/*========================================================================= Program: bbtk Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ =========================================================================*/ /* --------------------------------------------------------------------- * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale) * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux * * This software is governed by the CeCILL-B license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL-B * license as circulated by CEA, CNRS and INRIA at the following URL * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html * or in the file LICENSE.txt. * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited * liability. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL-B license and that you accept its terms. * ------------------------------------------------------------------------ */ /** * \file * \brief Class bbtk::GObjectController */ #include "GObjectController.h" namespace bbtk { //========================================================================= GObjectController::GObjectController() { } //========================================================================= GObjectController::~GObjectController() { } //========================================================================= void GObjectController::setModelAndView(GObjectModel* model, vtkGObjectView* view) { _model = model; _view = view; } //========================================================================= bool GObjectController::OnMouseMove() { /********************** VIRTUAL *************************/ if ( _vtkInteractorStyleBaseView!=NULL) { int X,Y; wxVTKRenderWindowInteractor *_wxVTKiren; _wxVTKiren= _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor(); _wxVTKiren->GetEventPosition( X , Y ); int state = _view->getState(); //Evaluate new state if(!_model->hasChanged() && state == DRAG) { moveObject(X,Y); _model->setChanged(); } if(!_model->hasChanged() && state == NOTHING_HAPPENS) { if(_view->isPointInside(X,Y)) { _view->setState(HIGHLIGHTED); _model->setChanged(); } } if(!_model->hasChanged() && state==HIGHLIGHTED) { if(!_view->isPointInside(X,Y)) { _view->setState(NOTHING_HAPPENS); _model->setChanged(); } } _model->notifyObservers(_id); } /**/ return true; } //========================================================================= bool GObjectController::OnLeftButtonDown() { /********************** VIRTUAL ************************* if ( _vtkInteractorStyleBaseView!=NULL ) { int X,Y; wxVTKRenderWindowInteractor *wxVTKiren; wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor(); wxVTKiren->GetEventPosition(X,Y); int state = _model->getState(); //Evaluate new state if(!_model->hasChanged() && state==HIGHLIGHTED) { _view->isStartDragging(true); _model->setState(DRAG); _model->setChanged(); } if( !_model->hasChanged() && state == SELECTED) { if(_view->isPointInside(X,Y)) { _view->isStartDragging(true); _model->setState(DRAG); _model->setChanged(); } } _model->notifyObservers(); } */ return true; } //========================================================================= bool GObjectController::OnLeftButtonUp() { /********************** VIRTUAL ************************* if ( _vtkInteractorStyleBaseView!=NULL ) { int X,Y; wxVTKRenderWindowInteractor *wxVTKiren; wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor(); wxVTKiren->GetEventPosition(X,Y); int state = _model->getState(); //Evaluate new state if(!_model->hasChanged() && state==CLICKED) { _model->setState(SELECTED); _model->setChanged(); } if( !_model->hasChanged() && state == DRAG) { _model->setState(SELECTED); _model->setChanged(); } _model->notifyObservers(); } */ return true; } //========================================================================= bool GObjectController::OnLeftDClick() { /********************** VIRTUAL ************************* if ( _vtkInteractorStyleBaseView!=NULL ) { int X,Y; wxVTKRenderWindowInteractor *wxVTKiren; wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor(); wxVTKiren->GetEventPosition(X,Y); _model->notifyObservers(); } */ return true; } //========================================================================= bool GObjectController::OnRightButtonDown() { /********************** VIRTUAL *************************/ if( _vtkInteractorStyleBaseView!= NULL ) { int X,Y; wxVTKRenderWindowInteractor *wxVTKiren; wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor(); wxVTKiren->GetEventPosition(X, Y); int state = _view->getState(); //Evaluate new state if( !_model->hasChanged() && state == SELECTED) { _view->setState(NOTHING_HAPPENS); _model->setChanged(); } _model->notifyObservers(_id); } /**/ return true; } //========================================================================= void GObjectController::moveObject(int X,int Y) { _view->moveObject(X,Y); } //========================================================================= int GObjectController::getGObjectType() { return _model->getGObjectType(); } //========================================================================= GObjectModel* GObjectController::getModel() { return _model; } //========================================================================= vtkGObjectView* GObjectController::getView() { return _view; } //========================================================================= int GObjectController::getId() { return _id; } //========================================================================= void GObjectController::setId(int id) { _id = id; } //========================================================================= } // EO namespace bbtk // EOF