#ifndef _MANUAL_PAINT_PANEL_H_ #define _MANUAL_PAINT_PANEL_H_ #include "ManualPaintModel.h" class ManualPaintPanel { public: ManualPaintPanel(); virtual ~ManualPaintPanel(); void SetManualPaintModel(ManualPaintModel* manualPaintModel); void SetBrushSize( int brushsize ); void SetGrayLevel( double graylevel ); void SetTool(int tool); void Set2D3D(int dim2D3D); void SetBrushForm(int brushform); void SetToleranceFill(double tolerancefill); void SetDistanceFill(int distancefill); void SetRangeMin( int min ); void SetRangeMax( int max ); void GetScalarRange( double * range); protected: ManualPaintModel *_manualPaintModel; }; #endif // _MANUAL_PAINT_PANEL_H_