// gdcmDictSet.h #ifndef GDCMDICTSET_H #define GDCMDICTSET_H #include #include #include "gdcmCommon.h" #include "gdcmDict.h" //////////////////////////////////////////////////////////////////////////// // Container for managing a set of loaded dictionaries. Sharing dictionaries // should avoid : // * reloading an allready loaded dictionary, // * having many in memory representations of the same dictionary. typedef string DictKey; typedef map DictSetHT; class GDCM_EXPORT gdcmDictSet { private: DictSetHT dicts; int AppendDict(gdcmDict* NewDict); void LoadDictFromFile(string filename, DictKey); private: static string DictPath; // Directory path to dictionaries static string BuildDictPath(void); static gdcmDict* DefaultPubDict; public: static list * GetPubDictTagNames(void); static map >* GetPubDictTagNamesByCategory(void); static gdcmDict* LoadDefaultPubDict(void); gdcmDictSet(void); // TODO Swig int LoadDictFromFile(string filename); // QUESTION: the following function might not be thread safe !? Maybe // we need some mutex here, to avoid concurent creation of // the same dictionary !?!?! // TODO Swig int LoadDictFromName(string filename); // TODO Swig int LoadAllDictFromDirectory(string DirectoryName); // TODO Swig string* GetAllDictNames(); // void Print(ostream&); gdcmDict* GetDict(DictKey DictName); gdcmDict* GetDefaultPubDict(void); }; #endif