#ifndef __bbPackRecalageTransform3DBox_h_INCLUDED__ #define __bbPackRecalageTransform3DBox_h_INCLUDED__ #include "bbPackRecalage_EXPORT.h" #include "bbtkAtomicBlackBox.h" #include "iostream" #include "Transformer3D.h" #include "vtkLinearTransform.h" namespace bbPackRecalage { class bbPackRecalage_EXPORT Transform3DBox : public bbtk::AtomicBlackBox { BBTK_BLACK_BOX_INTERFACE(Transform3DBox,bbtk::AtomicBlackBox); /*Point(x,y) -> Rotation Center*/ BBTK_DECLARE_INPUT(CenterPoint,std::vector); /*Resultant vtkTransform*/ BBTK_DECLARE_OUTPUT(Out, vtkLinearTransform*); BBTK_PROCESS(Process); void Process(); /*Class in charge of making the transformations*/ Transformer3D *transformer; }; BBTK_BEGIN_DESCRIBE_BLACK_BOX(Transform3DBox,bbtk::AtomicBlackBox); BBTK_NAME("Transform3DBox"); BBTK_AUTHOR("jn.trillos44@uniandes.edu.co"); BBTK_DESCRIPTION("Box useful for creating matrixes for 3D transformations"); BBTK_CATEGORY("__CATEGORY__"); BBTK_INPUT(Transform3DBox,CenterPoint,"",std::vector,""); BBTK_OUTPUT(Transform3DBox,Out,"First output",vtkLinearTransform*,""); BBTK_END_DESCRIBE_BLACK_BOX(Transform3DBox); } // EO namespace bbPackRecalage #endif // __bbPackRecalageTransform3DBox_h_INCLUDED__