//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #include "bbcreaVtkImageDataStructuredPoints.h" #include "bbcreaVtkPackage.h" namespace bbcreaVtk { BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,ImageDataStructuredPoints) BBTK_BLACK_BOX_IMPLEMENTATION(ImageDataStructuredPoints,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageDataStructuredPoints::Process() { vtkImageData* imageX = bbGetInputX(); vtkImageData* imageY = bbGetInputY(); vtkImageData* imageZ = bbGetInputZ(); vtkImageDataStrucPoints idsp; idsp.joinComponents(imageX, imageY, imageZ); bbSetOutputImageEnsemble( idsp.getStructuredPoints() ); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageDataStructuredPoints::bbUserSetDefaultValues() { } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageDataStructuredPoints::bbUserInitializeProcessing() { } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageDataStructuredPoints::bbUserFinalizeProcessing() { } } // EO namespace bbcreaVtk