//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #ifndef __bbstdExit_h_INCLUDED__ #define __bbstdExit_h_INCLUDED__ #include "bbstd_EXPORT.h" #include "bbtkAtomicBlackBox.h" #include "iostream" namespace bbstd { class bbstd_EXPORT Exit : public bbtk::AtomicBlackBox { BBTK_BLACK_BOX_INTERFACE(Exit,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== BBTK_DECLARE_INPUT(In,int); // BBTK_DECLARE_OUTPUT(Out,double); BBTK_PROCESS(Process); void Process(); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== }; BBTK_BEGIN_DESCRIBE_BLACK_BOX(Exit,bbtk::AtomicBlackBox); BBTK_NAME("Exit"); BBTK_AUTHOR("Info-Dev"); BBTK_DESCRIPTION("No Description."); BBTK_CATEGORY("empty"); BBTK_INPUT(Exit,In,"Exit error",int,""); // BBTK_OUTPUT(Exit,Out,"First output",double,""); BBTK_END_DESCRIBE_BLACK_BOX(Exit); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== } // EO namespace bbstd #endif // __bbstdExit_h_INCLUDED__