//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #include "bbcreaVtkUnMosaicVectorVtkImageData.h" #include "bbcreaVtkPackage.h" #include "creaVtkUnMosaicVectorVtkImageData.h" #include "vtkImageData.h" namespace bbcreaVtk { BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,UnMosaicVectorVtkImageData) BBTK_BLACK_BOX_IMPLEMENTATION(UnMosaicVectorVtkImageData,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void UnMosaicVectorVtkImageData::Process() { creaVtkUnMosaicVectorVtkImageData cvtkc; bbSetOutputOut( cvtkc.unMosaicVectorVtkImageData ((unsigned int)bbGetInputNbImagesPerRow(), (unsigned int)bbGetInputNbImagesInMosaic(), bbGetInputIn() ) ); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void UnMosaicVectorVtkImageData::bbUserSetDefaultValues() { bbSetInputNbImagesPerRow(0); bbSetInputNbImagesInMosaic(0); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void UnMosaicVectorVtkImageData::bbUserInitializeProcessing() { // THE INITIALIZATION METHOD BODY : // Here does nothing // but this is where you should allocate the internal/output pointers // if any } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void UnMosaicVectorVtkImageData::bbUserFinalizeProcessing() { // THE FINALIZATION METHOD BODY : // Here does nothing // but this is where you should desallocate the internal/output pointers // if any } } // EO namespace bbcreaVtk