/*========================================================================= Program: bbtk Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ =========================================================================*/ /* --------------------------------------------------------------------- * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale) * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux * * This software is governed by the CeCILL-B license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL-B * license as circulated by CEA, CNRS and INRIA at the following URL * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html * or in the file LICENSE.txt. * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited * liability. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL-B license and that you accept its terms. * ------------------------------------------------------------------------ */ /** * \file * \brief Class bbtk::BlackBox : abstract black-box interface. */ /**** * Design and Developpement of BBTK GEditor * Ricardo A Corredor J * RaC - 2010 ****/ #ifndef __wxVtkSceneManager_h__ #define __wxVtkSceneManager_h__ //Includes same project #include "GObjectsMVCFactory.h" #include "Observer.h" #include "GBoxModel.h" #include "GComplexBoxPortModel.h" #include "GPortModel.h" #include "vtkGConnectorView.h" #include "GConnectorModel.h" #include "GConnectorController.h" #include "vtkGPortView.h" #include "manualConnectorContourView.h" #include "manualConnectorContourController.h" #include "wxGEditorTabPanel.h" //Includes bbtk #include #include //Includes creaMaracasVisu #include #include #include #include #include //Includes vtk #include #include #include #include #include #include #include #include //Includes std #include #include #include #include namespace bbtk { class wxGEditorTabPanel; class wxVtkSceneManager : public InteractorStyleMaracas , public Observer { public: wxVtkSceneManager(wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager); ~wxVtkSceneManager(); void disconnectDrop(); //------- void configureBaseView(); void registerController(InteractorStyleMaracas *param); void unregisterController(InteractorStyleMaracas *param); virtual bool OnChar(); virtual bool OnMouseMove(); virtual bool OnLeftButtonDown(); virtual bool OnLeftButtonUp(); virtual bool OnRightButtonUp(); virtual bool OnLeftDClick(); virtual bool OnMiddleButtonDown(); ///JLGR 21-05-2012 virtual bool OnMiddleButtonUp(); ///JLGR 21-05-2012 //------- int createGBlackBox(int x, int y, std::string packageName, std::string boxType ); int createGComplexBoxInputPort(std::string inputName); int createGComplexBoxOutputPort(std::string outputName); GPortController* createGPort(int portType, std::string bbtkName, std::string bbtkType, int posinBox,GBoxModel *blackBox); int createGInputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxInputDescriptor *desc); int createGOutputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxOutputDescriptor *desc); int createGConnector(GPortModel* startPort); void configGBlackBox(int idBox, double xIn, double yIn, double zIn, std::string name, bool boxExecutable,double xEn,double yEn,double zEn); int configGConnetion( std::string nameStartBox, std::string nameStartPort, std::string nameEndBox, std::string nameEndPort); void configGComBoxInputOutputPort(bool inputoutput, std::string inputPortName, double xIn, double yIn,double zIn); GBoxModel* findGBox(std::string boxname); class wxVtkSceneManager : public InteractorStyleMaracas, public Observer { public: wxVtkSceneManager( wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager ); ~ wxVtkSceneManager( ); void disconnectDrop( ); //------- void configureBaseView( ); void registerController( InteractorStyleMaracas *param ); void unregisterController( InteractorStyleMaracas *param ); virtual bool OnChar( ); virtual bool OnMouseMove( ); virtual bool OnLeftButtonDown( ); virtual bool OnLeftButtonUp( ); virtual bool OnRightButtonUp( ); virtual bool OnLeftDClick( ); //------- int createGBlackBox( int x, int y, std::string packageName, std::string boxType ); int createGComplexBoxInputPort( std::string inputName ); int createGComplexBoxOutputPort( std::string outputName ); GPortController* createGPort( int portType, std::string bbtkName, std::string bbtkType, int posinBox, GBoxModel *blackBox ); int createGInputPort( int portType, int posinBox, GBoxModel *blackBox, BlackBoxInputDescriptor *desc ); int createGOutputPort( int portType, int posinBox, GBoxModel *blackBox, BlackBoxOutputDescriptor *desc ); int createGConnector( GPortModel* startPort ); void configGBlackBox( int idBox, double xIn, double yIn, double zIn, std::string name, bool boxExecutable, double xEn, double yEn, double zEn ); int configGConnetion( std::string nameStartBox, std::string nameStartPort, std::string nameEndBox, std::string nameEndPort ); void configGComBoxInputOutputPort( bool inputoutput, std::string inputPortName, double xIn, double yIn, double zIn ); GBoxModel* findGBox( std::string boxname ); vtkRenderWindow* getRenderWindow( ); vtkRenderer* getRenderer( ); virtual void update( int idController, int command ); void refresh( ); void refreshScene( ); void displayBlackBoxInfo( std::string packageName, std::string boxName ); void updateStatusBar( std::string textStatus ); //------- //Get a collection of object ids std::vector getBlackBoxes( ); std::vector getConnections( ); std::vector getComplexInputPorts( ); std::vector getComplexOutputPorts( ); //Get the map of selected objects (id, controller) std::map getSelectedObjects( ); //Get size of selected objects map int getNumSelectedObjects( ); //Complex box edition mode bool isComplexBox( ); void setComplexBox( bool val ); //------- //Add an object to the list of controllers int addObjectController( GObjectController* objController ); //Add a map of object controllers void addObjects( std::map objectsMap ); //------- //Returns a string with the BBS script of the current diagram. std::string getDiagramBBS( bool wln = false ); vtkRenderWindow* getRenderWindow(); vtkRenderer* getRenderer(); virtual void update(int idController,int command); void refresh(); void refreshScene(); void displayBlackBoxInfo(std::string packageName, std::string boxName); void updateStatusBar(std::string textStatus); //------- //Get a collection of object ids std::vector getBlackBoxes(); std::vector getConnections(); std::vector getComplexInputPorts(); std::vector getComplexOutputPorts(); //Get the map of selected objects (id, controller) std::map getSelectedObjects(); //Get size of selected objects map int getNumSelectedObjects(); //Complex box edition mode bool isComplexBox(); void setComplexBox(bool val); //------- //Add an object to the list of controllers int addObjectController(GObjectController* objController); //Add a map of object controllers void addObjects(std::map objectsMap); /// Duplicates Objects to current a diagram void DuplicateObjects(std::map objectsMap);///JLGR 21-05-2012 //------- // Makes a BlackBox Executable bool MakeBoxExecutable();//DFCH //------- //Returns a string with the BBS script of the current diagram. std::string getDiagramBBS(bool wln=false); void AddControlerToBeRemove( std::vector *controllersToRemove, int id ); //Clear list of controllers and refresh void deleteAllBoxes( ); //Save the diagram in the BBG format, in the string given by param. void saveDiagram( std::string &content ); //Load the diagram void loadDiagram( ifstream &inputStream ); //Center the view of the camera in the initial position void centerView( ); //Load the diagram void loadDiagram(std::stringstream &inputStream); void SetCbName( std::string cbNane ); void SetCbPackageName( std::string packagename ); void SetAuthor( std::string author ); void SetCategory( std::string category ); void SetDescription( std::string description ); std::string GetCbName( ); std::string GetCbPackageName( ); std::string GetAuthor( ); std::string GetCategory( ); std::string GetDescription( ); // JGRR & CM void printAll( int com, int sta ); private: std::string _cbName; std::string _cbPackageName; std::string _Author; std::string _Category; std::string _Description; //wxPanel that uses the manager wxGEditorTabPanel *_parent; // Id of the manager, the same of the panel int _idManager; // Boxes number in the scene int _numBoxes; // StartDragging bool _startDragging; // creaMaracasVisu viewer wxVtk3DBaseView *_baseView; // State of the 3D Scene or the virtual world int _worldState; //Map of id - objectController std::map _controllers; //Saves the id's of the selected objects in the controllers map std::vector _selectedObjects; //Is the diagram in state complex box bool _isComplexBox; int _idConnectionInCreation; int _contLastId; vtkTextActor3D *_textActor; vtkPoints *_pts; vtkActor *_fillObjectActor; vtkDataSetMapper *_aPolygonMapper; std::string LineNumber( bool withLineNumber, int &value ); int GetIndexInSelected( int idControler ); void UnSelectBlackBoxes( ); GObjectController *GetGBlackBoxControlerPointedByMouse( ); void CancelConnection( ); protected: }; } // namespace bbtk #endif