1]-range[0]);//Quadratic behavior for more reactive interface
387
388       this->SM->SetColorWindow(window*dx);
389       this->SM->SetColorLevel(level-dy);
390       this->SM->SetPreset(6);
391       this->SM->UpdateWindowLevel();
392       this->SM->Render();
393       return;
394     }
395   }
396 }
397 //------------------------------------------------------------------------------
398
399
400 //------------------------------------------------------------------------------
401 void vvSlicerManagerCommand::Dolly(double factor, vtkRenderWindowInteractor *interactor)
402 {
403   int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
404   vtkRenderer* renderer;
405   if (VisibleInWindow>-1)
406     renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
407   else {
408     return;
409   }
410
411   double viewFocus[4],viewPoint[4],motionVector[3], focalDepth;
412   double oldPos[3], newPos[3], distance[2];
413   vtkCamera *camera = renderer->GetActiveCamera();
414   camera->GetFocalPoint(viewFocus);
415
416   renderer->SetWorldPoint(viewFocus[0], viewFocus[0], viewFocus[0], 1.0);
417   renderer->WorldToDisplay();
418   renderer->GetDisplayPoint(viewFocus);
419
420   focalDepth = viewFocus[2];
421
422   oldPos[0] = renderer->GetCenter()[0];
423   oldPos[1] = renderer->GetCenter()[1];
424   oldPos[2] = focalDepth;
425
426   distance[0] = 1/factor*
427                 (interactor->GetEventPosition()[0]-renderer->GetCenter()[0]);
428   distance[1] = 1/factor*
429                 (interactor->GetEventPosition()[1]-renderer->GetCenter()[1]);
430
431   newPos[0] = interactor->GetEventPosition()[0] - distance[0];
432   newPos[1] = interactor->GetEventPosition()[1] - distance[1];
433   newPos[2] = focalDepth;
434
435   renderer->DisplayToNormalizedDisplay(oldPos[0],oldPos[1]);
436   renderer->NormalizedDisplayToViewport(oldPos[0],oldPos[1]);
437   renderer->ViewportToNormalizedViewport(oldPos[0],oldPos[1]);
438   renderer->NormalizedViewportToView(oldPos[0],oldPos[1],oldPos[2]);
439   renderer->ViewToWorld(oldPos[0],oldPos[1],oldPos[2]);
440
441   renderer->DisplayToNormalizedDisplay(newPos[0],newPos[1]);
442   renderer->NormalizedDisplayToViewport(newPos[0],newPos[1]);
443   renderer->ViewportToNormalizedViewport(newPos[0],newPos[1]);
444   renderer->NormalizedViewportToView(newPos[0],newPos[1],newPos[2]);
445   renderer->ViewToWorld(newPos[0],newPos[1],newPos[2]);
446
447   motionVector[0] = newPos[0] - oldPos[0];
448   motionVector[1] = newPos[1] - oldPos[1];
449   motionVector[2] = newPos[2] - oldPos[2];
450
451   camera->GetFocalPoint(viewFocus);
452   camera->GetPosition(viewPoint);
453   camera->SetFocalPoint(motionVector[0] + viewFocus[0],
454                         motionVector[1] + viewFocus[1],
455                         motionVector[2] + viewFocus[2]);
456
457   camera->SetPosition(motionVector[0] + viewPoint[0],
458                       motionVector[1] + viewPoint[1],
459                       motionVector[2] + viewPoint[2]);
460
461   if (camera->GetParallelProjection()) {
462     camera->SetParallelScale(camera->GetParallelScale() / factor);
463   } else {
464     camera->Dolly(factor);
465   }
466
467   if (interactor->GetLightFollowCamera()) {
468     renderer->UpdateLightsGeometryToFollowCamera();
469   }
470   renderer->ResetCameraClippingRange();
471   //interactor->Render();
472 }
473 //------------------------------------------------------------------------------
474
475
476 //------------------------------------------------------------------------------
477 void vvSlicerManagerCommand::FlyToPosition(vtkRenderWindowInteractor *interactor,vvSlicer* slicer)
478 {
479   double flyFrom[3], flyTo[3];
480   double d[3], focalPt[3], position[3], positionFrom[3];
481   int i, j;
482   int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
483   vtkRenderer* renderer=NULL;
484   if (VisibleInWindow>-1)
485     renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
486   else
487     return;
488
489   interactor->GetPicker()->Pick(interactor->GetEventPosition()[0],
490                                 interactor->GetEventPosition()[1], 0.0,
491                                 renderer);
492
493   vtkAssemblyPath *path=NULL;
494   vtkAbstractPropPicker *picker;
495   if ( (picker=vtkAbstractPropPicker::SafeDownCast(interactor->GetPicker()))) {
496     path = picker->GetPath();
497   }
498   if ( path != NULL ) {
499     flyTo[0] = picker->GetPickPosition()[0];
500     flyTo[1] = picker->GetPickPosition()[1];
501     flyTo[2] = picker->GetPickPosition()[2];
502     renderer->GetActiveCamera()->GetFocalPoint(flyFrom);
503     renderer->GetActiveCamera()->GetPosition(positionFrom);
504
505     switch (slicer->GetSliceOrientation()) {
506     case vtkImageViewer2::SLICE_ORIENTATION_XY:
507       flyTo[2] = flyFrom[2];
508       break;
509
510     case vtkImageViewer2::SLICE_ORIENTATION_XZ:
511       flyTo[1] = flyFrom[1];
512       break;
513
514     case vtkImageViewer2::SLICE_ORIENTATION_YZ:
515       flyTo[0] = flyFrom[0];
516       break;
517     }
518
519
520     for (i=0; i<3; i++) {
521       d[i] = flyTo[i] - flyFrom[i];
522     }
523     double distance = vtkMath::Normalize(d);
524     double delta = distance/15;
525
526     for (i=1; i<=15; i++) {
527       for (j=0; j<3; j++) {
528         focalPt[j] = flyFrom[j] + d[j]*i*delta;
529         position[j] = positionFrom[j] + d[j]*i*delta;
530       }
531       renderer->GetActiveCamera()->SetFocalPoint(focalPt);
532       renderer->GetActiveCamera()->SetPosition(position);
533       renderer->GetActiveCamera()->Dolly(0.3/15 + 1.0);
534       renderer->ResetCameraClippingRange();
535       interactor->Render();
536     }
537   }
538 }
539 //------------------------------------------------------------------------------