/* # --------------------------------------------------------------------- # # Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image # pour la SantÈ) # Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton # Previous Authors : Laurent Guigues, Jean-Pierre Roux # CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil # # This software is governed by the CeCILL-B license under French law and # abiding by the rules of distribution of free software. You can use, # modify and/ or redistribute the software under the terms of the CeCILL-B # license as circulated by CEA, CNRS and INRIA at the following URL # http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html # or in the file LICENSE.txt. # # As a counterpart to the access to the source code and rights to copy, # modify and redistribute granted by the license, users are provided only # with a limited warranty and the software's author, the holder of the # economic rights, and the successive licensors have only limited # liability. # # The fact that you are presently reading this means that you have had # knowledge of the CeCILL-B license and that you accept its terms. # ------------------------------------------------------------------------ */ //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #include "bbvtkImageVtkProperties.h" #include "bbvtkPackage.h" namespace bbvtk { BBTK_ADD_BLACK_BOX_TO_PACKAGE(vtk,ImageVtkProperties) BBTK_BLACK_BOX_IMPLEMENTATION(ImageVtkProperties,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageVtkProperties::Process() { unsigned int dim; int ext[6]; double spc[3]; double range[2]; double origin[3]; std::string nametype; int numberoOfComponents; std::vector vsize; std::vector vspacing; std::vector vrange; std::vector vorigin; if ( bbGetInputIn() ) { bbGetInputIn()->Modified(); bbGetInputIn()->Update(); bbGetInputIn()->GetWholeExtent(ext); vsize.push_back(ext[1]-ext[0]+1); vsize.push_back(ext[3]-ext[2]+1); vsize.push_back(ext[5]-ext[4]+1); dim = 0; if (vsize[0]>1) dim++; if (vsize[1]>1) dim++; if (vsize[2]>1) dim++; bbGetInputIn()->GetScalarRange(range); bbGetInputIn()->GetOrigin(origin); numberoOfComponents=bbGetInputIn()->GetNumberOfScalarComponents(); bbGetInputIn()->GetSpacing(spc); for (unsigned int i=0;iGetScalarType()==VTK_BIT) nametype="VTK_BIT"; // 1 if (bbGetInputIn()->GetScalarType()==VTK_CHAR) nametype="VTK_CHAR"; // 2 if (bbGetInputIn()->GetScalarType()==VTK_SIGNED_CHAR) nametype="VTK_SIGNED_CHAR"; // 15 if (bbGetInputIn()->GetScalarType()==VTK_UNSIGNED_CHAR) nametype="VTK_UNSIGNED_CHAR"; // 3 if (bbGetInputIn()->GetScalarType()==VTK_SHORT) nametype="VTK_SHORT"; // 4 if (bbGetInputIn()->GetScalarType()==VTK_UNSIGNED_SHORT) nametype="VTK_UNSIGNED_SHORT"; // 5 if (bbGetInputIn()->GetScalarType()==VTK_INT) nametype="VTK_INT"; // 6 if (bbGetInputIn()->GetScalarType()==VTK_UNSIGNED_INT) nametype="VTK_UNSIGNED_INT"; // 7 if (bbGetInputIn()->GetScalarType()==VTK_LONG) nametype="VTK_LONG"; // 8 if (bbGetInputIn()->GetScalarType()==VTK_UNSIGNED_LONG) nametype="VTK_UNSIGNED_LONG"; // 9 if (bbGetInputIn()->GetScalarType()==VTK_FLOAT) nametype="VTK_FLOAT"; // 10 if (bbGetInputIn()->GetScalarType()==VTK_DOUBLE) nametype="VTK_DOUBLE"; // 11 } else { dim = 0; numberoOfComponents = 0; vsize.push_back(0); vsize.push_back(0); vsize.push_back(0); vspacing.push_back(0); vspacing.push_back(0); vspacing.push_back(0); vrange.push_back(0); vrange.push_back(0); nametype = "VOID"; } bbSetOutputDimension ( dim ); bbSetOutputOrigin ( vorigin ); bbSetOutputSize ( vsize ); bbSetOutputSpacing ( vspacing ); bbSetOutputMinMax ( vrange ); bbSetOutputTypeName ( nametype ); bbSetOutputComponents ( numberoOfComponents ); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageVtkProperties::bbUserSetDefaultValues() { // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX // Here we initialize the input 'In' to 0 // bbSetInputIn(0); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageVtkProperties::bbUserInitializeProcessing() { // THE INITIALIZATION METHOD BODY : // Here does nothing // but this is where you should allocate the internal/output pointers // if any } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void ImageVtkProperties::bbUserFinalizeProcessing() { // THE FINALIZATION METHOD BODY : // Here does nothing // but this is where you should desallocate the internal/output pointers // if any } } // EO namespace bbvtk