//---------------------------------------------------------------------------- // Class definition include //---------------------------------------------------------------------------- #include "pPlotterScaleX.h" // ---------------------------------------------------------------------------- // WX headers inclusion. // For compilers that support precompilation, includes . // ---------------------------------------------------------------------------- #ifndef WX_PRECOMP #include #endif //---------------------------------------------------------------------------- // Class implementation //---------------------------------------------------------------------------- #define mpLN10 2.3025850929940456840179914546844 IMPLEMENT_CLASS(pPlotterScaleX, pPlotterLayer) //---------------------------------------------------------------------------- // Methods //---------------------------------------------------------------------------- pPlotterScaleX::pPlotterScaleX(wxString aName,int flags) { SetName(aName);/* SetFont(*wxSMALL_FONT); SetPen(*wxGREY_PEN);*/ wxFont ff( *wxSMALL_FONT); wxPen pp( *wxGREY_PEN); SetPen( pp ); SetFont( ff ); } void pPlotterScaleX::Plot(wxDC& dc, mpWindow& w) { int divisions=20; dc.SetPen( m_pen); dc.SetFont( m_font); //data float min=(float)w.getMinScrX(); float max=(float)w.getMaxScrX(); float scrX=(float)w.GetScrX()-100; double scaleX=(scrX/(max-min))*w.getZoomFactor(); int offsetpx=w.getOffsetPixelsX(); int offsetX=w.getOffsetX(); //setting origins //EED 14Mai2009 //const int orgy = w.GetScrY()-40; // dc.SetDeviceOrigin(70,orgy); // dc.SetAxisOrientation(true,true); //EED MacOx ??? const int orgy = 40; //dc.SetDeviceOrigin(70,orgy); dc.SetDeviceOrigin(70,0); //dc.SetAxisOrientation(true,false); double sizedc = dc.GetSize().GetY()-orgy; //const int extend = w.GetScrX()-100; //JPRx //draw the axe dc.DrawLine(0,GetYTranslated(sizedc, 0),(max-min)*scaleX,GetYTranslated(sizedc, 0)); //maximum value in x int d=max-min; if(d<20) { int k=d/divisions; while(k==0) { divisions--; k=d/divisions; } } float step=(max-min)/divisions; //drawing the axe with the numbers wxString s; //drawing the first line dc.DrawLine(0,GetYTranslated(sizedc, 0),0,GetYTranslated(sizedc, -10)); s.Printf(_T("%d"),(int)(min)); dc.DrawText(s,(wxCoord)0,GetYTranslated(sizedc, (wxCoord)-20)); for(float i=0;i<=(max);i+=step) { int p=(i-min-offsetX)*scaleX+offsetpx; if(p>=0) { dc.DrawLine(p,0,p,-10); s.Printf(_T("%d"),(int)(i)); dc.DrawText(s,(wxCoord)p,GetYTranslated(sizedc, (wxCoord)-20)); } } //drawing the last line int p=(max-min-offsetX)*scaleX+offsetpx; dc.DrawLine(p,GetYTranslated(sizedc, 0),p,GetYTranslated(sizedc, -10)); s.Printf(_T("%d"),(int)(max)); dc.DrawText(s,(wxCoord)p,GetYTranslated(sizedc, (wxCoord)-20)); }