#ifndef _BASE_FILTER_MANUAL_PAINT_H_ #define _BASE_FILTER_MANUAL_PAINT_H_ #include //#include "regionStructUR.h" #include "imageModificationManager.h" class baseFilterManualPaint { public: baseFilterManualPaint(); virtual ~baseFilterManualPaint(); virtual void SetImage(vtkImageData *image); void SetPoint(int px, int py, int pz); void Set2D3D(int dim2D3D); void SetGrayLevel(double graylevel); void SetDirection(int direction); void ResetGeneralMinMax(); void SetGeneralMinMax(int minX, int maxX, int minY, int maxY, int minZ, int maxZ); void GetScalarRange(double * range); ImageMManager* GetImageMManager(); //DFCH void CleanImageMManager(); //DFCH virtual void Run(); private: protected: ImageMManager *_IMManager; //Saves the last modified region (MinX, MaxX, MinY, MaxY, MinZ, MaxZ). vtkImageData *_image; int _direction; int _px; // start point of the brush int _py; int _pz; int _pMinX; // General min max of many brush actions int _pMinY; int _pMinZ; int _pMaxX; int _pMaxY; int _pMaxZ; int _minX; // min max of the image int _maxX; int _minY; int _maxY; int _minZ; int _maxZ; bool _2D3D; double _graylevel; }; #endif // _BASE_FILTER_MANUAL_PAINT_H_