//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #include "bbcreaVtkTransformVector.h" #include "bbcreaVtkPackage.h" namespace bbcreaVtk { BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,TransformVector) BBTK_BLACK_BOX_IMPLEMENTATION(TransformVector,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void TransformVector::Process() { // THE MAIN PROCESSING METHOD BODY // Here we simply set the input 'In' value to the output 'Out' // And print out the output value // INPUT/OUTPUT ACCESSORS ARE OF THE FORM : // void bbSet{Input|Output}NAME(const TYPE&) // const TYPE& bbGet{Input|Output}NAME() const // Where : // * NAME is the name of the input/output // (the one provided in the attribute 'name' of the tag 'input') // * TYPE is the C++ type of the input/output // (the one provided in the attribute 'type' of the tag 'input') // bbSetOutputOut( bbGetInputIn() ); // std::cout << "Output value = " < xVec; std::vector yVec; std::vector zVec; printf("TransformVector::Process START\n" ); bool ok=true; if ((XSize!=YSize) || (XSize!=ZSize) ) { ok=false; printf("ERROR. TransformVector: The size of the tree vectors are not the same!\n"); } if (ok==true) { if (bbGetInputTransform()!=NULL) { bbGetInputTransform()->Update(); } for(i=0;iTransformDoublePoint(tmpA); xVec.push_back( tmpB[0] ); yVec.push_back( tmpB[1] ); zVec.push_back( tmpB[2] ); } else { printf("WARNNIG. TransformVector: The Transform is not set!\n"); xVec.push_back( tmpA[0] ); yVec.push_back( tmpA[1] ); zVec.push_back( tmpA[2] ); } // if Transform }// for i } // if ok bbSetOutputOutX(xVec); bbSetOutputOutY(yVec); bbSetOutputOutZ(zVec); printf("TransformVector::Process END\n" ); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void TransformVector::bbUserSetDefaultValues() { // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX // Here we initialize the input 'In' to 0 bbSetInputTransform(NULL); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void TransformVector::bbUserInitializeProcessing() { // THE INITIALIZATION METHOD BODY : // Here does nothing // but this is where you should allocate the internal/output pointers // if any } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void TransformVector::bbUserFinalizeProcessing() { // THE FINALIZATION METHOD BODY : // Here does nothing // but this is where you should desallocate the internal/output pointers // if any } } // EO namespace bbcreaVtk