//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #ifndef __bbstdRandomString_h_INCLUDED__ #define __bbstdRandomString_h_INCLUDED__ #include "bbstd_EXPORT.h" #include "bbtkAtomicBlackBox.h" #include "iostream" namespace bbstd { class bbstd_EXPORT RandomString : public bbtk::AtomicBlackBox { BBTK_BLACK_BOX_INTERFACE(RandomString,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== // BBTK_DECLARE_INPUT(In,double); BBTK_DECLARE_OUTPUT(Out,std::string); BBTK_PROCESS(Process); void Process(); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== }; BBTK_BEGIN_DESCRIBE_BLACK_BOX(RandomString,bbtk::AtomicBlackBox); BBTK_NAME("RandomString"); BBTK_AUTHOR("InfoDev"); BBTK_DESCRIPTION("No Description."); BBTK_CATEGORY("empty"); // BBTK_INPUT(RandomString,In,"First input",double,""); BBTK_OUTPUT(RandomString,Out,"Output random string [8]",std::string,""); BBTK_END_DESCRIBE_BLACK_BOX(RandomString); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== } // EO namespace bbstd #endif // __bbstdRandomString_h_INCLUDED__