//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #include "bbcreaContoursSetViewerWindowColorLevel.h" #include "bbcreaContoursPackage.h" namespace bbcreaContours { BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaContours,SetViewerWindowColorLevel) BBTK_BLACK_BOX_IMPLEMENTATION(SetViewerWindowColorLevel,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void SetViewerWindowColorLevel::Process() { // THE MAIN PROCESSING METHOD BODY // Here we simply set the input 'In' value to the output 'Out' // And print out the output value // INPUT/OUTPUT ACCESSORS ARE OF THE FORM : // void bbSet{Input|Output}NAME(const TYPE&) // const TYPE& bbGet{Input|Output}NAME() const // Where : // * NAME is the name of the input/output // (the one provided in the attribute 'name' of the tag 'input') // * TYPE is the C++ type of the input/output // (the one provided in the attribute 'type' of the tag 'input') if ( (bbGetInputWindowColorLevel().size()==2 ) && (bbGetInputwxContourMainFrame()!=NULL )) { double w = bbGetInputWindowColorLevel()[0]; double c = bbGetInputWindowColorLevel()[1]; bbGetInputwxContourMainFrame()->onBrigthnessColorWindowLevel(w,c); } // if WindowColorLevel size && wxContourMainFrame } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void SetViewerWindowColorLevel::bbUserSetDefaultValues() { // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX // Here we initialize the input 'In' to 0 std::vector vecWindowColorLevel; vecWindowColorLevel.push_back(1000); vecWindowColorLevel.push_back(500); bbSetInputWindowColorLevel(vecWindowColorLevel); bbSetInputwxContourMainFrame(NULL); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void SetViewerWindowColorLevel::bbUserInitializeProcessing() { // THE INITIALIZATION METHOD BODY : // Here does nothing // but this is where you should allocate the internal/output pointers // if any } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void SetViewerWindowColorLevel::bbUserFinalizeProcessing() { // THE FINALIZATION METHOD BODY : // Here does nothing // but this is where you should desallocate the internal/output pointers // if any } } // EO namespace bbcreaContours