//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #include "bbcreaVtkExtrusion.h" #include "bbcreaVtkPackage.h" /* ------ Not exist in windows old VTK version --------- #include */ #include #include namespace bbcreaVtk { BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,Extrusion) BBTK_BLACK_BOX_IMPLEMENTATION(Extrusion,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void Extrusion::Process() { // THE MAIN PROCESSING METHOD BODY // Here we simply set the input 'In' value to the output 'Out' // And print out the output value // INPUT/OUTPUT ACCESSORS ARE OF THE FORM : // void bbSet{Input|Output}NAME(const TYPE&) // const TYPE& bbGet{Input|Output}NAME() const // Where : // * NAME is the name of the input/output // (the one provided in the attribute 'name' of the tag 'input') // * TYPE is the C++ type of the input/output // (the one provided in the attribute 'type' of the tag 'input') // bbSetOutputOut( bbGetInputIn() ); // std::cout << "Output value = " <=0) && (bbGetInputType()<=1)) { /* ------ Not exist in windows old VTK version --------- vtkTrimmedExtrusionFilter *extrusion = vtkTrimmedExtrusionFilter::New(); extrusion->SetExtrusionDirection(1,1,1); extrusion->SetInputData( bbGetInputIn() ); extrusion->SetTrimSurfaceData( bbGetInputIn2() ); if (bbGetInputType()==0) { extrusion->SetExtrusionStrategy(vtkTrimmedExtrusionFilter::BOUNDARY_EDGES); } else { extrusion->SetExtrusionStrategy(vtkTrimmedExtrusionFilter::ALL_EDGES); } extrusion->Update(); bbSetOutputOut( extrusion->GetTrimSurface() ); */ } // if Type 0 1 if (bbGetInputType()==2) { // Apply linear extrusion vtkLinearExtrusionFilter *extrude=vtkLinearExtrusionFilter::New(); extrude->SetInputData( bbGetInputIn() ); extrude->SetExtrusionTypeToNormalExtrusion(); extrude->SetVector(0, -1, 0); extrude->SetScaleFactor(-7); extrude->Update(); vtkTriangleFilter *triangleFilter = vtkTriangleFilter::New(); triangleFilter->SetInputData( extrude->GetOutput() ); triangleFilter->Update( ); bbSetOutputOut( triangleFilter->GetOutput() ); } // if Type 2 } // if bbGetInputIn } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void Extrusion::bbUserSetDefaultValues() { // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX // Here we initialize the input 'In' to 0 bbSetInputIn(NULL); bbSetInputType(0); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void Extrusion::bbUserInitializeProcessing() { // THE INITIALIZATION METHOD BODY : // Here does nothing // but this is where you should allocate the internal/output pointers // if any } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void Extrusion::bbUserFinalizeProcessing() { // THE FINALIZATION METHOD BODY : // Here does nothing // but this is where you should desallocate the internal/output pointers // if any } } // EO namespace bbcreaVtk