//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #include "bbcreaVtkImageThresholdConnectivity.h" #include "bbcreaVtkPackage.h" #include "vtkImageThresholdConnectivity.h" #include "vtkPoints.h" namespace bbcreaVtk { BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,ImageThresholdConnectivity) BBTK_BLACK_BOX_IMPLEMENTATION(ImageThresholdConnectivity,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageThresholdConnectivity::Process() { // THE MAIN PROCESSING METHOD BODY // Here we simply set the input 'In' value to the output 'Out' // And print out the output value // INPUT/OUTPUT ACCESSORS ARE OF THE FORM : // void bbSet{Input|Output}NAME(const TYPE&) // const TYPE& bbGet{Input|Output}NAME() const // Where : // * NAME is the name of the input/output // (the one provided in the attribute 'name' of the tag 'input') // * TYPE is the C++ type of the input/output // (the one provided in the attribute 'type' of the tag 'input') std::vector lstX; std::vector lstY; std::vector lstZ; std::vector point = bbGetInputPoint(); if (bbGetInputPoint().size()==3) { lstX.push_back( point[0] ); lstY.push_back( point[1] ); lstZ.push_back( point[2] ); } else { lstX = bbGetInputLstX(); lstY = bbGetInputLstY(); lstZ = bbGetInputLstZ(); } if ( (bbGetInputIn()!=NULL) && (lstX.size()>0) && (lstX.size()==lstY.size()) && (lstX.size()==lstZ.size()) ) { if (filter!=NULL) { filter->Delete(); } filter = vtkImageThresholdConnectivity::New(); double spc[3]; bbGetInputIn()->GetSpacing(spc); int border = bbGetInputBorder(); int minX = 32000; int minY = 32000; int minZ = 32000; int maxX = -32000; int maxY = -32000; int maxZ = -32000; int i,size = lstX.size(); double p[3]; vtkPoints *points = vtkPoints::New(); for (i=0; iInsertNextPoint(p); if ( lstX[i] < minX ) { minX = lstX[i]; } if ( lstY[i] < minY ) { minY = lstY[i]; } if ( lstZ[i] < minZ ) { minZ = lstZ[i]; } if ( lstX[i] > maxX ) { maxX = lstX[i]; } if ( lstY[i] > maxY ) { maxY = lstY[i]; } if ( lstZ[i] > maxZ ) { maxZ = lstZ[i]; } } // for i filter->SetSeedPoints( points ); filter->SetInputData( bbGetInputIn() ); if (bbGetInputThreshold().size()==2) { if ( bbGetInputThreshold()[0] < bbGetInputThreshold()[1] ) { filter->ThresholdBetween( bbGetInputThreshold()[0] , bbGetInputThreshold()[1] ); } else { filter->ThresholdBetween( bbGetInputThreshold()[1] , bbGetInputThreshold()[0] ); }// if Thershold min max } else { filter->ThresholdBetween( 0, 100 ); }// if Thershold size // filter->SetNeighborhoodRadius (4, 4, 4 ); filter->SetInValue(255); filter->SetOutValue(0); // filter->ReplaceInOn(); // filter->ReplaceOutOn(); filter->SetSliceRangeX(minX-border,maxX+border); filter->SetSliceRangeY(minY-border,maxY+border); filter->SetSliceRangeZ(minZ-border,maxZ+border); filter->Update(); bbSetOutputOut( filter->GetOutput() ); } else { bbSetOutputOut( NULL ); }// if lst } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageThresholdConnectivity::bbUserSetDefaultValues() { // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX // Here we initialize the input 'In' to 0 filter=NULL; bbSetInputIn(NULL); bbSetInputBorder(10); std::vector maskValue; maskValue.push_back(0); maskValue.push_back(255); bbSetInputMaskValue(maskValue); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageThresholdConnectivity::bbUserInitializeProcessing() { // THE INITIALIZATION METHOD BODY : // Here does nothing // but this is where you should allocate the internal/output pointers // if any } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageThresholdConnectivity::bbUserFinalizeProcessing() { // THE FINALIZATION METHOD BODY : // Here does nothing // but this is where you should desallocate the internal/output pointers // if any } }// EO namespace bbcreaVtk