#include "vtkInteractorManualPaint.h" #include "wxVtk2DBaseView.h" #include "wxVTKRenderWindowInteractor.h" vtkInteractorManualPaint::vtkInteractorManualPaint(ManualPaintControler* mpc) { _manualPaintControler = mpc; _state = false; // _auxZ = 0; } //--------------------------------------------------------------------------- vtkInteractorManualPaint::~vtkInteractorManualPaint() { } //--------------------------------------------------------------------------- bool vtkInteractorManualPaint::OnLeftButtonDown() { vtkRenderWindowInteractor *interactor = _vtkInteractorStyleBaseView->GetInteractor(); if ( interactor->GetControlKey()==1 ){ _state = true; // wxVtk2DBaseView *wxvtk2Dbaseview = (wxVtk2DBaseView*)_vtkInteractorStyleBaseView->GetWxVtk2DBaseView(); // _Z = wxvtk2Dbaseview->GetActualSlice(); } return true; } //--------------------------------------------------------------------------- bool vtkInteractorManualPaint::OnLeftButtonUp() { _state = false; return true; } //--------------------------------------------------------------------------- bool vtkInteractorManualPaint::OnMouseMove () { if (_state==true) { wxVtk2DBaseView *wxvtk2Dbaseview = (wxVtk2DBaseView*)_vtkInteractorStyleBaseView->GetWxVtk2DBaseView(); wxVTKRenderWindowInteractor *wxVTKiren = wxvtk2Dbaseview->GetWxVTKRenderWindowInteractor(); int px,py; wxVTKiren->GetEventPosition(px,py); int typeView = 2; double X = (double)px; double Y = (double)py; double Z = wxvtk2Dbaseview->GetActualSlice(); wxvtk2Dbaseview->TransFromCoordScreenToWorld(X, Y, Z,false, typeView); // int px = _vtkInteractorStyleBaseView->GetInteractor()->GetEventPosition()[0]; // int py = _vtkInteractorStyleBaseView->GetInteractor()->GetEventPosition()[1]; _manualPaintControler->PaintImage((int)X,(int)Y,(int)Z); /* wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->Modified(); wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->GetImageActor()->Modified(); wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->GetImageActor()->SetDisplayExtent(0, 50+_auxZ, 0, 50,_Z, _Z ); wxvtk2Dbaseview->Refresh(); wxvtk2Dbaseview->RefreshView(); // wxvtk2Dbaseview->SetActualSlice(_Z+_auxZ); _auxZ=(_auxZ+1)%2; wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->GetRenderer()->Render(); this->_vtkInteractorStyleBaseView->SetParent_refresh_waiting(); */ }// if _state return true; }