#include "bbPackRecalageCalculateVectorBox.h" #include "bbPackRecalagePackage.h" namespace bbPackRecalage { BBTK_ADD_BLACK_BOX_TO_PACKAGE(PackRecalage,CalculateVectorBox) BBTK_BLACK_BOX_IMPLEMENTATION(CalculateVectorBox,bbtk::AtomicBlackBox); void CalculateVectorBox::Process() { // THE MAIN PROCESSING METHOD BODY // Here we simply set the input 'In' value to the output 'Out' // And print out the output value // INPUT/OUTPUT ACCESSORS ARE OF THE FORM : // void bbSet{Input|Output}NAME(const TYPE&) // const TYPE& bbGet{Input|Output}NAME() const // Where : // * NAME is the name of the input/output // (the one provided in the attribute 'name' of the tag 'input') // * TYPE is the C++ type of the input/output // (the one provided in the attribute 'type' of the tag 'input') //bbSetOutputOut( bbGetInputIn() ); //std::cout << "Output value = " <