#ifndef __bbtkWx_h_INCLUDED__ #define __bbtkWx_h_INCLUDED__ //=========================================================================== // Wx headers #ifdef _USE_WXWIDGETS_ // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #include #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include #endif #ifdef __WXGTK__ # include #endif //__WXGTK__ // EO Wx headers #else //_USE_WXWIDGETS_ // define wxWindow typedef void wxWindow; #endif // EO _USE_WXWIDGETS_ //=========================================================================== //=========================================================================== #include "bbtkSystem.h" //=========================================================================== //=========================================================================== // SIGNAL/SLOT MECHANISM // FOR bbtk WINDOWS CREATION/DESTRUCTION OBSERVATION // BBTKWXSIG #include #include // \BBTKWXSIG //=========================================================================== namespace bbtk { //================================================================== /// Global wx handlers (cursor...) // BBTKWXSIG #define bbtkAddWxSignalObserver(METHOD) \ Wx::AddSignalObserver(boost::bind(&METHOD, this)) // \BBTKWXSIG struct BBTK_EXPORT Wx { public: // BBTKWXSIG typedef boost::signals::trackable SignalObserver; typedef boost::signal Signal_type; typedef Signal_type::slot_function_type Slot_function_type; // \BBTKWXSIG /* static void ResetCursor(); static void BeginBusyCursor(); static void EndBusyCursor(); */ static void LoopUntilAllWindowsClose(); class BusyCursor { public: BusyCursor(); ~BusyCursor(); }; static void SetTopWindowParent(wxWindow*); static void SetAutoDestroyTopWindow(bool); /// Returns the creation time parent of all bbtk windows /// (window can be reparented after creation) static wxWindow* GetTopWindow(); static bool TopWindowExists(); static void IncNbWindowsAlive(); static void DecNbWindowsAlive(); static int GetNbWindowsAlive(); static bool IsSomeWindowAlive(); static void IncNbWindowsShown(); static void DecNbWindowsShown(); static int GetNbWindowsShown(); static bool IsSomeWindowShown(); // BBTKWXSIG static void AddSignalObserver(Slot_function_type); // \BBTKWXSIG private: static void CreateWxAppIfNeeded(); static void DestroyWxAppIfNeeded(); static void CreateTopWindowIfNeeded(); static void DestroyTopWindowIfNeeded(); /// Sets the creation time parent of all bbtk windows static void SetTopWindow(wxWindow*); }; // struct Wx //================================================================== #ifdef _USE_WXWIDGETS_ //================================================================== /// Conversion std::string to wxString inline wxString std2wx(const std::string& s){ wxString wx; const char* my_string=s.c_str(); wxMBConvUTF8 *wxconv= new wxMBConvUTF8(); wx=wxString(wxconv->cMB2WC(my_string),wxConvUTF8); delete wxconv; // test if conversion works of not. In case it fails convert from Ascii if(wx.length()==0) wx=wxString(wxString::FromAscii(s.c_str())); return wx; } //================================================================== //================================================================== /// Conversion wxString to std::string inline std::string wx2std(const wxString& s){ std::string s2; if(s.wxString::IsAscii()) { s2=s.wxString::ToAscii(); } else { const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(s); const char *tmp_str = (const char*) tmp_buf; s2=std::string(tmp_str, strlen(tmp_str)); } return s2; } //================================================================== #endif // EO _USE_WXWIDGETS } // namespace bbtk #endif // EO __bbtkWx_h_INCLUDED__