//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #include "bbcreaVtkImageExtractComponents.h" #include "bbcreaVtkPackage.h" namespace bbcreaVtk { BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,ImageExtractComponents) BBTK_BLACK_BOX_IMPLEMENTATION(ImageExtractComponents,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageExtractComponents::Process() { // THE MAIN PROCESSING METHOD BODY // Here we simply set the input 'In' value to the output 'Out' // And print out the output value // INPUT/OUTPUT ACCESSORS ARE OF THE FORM : // void bbSet{Input|Output}NAME(const TYPE&) // const TYPE& bbGet{Input|Output}NAME() const // Where : // * NAME is the name of the input/output // (the one provided in the attribute 'name' of the tag 'input') // * TYPE is the C++ type of the input/output // (the one provided in the attribute 'type' of the tag 'input') // bbSetOutputOut( bbGetInputIn() ); // std::cout << "Output value = " <SetInput( bbGetInputIn() ); IEC0->SetComponents( bbGetInputComponent0() ); IEC0->Update(); bbSetOutputOut0( IEC0->GetOutput() ); } if (bbGetInputComponent1()!=-1) { IEC1->SetInput( bbGetInputIn() ); IEC1->SetComponents( bbGetInputComponent1() ); IEC1->Update(); bbSetOutputOut1( IEC1->GetOutput() ); } if (bbGetInputComponent2()!=-1) { IEC2->SetInput( bbGetInputIn() ); IEC2->SetComponents( bbGetInputComponent2() ); IEC2->Update(); bbSetOutputOut2( IEC2->GetOutput() ); } if (bbGetInputComponent3()!=-1) { IEC3->SetInput( bbGetInputIn() ); IEC3->SetComponents( bbGetInputComponent2() ); IEC3->Update(); bbSetOutputOut3( IEC3->GetOutput() ); } } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageExtractComponents::bbUserSetDefaultValues() { // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX // Here we initialize the input 'In' to 0 bbSetInputIn(NULL); bbSetInputComponent0(-1); bbSetInputComponent1(-1); bbSetInputComponent2(-1); bbSetInputComponent3(-1); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageExtractComponents::bbUserInitializeProcessing() { // THE INITIALIZATION METHOD BODY : // Here does nothing // but this is where you should allocate the internal/output pointers // if any IEC0=vtkImageExtractComponents::New(); IEC1=vtkImageExtractComponents::New(); IEC2=vtkImageExtractComponents::New(); IEC3=vtkImageExtractComponents::New(); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageExtractComponents::bbUserFinalizeProcessing() { // THE FINALIZATION METHOD BODY : // Here does nothing // but this is where you should desallocate the internal/output pointers // if any IEC0->Delete(); IEC1->Delete(); IEC2->Delete(); IEC3->Delete(); } } // EO namespace bbcreaVtk