#include "bbmaracasvisuDrawAxe3D.h" #include "bbcreaMaracasVisuPackage.h" #include "vtkImageData.h" #include "vtkActor.h" #include "vtkPoints.h" #include "vtkCellArray.h" #include "vtkProperty.h" #include "vtkLinearTransform.h" namespace bbcreaMaracasVisu { BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaMaracasVisu,DrawAxe3D) BBTK_BLACK_BOX_IMPLEMENTATION(DrawAxe3D,bbtk::AtomicBlackBox); void DrawAxe3D::Process() { std::vector< double > vectx = bbGetInputlstPointX(); std::vector< double > vecty = bbGetInputlstPointY(); std::vector< double > vectz = bbGetInputlstPointZ(); // vtkImageData* img = bbGetInputImage(); unsigned int i; double spc[3]; // img->GetSpacing(spc); spc[0]=1; spc[1]=1; spc[2]=1; if(!vectx.empty()&&!vecty.empty()&&!vectz.empty()){ vtkPoints* allPoints = vtkPoints::New( ); vtkCellArray* allTopology = vtkCellArray::New( ); allTopology->InsertNextCell( vectx.size() ); for( i = 0; i < vectx.size( ); i++) { //multiplicar ver parametros spacing, en maracas cuando se toca la imagen y se ve dycom //hay parĀ·metro dycom, vtkImagedata valor spacing y esos datos hay que multiplicar al polydata allPoints->InsertNextPoint( vectx[i]*spc[0], vecty[i]*spc[1], vectz[i]*spc[2] ); allTopology->InsertCellPoint( i ); } // rof mallData->SetPoints( allPoints ); mallData->SetLines( allTopology ); allPoints->Delete(); allTopology->Delete(); } mvtkactor->GetProperty()->SetColor( bbGetInputColour()[0], bbGetInputColour()[1], bbGetInputColour()[2] ); if ( bbGetInputTransform()!=NULL ) { mvtkactor->SetUserTransform( bbGetInputTransform() ); } // Interface Update if ((firsttime==true) && (bbGetInputRenderer()!=NULL )) { firsttime=false; bbGetInputRenderer()->AddActor( mvtkactor ); } } void DrawAxe3D::bbUserSetDefaultValues() { firsttime = true; mallData = NULL; polydatamapper = NULL; mvtkactor = NULL; std::vector colour; colour.push_back(1.0); colour.push_back(0.0); colour.push_back(0.0); bbSetInputColour(colour); } //----------------------------------------------------------------- void DrawAxe3D::bbUserInitializeProcessing() { mallData = vtkPolyData::New( ); polydatamapper = vtkPolyDataMapper::New(); mvtkactor = vtkActor::New(); polydatamapper->SetInput(mallData); mvtkactor->SetMapper(polydatamapper); bbSetOutputOut(mvtkactor); } //----------------------------------------------------------------- void DrawAxe3D::bbUserFinalizeProcessing() { if (mallData!=NULL) { mallData->Delete(); mallData=NULL; } if (polydatamapper!=NULL) { polydatamapper->Delete(); polydatamapper=NULL; } if (mvtkactor!=NULL) { mvtkactor->Delete(); mvtkactor=NULL; } } //----------------------------------------------------------------- } // EO namespace bbcreaMaracasVisu