/*========================================================================= Program: bbtk Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ =========================================================================*/ /* --------------------------------------------------------------------- * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale) * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux * * This software is governed by the CeCILL-B license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL-B * license as circulated by CEA, CNRS and INRIA at the following URL * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html * or in the file LICENSE.txt. * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited * liability. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL-B license and that you accept its terms. * ------------------------------------------------------------------------ */ /** * \file * \brief Class bbtk::wxVtkSceneManager . */ #include "wxVtkSceneManager.h" #include #include "vtkConeSource.h" #include "vtkPolyDataMapper.h" #include "vtkActor.h" #include "vtkRenderer.h" namespace bbtk { //========================================================================= wxVtkSceneManager::wxVtkSceneManager(wxDropTarget *parent, wxVtk3DBaseView *baseView,int id) { _id=id; _baseView=baseView; if( _baseView!=NULL ) { _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget(parent); registerController(this); configureBaseView(); vtkRenderer *ren1 =_baseView->GetRenderer(); vtkConeSource *cone = vtkConeSource::New(); cone->SetResolution(8); vtkPolyDataMapper *map = vtkPolyDataMapper::New(); map->SetInput(cone->GetOutput()); vtkActor *act = vtkActor::New(); act->SetMapper(map); ren1->AddActor(act); ren1->Render(); } } //========================================================================= wxVtkSceneManager::~wxVtkSceneManager() { //_baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget(NULL); } //========================================================================= void wxVtkSceneManager::configureBaseView() { vtkInteractorStyleBaseView2D *temp = new vtkInteractorStyleBaseView2D(); _baseView->SetInteractorStyleBaseView(temp); } //========================================================================= void wxVtkSceneManager::createGBlackBox() { InteractorStyleMaracas *toAdd = VTKGObjectsFactory::getInstance()->createGBlackBox(_baseView); registerController(toAdd); } //========================================================================= void wxVtkSceneManager::registerController(InteractorStyleMaracas *param) { vtkInteractorStyleBaseView* baseViewControlManager = (vtkInteractorStyleBaseView*)_baseView->GetInteractorStyleBaseView(); baseViewControlManager->AddInteractorStyleMaracas( param ); } //========================================================================= vtkRenderer* wxVtkSceneManager::getRenderer() { return _baseView->GetRenderer(); } //========================================================================= vtkRenderWindow* wxVtkSceneManager::getRenderWindow() { return _baseView->GetRenWin(); } //========================================================================= //========================================================================= } // EO namespace bbtk // EOF