#ifndef _MANUAL_PAINT_MODEL_H_ #define _MANUAL_PAINT_MODEL_H_ #include class ManualPaintModel { public: ManualPaintModel(); virtual ~ManualPaintModel(); void SetImage(vtkImageData *image); void PaintImage(int px,int py, int pz); void SetBrushSize( int brushsize ); void SetGrayLevel( double graylevel ); private: vtkImageData *_image; int _brushsize; double _graylevel; protected: }; #endif // _MANUAL_PAINT_MODEL_H_