//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #ifndef __bbstdReadVectorFromFile_h_INCLUDED__ #define __bbstdReadVectorFromFile_h_INCLUDED__ #include "bbstd_EXPORT.h" #include "bbtkAtomicBlackBox.h" #include "iostream" namespace bbstd { class bbstd_EXPORT ReadVectorFromFile : public bbtk::AtomicBlackBox { BBTK_BLACK_BOX_INTERFACE(ReadVectorFromFile,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== BBTK_DECLARE_INPUT(FileName,std::string); BBTK_DECLARE_OUTPUT(Out,std::vector >); BBTK_DECLARE_INPUT(LineLength,int); BBTK_PROCESS(Process); void Process(); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== }; BBTK_BEGIN_DESCRIBE_BLACK_BOX(ReadVectorFromFile,bbtk::AtomicBlackBox); BBTK_NAME("ReadVectorFromFile"); BBTK_AUTHOR("jpr"); BBTK_DESCRIPTION("Read any Vector from a text file"); BBTK_CATEGORY("read/write"); BBTK_INPUT(ReadVectorFromFile,FileName,"3D Points file name",std::string,""); BBTK_INPUT(ReadVectorFromFile,LineLength,"(default 1) - The number of columns of the file",int,""); BBTK_OUTPUT(ReadVectorFromFile,Out,"vector of data",std::vector< std::vector >,""); BBTK_END_DESCRIBE_BLACK_BOX(ReadVectorFromFile); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== } // EO namespace bbstd #endif // __bbstdReadVectorFromFile_h_INCLUDED__