/*========================================================================= Program: gdcm Module: $RCSfile: exOverlaysACR.cxx,v $ Language: C++ Date: $Date: 2007/05/23 14:18:05 $ Version: $Revision: 1.11 $ Copyright (c) CREATIS (Centre de Recherche et d'Applications en Traitement de l'Image). All rights reserved. See Doc/License.txt or http://www.creatis.insa-lyon.fr/Public/Gdcm/License.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #include "gdcmFile.h" #include "gdcmFileHelper.h" #include "gdcmCommon.h" #include "gdcmDebug.h" #include "gdcmDocEntry.h" #include #include // for fseek... FIXME #include // for atoi // WARNING : // unfinished : DO NOT to be used as is ! /* // Example (sorry, we've got no more than this one ...) V 0028|0010[US] [Rows] [256] x(100) V 0028|0011[US] [Columns] [256] x(100) V 0028|0030[DS] [Pixel Spacing] [01.56\1.56] V 0028|0100[US] [Bits Allocated] [16] x(10) V 0028|0101[US] [Bits Stored] [12] x(c) V 0028|0102[US] [High Bit] [11] x(b) V 0028|0103[US] [Pixel Representation] [0] x(0) V 6000|0000[UL] [Group Length] [96] x(60) V 6000|0010[US] [Rows] [256] x(100) V 6000|0011[US] [Columns] [256] x(100) V 6000|0040[CS] [Overlay Type] [R ] V 6000|0050[SS] [Overlay Origin] [23601\8241] x(5c31) V 6000|0100[US] [Overlay Bits Allocated] [16] x(10) V 6000|0102[US] [Overlay Bit Position] [12] x(c) ... ... V 6006|0000[UL] [Group Length] [96] x(60) V 6006|0010[US] [Rows] [256] x(100) V 6006|0011[US] [Columns] [256] x(100) V 6006|0040[CS] [Overlay Type] [R ] V 6006|0050[SS] [Overlay Origin] [23601\8241] x(5c31) V 6006|0100[US] [Overlay Bits Allocated] [16] x(10) V 6006|0102[US] [Overlay Bit Position] [15] x(f) */ int main(int argc, char *argv[]) { GDCM_NAME_SPACE::File *f; //GDCM_NAME_SPACE::Debug::DebugOn(); std::cout << "------------------------------------------------" << std::endl; std::cout << "Gets the 'Overlays' from a full gdcm-readable ACR-NEMA " << "uncompressed image" << std::endl; std::cout << "Writes them in DicomV3 files named 'gdcmOverlay-xxx.dcm'" << std::endl; std::cout << "(Note : we just have ONE image : " << "SIEMENS_GBS_III-16-ACR_NEMA_1.acr)" << std::endl; std::cout << "------------------------------------------------" << std::endl; std::string fileName; if( argc > 1 ) fileName = argv[1]; else fileName = "SIEMENS_GBS_III-16-ACR_NEMA_1.acr"; std::cout << fileName << std::endl; // ============================================================ // Read the input image. // ============================================================ //std::cout << argv[1] << std::endl; f = GDCM_NAME_SPACE::File::New( ); f->SetLoadMode(GDCM_NAME_SPACE::LD_NOSEQ | GDCM_NAME_SPACE::LD_NOSHADOW); f->SetFileName( fileName ); bool res = f->Load(); if( GDCM_NAME_SPACE::Debug::GetDebugFlag() ) { std::cout << "---------------------------------------------" << std::endl; f->Print(); std::cout << "---------------------------------------------" << std::endl; } if (!res) { std::cout << "Sorry, " << fileName <<" not a gdcm-readable " << "DICOM / ACR File" <Delete(); return 0; } std::cout << " ... is readable " << std::endl; // ============================================================ // Check whether image contains Overlays ACR-NEMA style. // ============================================================ int bitsAllocated = f->GetBitsAllocated(); if ( bitsAllocated <= 8 ) { std::cout << " 8 bits pixel image cannot contain Overlays " << std::endl; f->Delete(); return 0; } std::string s1 = f->GetEntryString(0x6000, 0x0102); if (s1 == GDCM_NAME_SPACE::GDCM_UNFOUND) { std::cout << " Image doesn't contain any Overlay " << std::endl; f->Delete(); return 0; } std::cout << " File is read! " << std::endl; // ============================================================ // Load the pixels in memory. // ============================================================ // We don't use a GDCM_NAME_SPACE::FileHelper, since it rubs out // the 'non image' bits of the pixels... /// \todo : Previous remark doesn't work if pixels are compressed ! int nx = f->GetXSize(); int ny = f->GetYSize(); std::cout << "Dimensions " << ny << " " <GetDocEntry(f->GetGrPixel(), f->GetNumPixel()); if (p == 0) std::cout << "Pixels element not found" << std::endl; else std::cout << "Pixels element FOUND" << std::endl; int offset = (int)(p->GetOffset()); std::cout << "Offset " << offset << std::endl; FILE *fp = fopen(fileName.c_str(), "r"); if (fp == 0) { std::cout << "Unable to open File" << std::endl; f->Delete(); return 0; } else std::cout << "File open successfully" << std::endl; fseek(fp, (long) offset,SEEK_SET); uint16_t *pixels = new uint16_t[nx*ny]; size_t lgt = fread(pixels, 1, nx*ny*sizeof( uint16_t) , fp ); if ( lgt != (size_t)nx*ny*sizeof( uint16_t) ) { std::cout << "Sorry, Pixels of" << fileName << " are not " << "readable. expected length :" << nx*ny << " " << "read length : " << lgt << std::endl; f->Delete(); delete pixels; return 0; } else { std::cout << "Pixels read as expected : length = " << lgt << std::endl; } // ============================================================ // Get each overlay Bit into an image // ============================================================ uint8_t *tabPixels = new uint8_t[nx*ny]; // uint8 is enought to hold 1 bit ! uint16_t currentOvlGroup = 0x6000; std::string strOvlBitPosition; int ovlBitPosition; uint16_t mask; int i = 0; uint16_t overlayLocation; std::ostringstream str; std::string strOverlayLocation; GDCM_NAME_SPACE::File *fileToBuild = 0; GDCM_NAME_SPACE::FileHelper *fh = 0; while ( (strOvlBitPosition = f->GetEntryString(currentOvlGroup, 0x0102)) != GDCM_NAME_SPACE::GDCM_UNFOUND ) { strOverlayLocation = f->GetEntryString(currentOvlGroup, 0x0200); if ( strOverlayLocation != GDCM_NAME_SPACE::GDCM_UNFOUND ) { overlayLocation = atoi(strOverlayLocation.c_str()); if ( overlayLocation != f->GetGrPixel() ) { std::cout << "Big Trouble : Overlays are NOT in the Pixels Group " << std::hex << "(" << overlayLocation << " vs " << f->GetGrPixel() << std::endl; // Actually, here, we should (try to) read the overlay location // and go on the job. continue; } } ovlBitPosition = atoi(strOvlBitPosition.c_str()); mask = 1 << ovlBitPosition; std::cout << "Mask :[" <= 0x1000)// if it contains at least one overlay bit printf("%d : %04x\n",j, pixels[j]); if ( (pixels[j] & mask) == 0 ) tabPixels[j] = 0; else tabPixels[j] = 128; } if( GDCM_NAME_SPACE::Debug::GetDebugFlag() ) std::cout << "About to built empty file" << std::endl; fileToBuild = GDCM_NAME_SPACE::File::New(); if( GDCM_NAME_SPACE::Debug::GetDebugFlag() ) std::cout << "Finish to built empty file" << std::endl; str.str(""); str << nx; fileToBuild->InsertEntryString(str.str(),0x0028,0x0011); // Columns str.str(""); str << ny; fileToBuild->InsertEntryString(str.str(),0x0028,0x0010); // Rows fileToBuild->InsertEntryString("8",0x0028,0x0100); // Bits Allocated fileToBuild->InsertEntryString("8",0x0028,0x0101); // Bits Stored fileToBuild->InsertEntryString("7",0x0028,0x0102); // High Bit fileToBuild->InsertEntryString("0",0x0028,0x0103); // Pixel Representation fileToBuild->InsertEntryString("1",0x0028,0x0002); // Samples per Pixel fileToBuild->InsertEntryString("MONOCHROME2 ",0x0028,0x0004); // Other mandatory fields will be set automatically, // just before Write(), by FileHelper::CheckMandatoryElements() if( GDCM_NAME_SPACE::Debug::GetDebugFlag() ) std::cout << "-------------About to built FileHelper" << std::endl; fh = GDCM_NAME_SPACE::FileHelper::New(fileToBuild); if( GDCM_NAME_SPACE::Debug::GetDebugFlag() ) std::cout << "-------------Finish to built FileHelper" << std::endl; fh->SetImageData(tabPixels,nx*ny); fh->SetWriteTypeToDcmExplVR(); str.str(""); str<<"gdcmOverlay-"<Write(str.str()) ) { std::cout << "Failed\n" << "File in unwrittable\n"; fh->Delete(); if (fileToBuild) fileToBuild->Delete(); delete pixels; delete tabPixels; return 0; } else { std::cout << "File written successfully" << std::endl; } currentOvlGroup += 2; i++; } if (f) fh->Delete(); if (fileToBuild) fileToBuild->Delete(); f->Delete(); delete pixels; delete tabPixels; return 0; }