#include #include #include #include #include #include #include #include #include #include #include #include #include // ------------------------------------------------------------------------- const unsigned int Dimension = 3; typedef float TScalar; using namespace cpPlugins::Extensions; typedef DataStructures::QuadEdgeMesh< TScalar, Dimension > TMesh; typedef Visualization::OpenGLMeshMapper< TMesh > TMeshMapper; // ------------------------------------------------------------------------- int main( int argc, char* argv[] ) { if( argc < 2 ) { std::cerr << "Usage: " << argv[ 0 ] << " input_mesh" << std::endl; return( 1 ); } // fi typedef IO::MeshReader< TMesh > TReader; TReader::Pointer reader = TReader::New( ); reader->SetFileName( argv[ 1 ] ); reader->Update( ); // Map mesh vtkSmartPointer< TMeshMapper > mapper = vtkSmartPointer< TMeshMapper >::New( ); mapper->SetInputData( reader->GetOutput( ) ); // Create actor vtkSmartPointer< vtkActor > actor = vtkSmartPointer< vtkActor >::New( ); actor->SetMapper( mapper ); actor->GetProperty( )->SetColor( 1, 1, 0 ); actor->GetProperty( )->SetOpacity( 0.5 ); // Configure visualization objects vtkSmartPointer< vtkRenderer > renderer = vtkSmartPointer< vtkRenderer >::New( ); renderer->SetBackground( 0.1, 0.3, 0.5 ); vtkSmartPointer< vtkRenderWindow > window = vtkSmartPointer< vtkRenderWindow >::New( ); window->AddRenderer( renderer ); window->SetSize( 800, 800 ); // Set up the interaction vtkSmartPointer< vtkRenderWindowInteractor > interactor = vtkSmartPointer< vtkRenderWindowInteractor >::New( ); window->SetInteractor( interactor ); // Associate actors renderer->AddActor( actor ); // Begin interaction window->Render( ); interactor->Start( ); return( 0 ); } // eof - $RCSfile$