#include "PlanesOperations.h" /******************************************************************************************** ** Start of data viewmanagerData *********************************************************************************************/ PlanesOperations::PlanesOperations() { } PlanesOperations::~PlanesOperations() { } double* PlanesOperations::getCrossProduct(double* vect0,double* vect1) { double* vectCross; vectCross = new double[3]; vectCross[0] = vect0[1]*vect1[2]-(vect0[2]*vect1[1]); vectCross[1] = -(vect0[0]*vect1[2]-(vect0[2]*vect1[0])); vectCross[2] = vect0[0]*vect1[1]-(vect0[1]*vect1[0]); return vectCross; } double PlanesOperations::getDotProduct(double* vect0,double* vect1) { double vectDot; vectDot = vect0[0]*vect1[0] + vect0[1]*vect1[1] + vect0[2]*vect1[2]; return vectDot; } /** ** Returns the magnitud of the given vector **/ double PlanesOperations::getMagnitud(double* vect) { double mag; mag = sqrt(pow(vect[0],2) + pow(vect[1],2) + pow(vect[2],2)); return mag; } /** ** returns the unitary vector of the given vector ** u = 1/|vect| . vect **/ double* PlanesOperations::getNormal(double* vect) { double* vectnorm; double mag = getMagnitud(vect); vectnorm = new double[3]; if(mag!=0){ vectnorm[0] = vect[0]/mag; vectnorm[1] = vect[1]/mag; vectnorm[2] = vect[2]/mag; }else{ vectnorm[0] = 0; vectnorm[1] = 0; vectnorm[2] = 0; } return vectnorm; } double* PlanesOperations::makeVector(double podouble0[3], double podouble1[3]) { double *vect; vect = new double[3]; vect[0]= podouble1[0]-podouble0[0]; vect[1]= podouble1[1]-podouble0[1]; vect[2]= podouble1[2]-podouble0[2]; return vect; }