#include "vtkInteractorManualPaint.h" #include "wxVtk2DBaseView.h" #include "wxVTKRenderWindowInteractor.h" vtkInteractorManualPaint::vtkInteractorManualPaint(ManualPaintControler* mpc) { _manualPaintControler = mpc; _state = false; _stateKey = false; _stateMouse = false; } //--------------------------------------------------------------------------- vtkInteractorManualPaint::~vtkInteractorManualPaint() { } //--------------------------------------------------------------------------- bool vtkInteractorManualPaint::OnChar() { vtkRenderWindowInteractor *interactor = _vtkInteractorStyleBaseView->GetInteractor(); if (interactor->GetKeyCode() == 97) { _stateKey = !_stateKey; } return true; } //--------------------------------------------------------------------------- bool vtkInteractorManualPaint::OnLeftButtonDown() { vtkRenderWindowInteractor *interactor = _vtkInteractorStyleBaseView->GetInteractor(); if (interactor->GetControlKey() == 1) { _state = true; // wxVtk2DBaseView *wxvtk2Dbaseview = (wxVtk2DBaseView*)_vtkInteractorStyleBaseView->GetWxVtk2DBaseView(); // _Z = wxvtk2Dbaseview->GetActualSlice(); } return true; } //--------------------------------------------------------------------------- bool vtkInteractorManualPaint::OnLeftButtonUp() { if((_state == true) || (_stateKey == true)) _manualPaintControler->SetImageUndo(); _state = false; return true; } //--------------------------------------------------------------------------- bool vtkInteractorManualPaint::OnMouseMove() { if ((_state == true) || (_stateKey == true)) { wxVtk2DBaseView *wxvtk2Dbaseview = (wxVtk2DBaseView*) _vtkInteractorStyleBaseView->GetWxVtk2DBaseView(); wxVTKRenderWindowInteractor *wxVTKiren = wxvtk2Dbaseview->GetWxVTKRenderWindowInteractor(); int px, py; wxVTKiren->GetEventPosition(px, py); // int typeView = 1; double X = (double) px; double Y = (double) py; double Z = wxvtk2Dbaseview->GetActualSlice(); // wxvtk2Dbaseview->TransFromCoordScreenToWorld(X, Y, Z,true, typeView); wxvtk2Dbaseview->TransFromCoordScreenToWorld(X, Y, Z, true); _manualPaintControler->PaintImage((int) X, (int) Y, (int) Z); this->_vtkInteractorStyleBaseView->SetParent_refresh_waiting(); /* wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->Modified(); wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->GetImageActor()->Modified(); wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->GetImageActor()->SetDisplayExtent(0, 50+_auxZ, 0, 50,_Z, _Z ); wxvtk2Dbaseview->Refresh(); wxvtk2Dbaseview->RefreshView(); // wxvtk2Dbaseview->SetActualSlice(_Z+_auxZ); _auxZ=(_auxZ+1)%2; wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->GetRenderer()->Render(); this->_vtkInteractorStyleBaseView->SetParent_refresh_waiting(); */ } // if _state return true; }