//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #ifndef __bbcreaVtkApplyTransformToPoint3D_h_INCLUDED__ #define __bbcreaVtkApplyTransformToPoint3D_h_INCLUDED__ #include "bbcreaVtk_EXPORT.h" #include "bbtkAtomicBlackBox.h" #include "iostream" #include "vtkLinearTransform.h" namespace bbcreaVtk { class bbcreaVtk_EXPORT ApplyTransformToPoint3D : public bbtk::AtomicBlackBox { BBTK_BLACK_BOX_INTERFACE(ApplyTransformToPoint3D,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== BBTK_DECLARE_INPUT(Point,std::vector); BBTK_DECLARE_INPUT(DirectionInPoint,std::vector); BBTK_DECLARE_INPUT(Transform,vtkLinearTransform*); BBTK_DECLARE_OUTPUT(Out,std::vector); BBTK_DECLARE_OUTPUT(OutDirection,std::vector); BBTK_PROCESS(Process); void Process(); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== }; BBTK_BEGIN_DESCRIBE_BLACK_BOX(ApplyTransformToPoint3D,bbtk::AtomicBlackBox); BBTK_NAME("ApplyTransformToPoint3D"); BBTK_AUTHOR("InfoDev"); BBTK_DESCRIPTION("No Description."); BBTK_CATEGORY("empty"); BBTK_INPUT(ApplyTransformToPoint3D,Point,"(default [0,0,0]) Point 3D [x,y,z]",std::vector,""); BBTK_INPUT(ApplyTransformToPoint3D,DirectionInPoint,"(default [0,0,1]) Direction from point [x,y,z]",std::vector,""); BBTK_INPUT(ApplyTransformToPoint3D,Transform,"vtkLinearTransform",vtkLinearTransform*,""); BBTK_OUTPUT(ApplyTransformToPoint3D,Out,"Point 3D [x,y,z] after Transform ",std::vector,""); BBTK_OUTPUT(ApplyTransformToPoint3D,OutDirection,"Direction 3D [x,y,z] after Transform",std::vector,""); BBTK_END_DESCRIBE_BLACK_BOX(ApplyTransformToPoint3D); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== } // EO namespace bbcreaVtk #endif // __bbcreaVtkApplyTransformToPoint3D_h_INCLUDED__