/*========================================================================= Program: bbtk Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ =========================================================================*/ /* --------------------------------------------------------------------- * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale) * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux * * This software is governed by the CeCILL-B license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL-B * license as circulated by CEA, CNRS and INRIA at the following URL * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html * or in the file LICENSE.txt. * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited * liability. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL-B license and that you accept its terms. * ------------------------------------------------------------------------ */ /** * \file * \brief Class bbtk::vtkGBlackBoxView : abstract black-box interface. */ /** * \class bbtk::vtkGBlackBoxView * \brief */ #ifndef __vtkGBlackBoxView_h__ #define __vtkGBlackBoxView_h__ //Includes same project #include "GlobalConstants.h" #include "vtkGObjectView.h" //Includes creaMaracasVisu #include "vtkInteractorStyleBaseView.h" //Includes vtk #include "vtkPolyDataMapper.h" #include "vtkActor.h" #include "vtkVectorText.h" #include "vtkRenderer.h" #include "vtkCellArray.h" #include "vtkTextActor3D.h" #include "vtkTextProperty.h" //Includes std #include namespace bbtk { class vtkGBlackBoxView : public vtkGObjectView { public: //Constructors vtkGBlackBoxView(); ~vtkGBlackBoxView(); //Public methods private: //Private Attributes vtkPoints *_pts; vtkPoints *_ptsFill; vtkPolyDataMapper* bboxMapperFill; vtkTextActor3D* _nameActor; vtkTextActor3D* _typeActor; //Private Methods void updatePositionTextActors(double xInic, double yInic, double zInic); protected: //Protected Attributes //Protected Methods virtual void addVtkActors(); virtual void createVtkObjects(); virtual void update(int idController,int command); virtual void updateColors(); }; } // namespace bbtk #endif