#ifndef manualViewBullEye_h #define manualViewBullEye_h #include "manualViewRoi.h" #include "manualViewBullEyeSector.h" #include "manualContourModelBullEye.h" // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- //EED004 class creaMaracasVisu_EXPORT manualViewBullEye: public manualViewRoi { public: manualViewBullEye(); virtual ~manualViewBullEye(); virtual int GetType(); virtual manualViewBullEye * Clone(); void CopyAttributesTo( manualViewBullEye *cloneObject ); // void UpdateColorActorBullEye(); // void DeleteVtkObjectsBullEye(); virtual void RemoveSplineActor(); virtual void AddSplineActor(); virtual void ConstructVTKObjects(); virtual void RefreshContour(); private: /*EED Borrame std::vector lstSectorBullEye; */ std::vector lstSectorBullEye; }; #endif // manualViewBullEye_h