]> Creatis software - clitk.git/blob - vv/vvSlicerManagerCommand.cxx
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[clitk.git] / vv / vvSlicerManagerCommand.cxx
1 /*=========================================================================
2   Program:   vv                     http://www.creatis.insa-lyon.fr/rio/vv
3
4   Authors belong to:
5   - University of LYON              http://www.universite-lyon.fr/
6   - Léon Bérard cancer center       http://www.centreleonberard.fr
7   - CREATIS CNRS laboratory         http://www.creatis.insa-lyon.fr
8
9   This software is distributed WITHOUT ANY WARRANTY; without even
10   the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11   PURPOSE.  See the copyright notices for more information.
12
13   It is distributed under dual licence
14
15   - BSD        See included LICENSE.txt file
16   - CeCILL-B   http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
17 ===========================================================================**/
18 #include "vvSlicerManagerCommand.h"
19 #include "vvSlicerManager.h"
20
21 #include <vtkTextProperty.h>
22 #include <vtkRenderer.h>
23 #include <vtkImageActor.h>
24 #include <vtkRenderWindowInteractor.h>
25 #include <vtkPropPicker.h>
26 #include <vtkCamera.h>
27 #include <vtkImageMapToWindowLevelColors.h>
28 #include <vtkLookupTable.h>
29 #include <vtkMath.h>
30 #include <vtkAbstractPropPicker.h>
31 #include <vtkAssemblyPath.h>
32 #include <vtkCornerAnnotation.h>
33 #include <vtkRenderWindow.h>
34 #include <vvImage.h>
35 #include <vtkImageReslice.h>
36 #include "vvSlicer.h"
37 #include "vvInteractorStyleNavigator.h"
38 #include "vtkTransform.h"
39
40 #include <cmath>
41
42 //------------------------------------------------------------------------------
43 vvSlicerManagerCommand::vvSlicerManagerCommand()
44 {
45   mStartSlicer = -1;
46   mSlicerNumber=-1;
47 }
48 //------------------------------------------------------------------------------
49
50
51 //------------------------------------------------------------------------------
52 //return the num of the current slicer if visible (-1 else)
53 int vvSlicerManagerCommand::FindSlicerNumber(vtkRenderWindow* renwin)
54 {
55   int rvalue;
56   if (renwin != SM->GetSlicer(mSlicerNumber)->GetRenderWindow() ||
57       !SM->GetSlicer(mSlicerNumber)->GetRenderer()->GetDraw())
58     rvalue = -1;
59   else rvalue = mSlicerNumber;
60   //std::cerr << this << ":" << mSlicerNumber << ": " << rvalue << endl;
61   return rvalue;
62 }
63 //------------------------------------------------------------------------------
64
65
66 //------------------------------------------------------------------------------
67 void vvSlicerManagerCommand::Execute(vtkObject *caller,
68                                      unsigned long event,
69                                      void *vtkNotUsed(callData))
70 {
71   //KeyPress event
72   vvInteractorStyleNavigator *isi =
73     dynamic_cast<vvInteractorStyleNavigator *>(caller);
74   if (isi) {
75     double x = isi->GetInteractor()->GetEventPosition()[0];
76     double y = isi->GetInteractor()->GetEventPosition()[1];
77     double z;
78
79     int VisibleInWindow = this->FindSlicerNumber(isi->GetInteractor()->GetRenderWindow());
80     vtkRenderer* renderer=NULL;
81     if (VisibleInWindow>-1)
82       renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
83     newLandmark = false;
84
85
86
87     if (event == vtkCommand::StartPickEvent && VisibleInWindow == -1) {
88       for (int i = 0; i < this->SM->GetNumberOfSlicers(); i++) {
89         if (this->SM->GetSlicer(i)->GetCursorVisibility() && !this->SM->IsLinked()) {
90           this->SM->GetSlicer(i)->SetCursorVisibility(0);
91           this->SM->GetSlicer(i)->SetCornerAnnotationVisibility(0);
92           this->SM->GetSlicer(i)->Render();
93         }
94       }
95     }
96     if ( VisibleInWindow > -1 ) {
97       if (event == vtkCommand::KeyPressEvent) {
98         std::string KeyPress = isi->GetInteractor()->GetKeySym();
99         if (KeyPress == "Tab") {
100           if(isi->GetInteractor()->GetShiftKey())
101             this->SM->PrevImage(VisibleInWindow);
102           else
103             this->SM->NextImage(VisibleInWindow);
104           return;
105         }
106         if (KeyPress == "f" || KeyPress == "F") {
107           FlyToPosition(isi->GetInteractor(),this->SM->GetSlicer(VisibleInWindow));
108           return;
109         }
110         if (KeyPress == "w") {
111           this->SM->SetLocalColorWindowing(VisibleInWindow);
112           return;
113         }
114         if (KeyPress == "0") {
115           this->SM->SetPreset(0);
116           this->SM->UpdateWindowLevel();
117           return;
118         }
119         if (KeyPress == "1") {
120           this->SM->SetPreset(1);
121           this->SM->UpdateWindowLevel();
122           return;
123         }
124         if (KeyPress == "2") {
125           this->SM->SetPreset(2);
126           this->SM->UpdateWindowLevel();
127
128           return;
129         }
130         if (KeyPress == "3") {
131           this->SM->SetPreset(3);
132           this->SM->UpdateWindowLevel();
133           return;
134         }
135         if (KeyPress == "4") {
136           this->SM->SetPreset(4);
137           this->SM->UpdateWindowLevel();
138           return;
139         }
140         if (KeyPress == "5") {
141           this->SM->SetPreset(5);
142           this->SM->UpdateWindowLevel();
143           return;
144         }
145         if (KeyPress == "6") {
146           this->SM->SetColorMap(0);
147           this->SM->UpdateWindowLevel();
148           return;
149         }
150         if (KeyPress == "7") {
151           this->SM->SetColorMap(1);
152           this->SM->UpdateWindowLevel();
153           return;
154         }
155         if (KeyPress == "8") {
156           this->SM->SetColorMap(2);
157           this->SM->UpdateWindowLevel();
158           return;
159         }
160         if (KeyPress == "9") {
161           this->SM->SetColorMap(3);
162           this->SM->UpdateWindowLevel();
163           return;
164         }
165         if (KeyPress == "equal") { //keycodes are in vtkWin32RenderWindowInteractor
166           this->SM->SetPreset(7);
167           //this->SM->SetColorMap(1);
168           this->SM->UpdateWindowLevel();
169           return;
170         }
171         if (KeyPress == "minus") {
172           this->SM->SetColorWindow(-this->SM->GetColorWindow());
173           this->SM->SetColorMap(-1);
174           this->SM->UpdateWindowLevel();
175           return;
176         }
177         if (KeyPress == "c") {
178           this->SM->ToggleContourSuperposition();
179           this->SM->Render();
180           return;
181         }
182         if (KeyPress == "l") {
183           this->SM->ToggleInterpolation();
184           this->SM->Render();
185           return;
186         }
187         if (KeyPress == "h") {
188           std::cout << "KeyPress == \"h\"\n";
189           this->SM->SetCursorAndCornerAnnotationVisibility(0);
190           this->SM->Render();
191           return;
192         }
193         if (KeyPress == "x") {
194           for(int i=0; i<SM->GetNumberOfSlicers(); i++) {
195             SM->RemoveActor("overlay",0);
196             SM->SetColorMap(0);
197             SM->Render();
198           }
199           return;
200         }
201         if (KeyPress == "u") {
202           this->SM->Reload();
203           this->SM->Render();
204           return;
205         }
206         if (KeyPress == "r" || KeyPress=="R") {
207           this->SM->GetSlicer(VisibleInWindow)->ResetCamera();
208           this->SM->GetSlicer(VisibleInWindow)->Render();
209           this->SM->UpdateLinkedNavigation( this->SM->GetSlicer(VisibleInWindow) );
210           return;
211         }
212         if (KeyPress == "g") {
213           double* cursorPos = this->SM->GetSlicer(VisibleInWindow)->GetCursorPosition();
214           this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(
215             cursorPos[0],cursorPos[1],cursorPos[2],cursorPos[3]);
216           this->SM->UpdateViews(1,VisibleInWindow);
217           this->SM->UpdateLinked(VisibleInWindow);
218           return;
219         }
220         if (KeyPress == "F5") {
221           this->SM->GetSlicer(VisibleInWindow)->FlipHorizontalView();
222           this->SM->GetSlicer(VisibleInWindow)->Render();
223           return;
224         }
225         if (KeyPress == "F6") {
226           this->SM->GetSlicer(VisibleInWindow)->FlipVerticalView();
227           this->SM->GetSlicer(VisibleInWindow)->Render();
228           return;
229         }
230         if (KeyPress == "Up") {
231           this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()+1);
232           this->SM->UpdateSlice(VisibleInWindow);
233         }
234         if (KeyPress == "Down") {
235           this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()-1);
236           this->SM->UpdateSlice(VisibleInWindow);
237         }
238         if (KeyPress == "space") {
239           newLandmark = true;
240         }
241         if (KeyPress == "Left")
242           this->SM->SetPreviousTSlice(VisibleInWindow);
243         if (KeyPress == "Right")
244           this->SM->SetNextTSlice(VisibleInWindow);
245
246         if (KeyPress == "F2") {
247           this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Sagital\n<slice>");
248           //this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(0);
249           this->SM->SetSliceOrientation(VisibleInWindow, 0);
250           this->SM->UpdateSliceRange(VisibleInWindow);
251         }
252         if (KeyPress == "F3") {
253           this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Coronal\n<slice>");
254           //this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(1);
255           this->SM->SetSliceOrientation(VisibleInWindow, 1);
256           this->SM->UpdateSliceRange(VisibleInWindow);
257         }
258         if (KeyPress == "F4") {
259           this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Axial\n<slice>");
260           //this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(2);
261           this->SM->SetSliceOrientation(VisibleInWindow, 2);
262           this->SM->UpdateSliceRange(VisibleInWindow);
263         }
264
265       }
266
267       //All type of mouse events
268       if (event == vtkCommand::LeaveEvent) {
269         this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(-VTK_DOUBLE_MAX,-VTK_DOUBLE_MAX,
270             -VTK_DOUBLE_MAX,this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
271         this->SM->GetSlicer(VisibleInWindow)->Render();
272         return;
273       }
274
275       //DD(event);
276       // Mouse release HERE
277       if (event == vtkCommand::EndPickEvent) {
278         //            DD(VisibleInWindow);
279         if (VisibleInWindow > -1)
280           this->SM->LeftButtonReleaseEvent(VisibleInWindow);
281         return; // no return !!!! ???
282       }
283
284       if (event == vtkCommand::StartWindowLevelEvent) {
285         mStartSlicer = -1;
286         this->InitialWindow = this->SM->GetColorWindow();
287         this->InitialLevel = this->SM->GetColorLevel();
288
289         if (VisibleInWindow > -1) {
290           mStartSlicer = VisibleInWindow;
291         }
292         return;
293       }
294
295       if (event == vtkCommand::EndWindowLevelEvent) {
296         mStartSlicer = -1;
297       }
298
299       if (event == vtkCommand::EndInteractionEvent) {
300         this->SM->Picked();
301         this->SM->UpdateLinkedNavigation(this->SM->GetSlicer(VisibleInWindow),true);
302         return;
303       }
304     }
305     if (VisibleInWindow > -1) {
306       this->SM->Activated();
307       this->SM->GetSlicer(VisibleInWindow)->SetCornerAnnotationVisibility(1);
308
309       if (event == vtkCommand::MouseWheelForwardEvent && !isi->GetInteractor()->GetControlKey()) {
310         this->SM->Picked();
311         this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()+1);
312         this->SM->UpdateSlice(VisibleInWindow);
313       } else if (event == vtkCommand::MouseWheelForwardEvent && isi->GetInteractor()->GetControlKey()) {
314         double factor = 2;
315         this->Dolly(pow((double)1.1, factor),isi->GetInteractor());
316         Execute(caller, vtkCommand::EndInteractionEvent, NULL);
317       } else if (event == vtkCommand::MouseWheelBackwardEvent && !isi->GetInteractor()->GetControlKey()) {
318         this->SM->Picked();
319         this->SM->GetSlicer(VisibleInWindow)->SetSlice(this->SM->GetSlicer(VisibleInWindow)->GetSlice()-1);
320         this->SM->UpdateSlice(VisibleInWindow);
321       } else if (event == vtkCommand::MouseWheelBackwardEvent && isi->GetInteractor()->GetControlKey()) {
322         double factor = -2;
323         this->Dolly(pow((double)1.1, factor),isi->GetInteractor());
324         Execute(caller, vtkCommand::EndInteractionEvent, NULL);
325       }
326       double xWorld=0;
327       double yWorld=0;
328       double zWorld=0;
329
330       //Move into World Coordinate
331       renderer->DisplayToNormalizedDisplay(x,y);
332       renderer->NormalizedDisplayToViewport(x,y);
333       renderer->ViewportToNormalizedViewport(x,y);
334       renderer->NormalizedViewportToView(x,y,z);
335       renderer->ViewToWorld(x,y,z);
336       switch (this->SM->GetSlicer(VisibleInWindow)->GetSliceOrientation()) {
337       case vtkImageViewer2::SLICE_ORIENTATION_XY:
338         xWorld = x;
339         yWorld = y;
340         zWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
341                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[2] +
342                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[2];
343         break;
344
345       case vtkImageViewer2::SLICE_ORIENTATION_XZ:
346         xWorld = x;
347         yWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
348                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[1] +
349                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[1];
350         zWorld = z;
351         break;
352
353       case vtkImageViewer2::SLICE_ORIENTATION_YZ:
354         xWorld = this->SM->GetSlicer(VisibleInWindow)->GetSlice()*
355                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetSpacing()[0] +
356                  this->SM->GetSlicer(VisibleInWindow)->GetInput()->GetOrigin()[0];
357         yWorld = y;
358         zWorld = z;
359         break;
360       }
361       this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(xWorld,yWorld,zWorld,
362           this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
363       if (newLandmark) {
364         this->SM->AddLandmark(xWorld,yWorld,zWorld,
365                               this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
366         this->SM->GetSlicer(VisibleInWindow)->UpdateLandmarks();
367         this->SM->Render();
368       }
369       if (event == vtkCommand::PickEvent || event == vtkCommand::StartPickEvent) {
370         this->SM->Picked();
371         this->SM->UpdateViews(1,VisibleInWindow);
372         this->SM->UpdateLinked(VisibleInWindow);
373         this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
374       } else {
375         this->SM->GetSlicer(VisibleInWindow)->Render();
376       }
377       //this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(-VTK_DOUBLE_MAX,-VTK_DOUBLE_MAX,
378       //-VTK_DOUBLE_MAX,this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
379       //this->SM->GetSlicer(VisibleInWindow)->Render();
380     }
381
382     if (event == vtkCommand::WindowLevelEvent && mStartSlicer > -1) {
383       this->SM->GetSlicer(mStartSlicer)->SetCornerAnnotationVisibility(1);
384       // Adjust the window level here
385       int *size = isi->GetInteractor()->GetRenderWindow()->GetSize();
386       double window = this->InitialWindow;
387       double level = this->InitialLevel;
388       double range[2];
389       this->SM->GetImage()->GetScalarRange(range);
390
391       // Compute normalized delta
392       double dx = static_cast<double>(isi->GetWindowLevelCurrentPosition()[0] -
393                                       isi->GetWindowLevelStartPosition()[0]) / size[0];
394       double dy = static_cast<double>(isi->GetWindowLevelStartPosition()[1] -
395                                       isi->GetWindowLevelCurrentPosition()[1]) / size[1];
396       //Window is exponential in nature, use exponential to avoid falling into negative numbers
397       dx = std::exp(1.0 * (dx*fabs(dx) + dx)) ; //Quadratic behavior for more reactive interface
398       dy = 0.15 * (dy*fabs(dy) + dy) * (range[1]-range[0]);//Quadratic behavior for more reactive interface
399
400       this->SM->SetColorWindow(window*dx);
401       this->SM->SetColorLevel(level-dy);
402       this->SM->SetPreset(6);
403       this->SM->UpdateWindowLevel();
404       this->SM->Render();
405       return;
406     }
407   }
408 }
409 //------------------------------------------------------------------------------
410
411
412 //------------------------------------------------------------------------------
413 void vvSlicerManagerCommand::Dolly(double factor, vtkRenderWindowInteractor *interactor)
414 {
415   int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
416   vtkRenderer* renderer;
417   if (VisibleInWindow>-1)
418     renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
419   else {
420     return;
421   }
422
423   double viewFocus[4],viewPoint[4],motionVector[3], focalDepth;
424   double oldPos[3], newPos[3], distance[2];
425   vtkCamera *camera = renderer->GetActiveCamera();
426   camera->GetFocalPoint(viewFocus);
427
428   renderer->SetWorldPoint(viewFocus[0], viewFocus[0], viewFocus[0], 1.0);
429   renderer->WorldToDisplay();
430   renderer->GetDisplayPoint(viewFocus);
431
432   focalDepth = viewFocus[2];
433
434   oldPos[0] = renderer->GetCenter()[0];
435   oldPos[1] = renderer->GetCenter()[1];
436   oldPos[2] = focalDepth;
437
438   distance[0] = 1/factor*
439                 (interactor->GetEventPosition()[0]-renderer->GetCenter()[0]);
440   distance[1] = 1/factor*
441                 (interactor->GetEventPosition()[1]-renderer->GetCenter()[1]);
442
443   newPos[0] = interactor->GetEventPosition()[0] - distance[0];
444   newPos[1] = interactor->GetEventPosition()[1] - distance[1];
445   newPos[2] = focalDepth;
446
447   renderer->DisplayToNormalizedDisplay(oldPos[0],oldPos[1]);
448   renderer->NormalizedDisplayToViewport(oldPos[0],oldPos[1]);
449   renderer->ViewportToNormalizedViewport(oldPos[0],oldPos[1]);
450   renderer->NormalizedViewportToView(oldPos[0],oldPos[1],oldPos[2]);
451   renderer->ViewToWorld(oldPos[0],oldPos[1],oldPos[2]);
452
453   renderer->DisplayToNormalizedDisplay(newPos[0],newPos[1]);
454   renderer->NormalizedDisplayToViewport(newPos[0],newPos[1]);
455   renderer->ViewportToNormalizedViewport(newPos[0],newPos[1]);
456   renderer->NormalizedViewportToView(newPos[0],newPos[1],newPos[2]);
457   renderer->ViewToWorld(newPos[0],newPos[1],newPos[2]);
458
459   motionVector[0] = newPos[0] - oldPos[0];
460   motionVector[1] = newPos[1] - oldPos[1];
461   motionVector[2] = newPos[2] - oldPos[2];
462
463   camera->GetFocalPoint(viewFocus);
464   camera->GetPosition(viewPoint);
465   camera->SetFocalPoint(motionVector[0] + viewFocus[0],
466                         motionVector[1] + viewFocus[1],
467                         motionVector[2] + viewFocus[2]);
468
469   camera->SetPosition(motionVector[0] + viewPoint[0],
470                       motionVector[1] + viewPoint[1],
471                       motionVector[2] + viewPoint[2]);
472
473   if (camera->GetParallelProjection()) {
474     camera->SetParallelScale(camera->GetParallelScale() / factor);
475   } else {
476     camera->Dolly(factor);
477   }
478
479   if (interactor->GetLightFollowCamera()) {
480     renderer->UpdateLightsGeometryToFollowCamera();
481   }
482   renderer->ResetCameraClippingRange();
483   //interactor->Render();
484 }
485 //------------------------------------------------------------------------------
486
487
488 //------------------------------------------------------------------------------
489 void vvSlicerManagerCommand::FlyToPosition(vtkRenderWindowInteractor *interactor,vvSlicer* slicer)
490 {
491   double flyFrom[3], flyTo[3];
492   double d[3], focalPt[3], position[3], positionFrom[3];
493   int i, j;
494   int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
495   vtkRenderer* renderer=NULL;
496   if (VisibleInWindow>-1)
497     renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
498   else
499     return;
500
501   interactor->GetPicker()->Pick(interactor->GetEventPosition()[0],
502                                 interactor->GetEventPosition()[1], 0.0,
503                                 renderer);
504
505   vtkAssemblyPath *path=NULL;
506   vtkAbstractPropPicker *picker;
507   if ( (picker=vtkAbstractPropPicker::SafeDownCast(interactor->GetPicker()))) {
508     path = picker->GetPath();
509   }
510   if ( path != NULL ) {
511     flyTo[0] = picker->GetPickPosition()[0];
512     flyTo[1] = picker->GetPickPosition()[1];
513     flyTo[2] = picker->GetPickPosition()[2];
514     renderer->GetActiveCamera()->GetFocalPoint(flyFrom);
515     renderer->GetActiveCamera()->GetPosition(positionFrom);
516
517     switch (slicer->GetSliceOrientation()) {
518     case vtkImageViewer2::SLICE_ORIENTATION_XY:
519       flyTo[2] = flyFrom[2];
520       break;
521
522     case vtkImageViewer2::SLICE_ORIENTATION_XZ:
523       flyTo[1] = flyFrom[1];
524       break;
525
526     case vtkImageViewer2::SLICE_ORIENTATION_YZ:
527       flyTo[0] = flyFrom[0];
528       break;
529     }
530
531
532     for (i=0; i<3; i++) {
533       d[i] = flyTo[i] - flyFrom[i];
534     }
535     double distance = vtkMath::Normalize(d);
536     double delta = distance/15;
537
538     for (i=1; i<=15; i++) {
539       for (j=0; j<3; j++) {
540         focalPt[j] = flyFrom[j] + d[j]*i*delta;
541         position[j] = positionFrom[j] + d[j]*i*delta;
542       }
543       renderer->GetActiveCamera()->SetFocalPoint(focalPt);
544       renderer->GetActiveCamera()->SetPosition(position);
545       renderer->GetActiveCamera()->Dolly(0.3/15 + 1.0);
546       renderer->ResetCameraClippingRange();
547       interactor->Render();
548     }
549   }
550 }
551 //------------------------------------------------------------------------------