#include "bbcreaMaracasVisuSurfaceRendering.h" #include "bbcreaMaracasVisuPackage.h" #include "wxMaracasSurfaceRendering.h" namespace bbcreaMaracasVisu { BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaMaracasVisu,SurfaceRendering) BBTK_BLACK_BOX_IMPLEMENTATION(SurfaceRendering,bbtk::WxBlackBox); void SurfaceRendering::Process() { wxMaracasSurfaceRendering* surrend = wxMaracasSurfaceRendering::getInstance(); std::vector tempvect; int i; if(surrend != NULL){ vtkRenderer* renderer = bbGetInputRenderer(); vtkRenderWindowInteractor* interactor = bbGetInputInteractor(); surrend->setRenderer(renderer); surrend->setInteractor(interactor); vtkImageData* prop3D; tempvect.push_back(bbGetInputIn0()); tempvect.push_back(bbGetInputIn1()); tempvect.push_back(bbGetInputIn2()); tempvect.push_back(bbGetInputIn3()); tempvect.push_back(bbGetInputIn4()); for(i = 0; i < (int)tempvect.size();i++){ prop3D = tempvect[i]; if(prop3D != NULL&&renderer != NULL){ surrend->addPropMHD(prop3D); } } } } void SurfaceRendering::CreateWidget(wxWindow* parent) { //std::cout << "Your application's directory is: " << path; wxMaracasSurfaceRendering* surrend = wxMaracasSurfaceRendering::getInstance(parent); //GetDllDirectory(_MAX_PATH, currentPath); //std::cout << "Your application's directory is: " << GetDllDirectory(_MAX_PATH, currentPath)<