//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #ifndef __bbstdDoubleToInt_h_INCLUDED__ #define __bbstdDoubleToInt_h_INCLUDED__ #include "bbstd_EXPORT.h" #include "bbtkAtomicBlackBox.h" #include "iostream" namespace bbstd { class bbstd_EXPORT DoubleToInt : public bbtk::AtomicBlackBox { BBTK_BLACK_BOX_INTERFACE(DoubleToInt,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== BBTK_DECLARE_INPUT(In,double); BBTK_DECLARE_OUTPUT(Out,int); BBTK_PROCESS(Process); void Process(); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== }; BBTK_BEGIN_DESCRIBE_BLACK_BOX(DoubleToInt,bbtk::AtomicBlackBox); BBTK_NAME("DoubleToInt"); BBTK_AUTHOR("Claire Mouton"); BBTK_DESCRIPTION("Converts a double to an int"); BBTK_CATEGORY(""); BBTK_INPUT(DoubleToInt,In,"Double input",double,""); BBTK_OUTPUT(DoubleToInt,Out,"Int output",int,""); BBTK_END_DESCRIBE_BLACK_BOX(DoubleToInt); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== } // EO namespace bbstd #endif // __bbstdDoubleToInt_h_INCLUDED__