/*========================================================================= Program: bbtk Module: $RCSfile: bbvtkSurface.h,v $ Language: C++ Date: $Date: 2008/03/03 13:33:50 $ Version: $Revision: 1.1 $ Copyright (c) CREATIS (Centre de Recherche et d'Applications en Traitement de l'Image). All rights reserved. See Doc/License.txt or http://www.creatis.insa-lyon.fr/Public/bbtk/License.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*//** * \brief Short description in one line * * Long description which * can span multiple lines */ /** * \file * \brief Pattern for the definition of a new type of Node (header) */ /** * \class bbtk::NodePatern * \brief Pattern for the definition of a new type of Node */ #ifdef _USE_VTK_ #ifndef __vtkSurface_h__ #define __vtkSurface_h__ #include "vtkImageData.h" #include "vtkRenderer.h" #include "vtkMarchingCubes.h" #include "vtkPolyDataMapper.h" #include "vtkProp3D.h" #include "vtkActor.h" #include #include "bbtkAtomicBlackBox.h" namespace bbvtk { class /*BBTK_EXPORT*/ Surface : public bbtk::AtomicBlackBox { bool firsttime; vtkMarchingCubes *marchingcubes; vtkPolyDataMapper *polydatamapper; vtkActor *vtkactor; BBTK_USER_BLACK_BOX_INTERFACE(Surface,bbtk::AtomicBlackBox); BBTK_DECLARE_INPUT(In,vtkImageData *); BBTK_DECLARE_INPUT(InVtkObject,vtkObject *); BBTK_DECLARE_INPUT(Isovalue,double); BBTK_DECLARE_INPUT(Opacity,double); BBTK_DECLARE_INPUT(Colour,std::vector); BBTK_DECLARE_INPUT(Renderer,vtkRenderer *); BBTK_DECLARE_OUTPUT(Out,vtkProp3D *); BBTK_PROCESS(DoProcess); void DoProcess(); protected: virtual void bbUserConstructor(); virtual void bbUserCopyConstructor(); void Init(); }; BBTK_BEGIN_DESCRIBE_BLACK_BOX(Surface,bbtk::AtomicBlackBox); BBTK_NAME("Surface"); BBTK_AUTHOR("eduardo.davila@creatis.insa-lyon.fr"); BBTK_DESCRIPTION("Construction of a vtkActor and add it to the 3D window"); typedef std::vector vectorcolour; BBTK_INPUT(Surface,In,"Image",vtkImageData*); BBTK_INPUT(Surface,InVtkObject,"Image vtkObject",vtkObject*); BBTK_INPUT(Surface,Isovalue,"Isovalue",double); BBTK_INPUT(Surface,Opacity,"Opacity",double); BBTK_INPUT(Surface,Colour,"r g b",vectorcolour); BBTK_INPUT(Surface,Renderer,"3D window to add the actor (VTK)",vtkRenderer*); BBTK_OUTPUT(Surface,Out,"Image",vtkProp3D *); BBTK_END_DESCRIBE_BLACK_BOX(Surface); }// EO namespace bbtk #endif //__Surface_h__ #endif //_USE_VTK_