/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkInteractorStyleCutter.h,v $ Language: C++ Date: $Date: 2008/10/31 16:32:41 $ Version: $Revision: 1.1 $ Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkInteractorStyleCutter - // .SECTION Description // This interactor style allows the user to draw a rectangle in the render // window using the left mouse button. #ifndef __vtkInteractorStyleCutter_h #define __vtkInteractorStyleCutter_h #include class vtkPoints; class vtkActor2D; class vtkCellArray; class vtkInteractorStyleCutter : public vtkInteractorStyle { public: // Description: // Instantiate the object. static vtkInteractorStyleCutter *New(); vtkTypeRevisionMacro(vtkInteractorStyleCutter, vtkInteractorStyle); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Event bindings controlling the effects of pressing mouse buttons // or moving the mouse. virtual void OnMouseMove(); virtual void OnLeftButtonDown(); virtual void OnRightButtonDown(); void VisibilityOff(); vtkGetObjectMacro(LoopPoints,vtkPoints); vtkGetVector3Macro(Direction,double); protected: vtkInteractorStyleCutter(); ~vtkInteractorStyleCutter(); //This method is designed for vtkImplicitSelectionLoop where the loop //should not be closed, the function is virtual to override this behavior virtual void EndLoop(); void Initialize(); int CurrentPosition[2]; double Direction[3]; //Points selected by the user vtkPoints *Points; //Current point id: vtkIdType PointID; //bool which determine if user has press the left button first int Moving; vtkActor2D *BboxActor; vtkCellArray *Lines; vtkPoints *LoopPoints; private: vtkInteractorStyleCutter(const vtkInteractorStyleCutter&); // Not implemented void operator=(const vtkInteractorStyleCutter&); // Not implemented }; #endif