//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #ifndef __bbcreaVtkPointPicker_h_INCLUDED__ #define __bbcreaVtkPointPicker_h_INCLUDED__ #include "bbcreaVtk_EXPORT.h" #include "bbtkAtomicBlackBox.h" #include "iostream" #include "vtkCommand.h" #include "vtkRenderer.h" #include "vtkProp3D.h" #include namespace bbcreaVtk { class PointPicker; //--------------------------------------------- class creaVtkCallbackPointPicker : public vtkCommand { public: creaVtkCallbackPointPicker(); static creaVtkCallbackPointPicker *New() { return new creaVtkCallbackPointPicker; } void Delete() { delete this; } virtual void Execute(vtkObject *caller, unsigned long, void*); void setBox(PointPicker *box); private: PointPicker *boxPointPicker; }; //--------------------------------------------- //--------------------------------------------- //--------------------------------------------- typedef long int longInt; class bbcreaVtk_EXPORT PointPicker : public bbtk::AtomicBlackBox { BBTK_BLACK_BOX_INTERFACE(PointPicker,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== BBTK_DECLARE_INPUT(Active,bool); BBTK_DECLARE_INPUT(TypeEvent,int ); BBTK_DECLARE_INPUT(Renderer,vtkRenderer*); BBTK_DECLARE_INPUT(Prop3D,vtkProp3D*); BBTK_DECLARE_OUTPUT(Point,std::vector); BBTK_DECLARE_OUTPUT(Mesh,vtkProp3D*); BBTK_DECLARE_OUTPUT(PointId,longInt); BBTK_DECLARE_OUTPUT(CellId,longInt); BBTK_PROCESS(Process); void Process(); bool firsttime; creaVtkCallbackPointPicker *callPicker; //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== }; BBTK_BEGIN_DESCRIBE_BLACK_BOX(PointPicker,bbtk::AtomicBlackBox); BBTK_NAME("PointPicker"); BBTK_AUTHOR("InfoDev"); BBTK_DESCRIPTION("No Description."); BBTK_CATEGORY("empty"); BBTK_INPUT(PointPicker,Active,"(true default) true/false",bool,""); BBTK_INPUT(PointPicker,TypeEvent,"(0 default) 0:NOTHING, 1:MouseMoveEvent 2:LeftButtonPressEvent 3:LeftButtonDoubleClickEvent",int,""); BBTK_INPUT(PointPicker,Renderer,"vtk Renderer",vtkRenderer*,""); BBTK_INPUT(PointPicker,Prop3D,"vtkProp3D de reference. If this parameter is empty all actors in the render are used",vtkProp3D*,""); BBTK_OUTPUT(PointPicker,Point,"Point (double)",std::vector,""); BBTK_OUTPUT(PointPicker,Mesh,"Mesh",vtkProp3D*,""); BBTK_OUTPUT(PointPicker,PointId,"Point Id in Mesh",longInt,""); BBTK_OUTPUT(PointPicker,CellId,"Cell Id in Mesh",longInt,""); BBTK_END_DESCRIBE_BLACK_BOX(PointPicker); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== } // EO namespace bbcreaVtk #endif // __bbcreaVtkPointPicker_h_INCLUDED__