#include "wxMaracasRenderImageTransformation.h" /** ** Class constructor **/ wxMaracasRenderImageTransformation::wxMaracasRenderImageTransformation(wxMaracasMultipleVolumeRendererManager* _vol, wxMaracasSurfaceRenderingManager* _surface1, wxMaracasSurfaceRenderingManager* _surface2, wxMaracasSurfaceRenderingManager* _surface3, int id) { vol = _vol; surface1 = _surface1; surface2 = _surface2; surface3 = _surface3; propID = id; transformV = vtkTransform::New(); transformS1 = vtkTransform::New(); transformS2 = vtkTransform::New(); transformS3 = vtkTransform::New(); } /** ** Class destructor **/ wxMaracasRenderImageTransformation::~wxMaracasRenderImageTransformation() { transformV->Identity(); transformS1->Identity(); transformS2->Identity(); transformS3->Identity(); } /** ** Transforms a volume by the given value for the X axis **/ void wxMaracasRenderImageTransformation::Translate(int x, int y, int z) { transformV->Translate( x, y, z ); transformS1->Translate( x, y, z ); transformS2->Translate( x, y, z ); transformS3->Translate( x, y, z ); Refresh(); } /** ** Rotates a volume by the given degree for the X axis **/ void wxMaracasRenderImageTransformation::Rotate(int x, int y, int z) { transformV->RotateX( x ); transformS1->RotateX( x ); transformS2->RotateX( x ); transformS3->RotateX( x ); transformV->RotateY( y ); transformS1->RotateY( y ); transformS2->RotateY( y ); transformS3->RotateY( y ); transformV->RotateZ( z ); transformS1->RotateZ( z ); transformS2->RotateZ( z ); transformS3->RotateZ( z ); Refresh(); } /** ** Scales a volume by the given value for the X axis **/ void wxMaracasRenderImageTransformation::Scale(int x, int y, int z) { float resultX = x/100.0; float resultY = y/100.0; float resultZ = z/100.0; //printf("wxMaracasRenderImageManagementPanel::Rotate int:scaleX = %d \n",x); //printf("wxMaracasRenderImageManagementPanel::Rotate int:scaleY = %d \n", y); //printf("wxMaracasRenderImageManagementPanel::Rotate int:scaleZ = %d \n", z); //printf("wxMaracasRenderImageManagementPanel::Rotate float:scaleX = %f \n", resultX); //printf("wxMaracasRenderImageManagementPanel::Rotate float:scaleY = %f \n", resultY); //printf("wxMaracasRenderImageManagementPanel::Rotate float:scaleZ = %f \n", resultZ); transformV->Scale( (x/100.0), (y/100.0), (z/100.0) ); transformS1->Scale( (x/100.0), (y/100.0), (z/100.0) ); transformS2->Scale( (x/100.0), (y/100.0), (z/100.0) ); transformS3->Scale( (x/100.0), (y/100.0), (z/100.0) ); Refresh(); } /** ** Updates each Matrix **/ void wxMaracasRenderImageTransformation::Refresh()throw(char*) { transformV->Update(); transformS1->Update(); transformS2->Update(); transformS3->Update(); vol->getViewData(propID)->getProp3D()->SetUserMatrix(transformV->GetMatrix()); //vol->getRenderer()->Render(); surface1->getViewData(propID)->getProp3D()->SetUserMatrix(transformV->GetMatrix()); //surface1->getRenderer()->Render(); surface2->getViewData(propID)->getProp3D()->SetUserMatrix(transformV->GetMatrix()); //surface2->getRenderer()->Render(); surface3->getViewData(propID)->getProp3D()->SetUserMatrix(transformV->GetMatrix()); //surface3->getRenderer()->Render(); }