// gdcmDictSet.h //----------------------------------------------------------------------------- #ifndef GDCMDICTSET_H #define GDCMDICTSET_H #include "gdcmDict.h" #include #include typedef std::string DictKey; typedef std::map DictSetHT; //----------------------------------------------------------------------------- /* * \defgroup gdcmDictSet * \brief Container for managing a set of loaded dictionaries. * \note Hopefully, sharing dictionaries should avoid * \par reloading an already loaded dictionary (saving time) * \par having many in memory representations of the same dictionary * (saving memory). */ class GDCM_EXPORT gdcmDictSet { public: // TODO Swig int LoadDictFromFile(std::string filename); // QUESTION: the following function might not be thread safe !? Maybe // we need some mutex here, to avoid concurent creation of // the same dictionary !?!?! // TODO Swig int LoadDictFromName(std::string filename); // TODO Swig int LoadAllDictFromDirectory(std::string DirectoryName); // TODO Swig std::string* GetAllDictNames(); gdcmDictSet(void); ~gdcmDictSet(void); void Print(std::ostream& os); std::list * GetPubDictTagNames(void); std::map >* GetPubDictTagNamesByCategory(void); void LoadDictFromFile(std::string FileName, DictKey Name); gdcmDict *GetDict(DictKey DictName); gdcmDict *GetDefaultPubDict(void); gdcmDictEntry *NewVirtualDictEntry(guint16 group, guint16 element, std::string vr = "Unknown", std::string fourth = "Unknown", std::string name = "Unknown"); static std::string BuildDictPath(void); protected: bool AppendDict(gdcmDict *NewDict,DictKey Name); private: /// Hash table of all dictionaries contained in this gdcmDictSet DictSetHT Dicts; /// Directory path to dictionaries std::string DictPath; std::map virtualEntry; }; //----------------------------------------------------------------------------- #endif