#ifndef _MANUAL_PAINT_MODEL_H_ #define _MANUAL_PAINT_MODEL_H_ #include class ManualPaintModel { public: ManualPaintModel(); virtual ~ManualPaintModel(); void SetImage(vtkImageData *image); void PaintImage(int px,int py, int pz); void SetBrushSize( int brushsize ); void SetBrushForm( int brushform ); void SetBrushTool( int brushtool ); void Set2D3D( int dim2D3D ); void SetGrayLevel( double graylevel ); private: vtkImageData *_image; int _brushsize; int _brushform; int _brushtool; bool _2D3D; double _graylevel; protected: }; #endif // _MANUAL_PAINT_MODEL_H_