//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #include "bbcreaVtkLinearExtrusionFilter.h" #include "bbcreaVtkPackage.h" #include namespace bbcreaVtk { BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,LinearExtrusionFilter) BBTK_BLACK_BOX_IMPLEMENTATION(LinearExtrusionFilter,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void LinearExtrusionFilter::Process() { // THE MAIN PROCESSING METHOD BODY // Here we simply set the input 'In' value to the output 'Out' // And print out the output value // INPUT/OUTPUT ACCESSORS ARE OF THE FORM : // void bbSet{Input|Output}NAME(const TYPE&) // const TYPE& bbGet{Input|Output}NAME() const // Where : // * NAME is the name of the input/output // (the one provided in the attribute 'name' of the tag 'input') // * TYPE is the C++ type of the input/output // (the one provided in the attribute 'type' of the tag 'input') // bbSetOutputOut( bbGetInputIn() ); // std::cout << "Output value = " <Delete(); extrude=NULL; } if (triangleFilter!=NULL) { triangleFilter->Delete(); triangleFilter=NULL; } if (bbGetInputIn()!=NULL) { std::vector dir = bbGetInputDirection(); extrude = vtkLinearExtrusionFilter::New(); triangleFilter = vtkTriangleFilter::New(); extrude->SetInputData( bbGetInputIn() ); extrude->SetExtrusionTypeToNormalExtrusion(); if (dir.size()==3) { extrude->SetVector( dir[0],dir[1],dir[2] ); } else { extrude->SetVector(1, 0, 0); } extrude->SetScaleFactor( bbGetInputScalarFactor() ); extrude->Update(); triangleFilter->SetInputData( extrude->GetOutput() ); triangleFilter->Update( ); bbSetOutputOut( triangleFilter->GetOutput() ); } else { bbSetOutputOut( NULL ); }// if bbGetInputIn } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void LinearExtrusionFilter::bbUserSetDefaultValues() { // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX // Here we initialize the input 'In' to 0 extrude = NULL; triangleFilter = NULL; bbSetInputIn(NULL); std::vector dir; dir.push_back(1); dir.push_back(0); dir.push_back(0); bbSetInputDirection( dir ); bbSetInputScalarFactor(0); bbSetOutputOut( NULL ); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void LinearExtrusionFilter::bbUserInitializeProcessing() { // THE INITIALIZATION METHOD BODY : // Here does nothing // but this is where you should allocate the internal/output pointers // if any } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void LinearExtrusionFilter::bbUserFinalizeProcessing() { // THE FINALIZATION METHOD BODY : // Here does nothing // but this is where you should desallocate the internal/output pointers // if any } } // EO namespace bbcreaVtk