#ifndef _BRUSH_FILTER_H_ #define _BRUSH_FILTER_H_ #include "baseFilterManualPaint.h" class BrushFilter : public baseFilterManualPaint { public: BrushFilter(); virtual ~BrushFilter(); void SetBrushSize( int brushsize ); void SetBrushForm( int brushform ); void SetBrushTool( int brushtool ); void FindMinMaxBrush(int &minxX,int &maxX,int &minY,int &maxY,int &minZ,int &maxZ,int &size); virtual void Run(); private: int _brushsize; int _brushform; int _brushtool; protected: }; #endif // _BRUSH_FILTER_H_