#include "manualPoint.h" // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- manualPoint::manualPoint() { } // ---------------------------------------------------------------------------- manualPoint::~manualPoint() { } // ---------------------------------------------------------------------------- void manualPoint::SetPoint(double x,double y,double z){ _x=x; _y=y; _z=z; } // ---------------------------------------------------------------------------- void manualPoint::SetPointX(double x){ _x=x; } // ---------------------------------------------------------------------------- void manualPoint::SetPointY(double y){ _y=y; } // ---------------------------------------------------------------------------- void manualPoint::SetPointZ(double z){ _z=z; } // ---------------------------------------------------------------------------- double manualPoint::GetX(){ return _x; } // ---------------------------------------------------------------------------- double manualPoint::GetY(){ return _y; } // ---------------------------------------------------------------------------- double manualPoint::GetZ(){ return _z; } // ---------------------------------------------------------------------------- manualPoint * manualPoint :: Clone() { manualPoint * clone = new manualPoint(); clone->SetPoint( GetX(), GetY(), GetZ()); return clone; }